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-   -   betflipping (https://forums.graalonline.com/forums/showthread.php?t=134269268)

shrimps 06-09-2014 01:16 AM

YEAH! I don't use PK mode anyway!

Jhinsavage 06-09-2014 05:09 AM

I agree just remove betflipping its terrible

Fiberwyre_P2P 06-09-2014 06:14 PM

Quote:

Originally Posted by Kohola_KinG (Post 1727943)
Spiel about some guy winning 10 times in a row

The odds of someone winning a 50/50 game 10 times in a row is about 1 in 1024.

You are just throwing numbers out to make a point, but that's not actually how it would go down.

If it's 50/50, you would statistically win about as much as you lose, and the house would be collecting fees the whole time. Either way, if you're up or down, you're losing more money than you're winning.

Not only that, but the buy-in could be a lot more than $300 if you're talking about a $25,000 table. Maybe it should just be an even 10% for every table.

If you charge a $2,500 fee for a $25k table, you would win $22.5k, but you would lose $27.5k.

Also, aren't you always one of those people who make fun of me or whoever else when they bring up realism in this game? **** off.

Kohola_KinG 06-09-2014 06:26 PM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1727962)
The odds of someone winning a 50/50 game 10 times in a row is about 1 in 1024.

You are just throwing numbers out to make a point, but that's not actually how it would go down.

If it's 50/50, you would statistically win about as much as you lose, and the house would be collecting fees the whole time. Either way, if you're up or down, you're losing more money than you're winning.

Not only that, but the buy-in could be a lot more than $300 if you're talking about a $25,000 table. Maybe it should just be an even 10% for every table.

If you charge a $2,500 fee for a $25k table, you would win $22.5k, but you would lose $27.5k.

Also, aren't you always one of those people who make fun of me or whoever else when they bring up realism in this game? **** off.

You could win about as much as you lose but that's not fact. 50/50 gives you the chance to win more than you lose. You aren't taking into the consideration of many people vs the NPC not just one. So what if 50 people are + on the house??

fees are only like $300? The amount of times you would need to flip $25,000 for the house to even get what they lost on 1 flip. So yet again, your fee talk is nonsense.

And a fee of $2,500 for $25,000. Wise up.

Quote:

Also, aren't you always one of those people who make fun of me or whoever else when they bring up realism in this game? **** off.
No. I rarely talk to you because you're the type that's always right, never wrong. Mr know it all. Then if people don't agree you :cry:

That quote summons it up really.

Fiberwyre_P2P 06-09-2014 07:59 PM

Quote:

Originally Posted by Kohola_KinG (Post 1727964)
You could win about as much as you lose but that's not fact. 50/50 gives you the chance to win more than you lose. You aren't taking into the consideration of many people vs the NPC not just one. So what if 50 people are + on the house??

fees are only like $300? The amount of times you would need to flip $25,000 for the house to even get what they lost on 1 flip. So yet again, your fee talk is nonsense.

And a fee of $2,500 for $25,000. Wise up.



No. I rarely talk to you because you're the type that's always right, never wrong. Mr know it all. Then if people don't agree you :cry:

That quote summons it up really.

I'll just start by saying that you're a prime example of someone who is always right. Anytime you're wrong, you just accuse the person you're arguing with of always being right.

I'll follow that up by saying that you clearly don't grasp the concept of probability.
You have exactly the same chance to win as you do to lose.

If 50 people are up, 50 people are more than likely down. The more rolls the are, the closer to 50/50 the results will be.

You say the fees are too low, but when I propose raising them, you tell me to wise up?

BlueMelon 06-09-2014 08:46 PM

I really don't see this discussion going anywhere, it's replies like these that spams the thread and hides the good ideas.

Obviously the system is biased to the house and the formula for the system is a simple variable. This can definitely be improved though, benefiting the player and making it seem like there is a better chance at winning. The idea of a 'holding-pond' is a model used in other games/gambling system which could work on era. (I forget where the holding-pond post was, it got lost among the spam)

Stephen 06-09-2014 09:59 PM

Quote:

Originally Posted by BlueMelon (Post 1727971)
I really don't see this discussion going anywhere, it's replies like these that spams the thread and hides the good ideas.

Obviously the system is biased to the house and the formula for the system is a simple variable. This can definitely be improved though, benefiting the player and making it seem like there is a better chance at winning. The idea of a 'holding-pond' is a model used in other games/gambling system which could work on era. (I forget where the holding-pond post was, it got lost among the spam)

The jackpot ("holding pond") should have a rate of decay. This will both encourage more betting and protect the economy a little better.

Godzilla 06-10-2014 02:45 AM

A while ago we were working on "The sword in the stone" there are ganis and images somewhere, you could just make a fee of say $10-$50, the 100,000 person to attempt to grab the sword out of the stone actually gets it, the sword is basically a melee weapon like the bamboo or another item, it's pretty cool.

Stephen 06-10-2014 01:54 PM

Quote:

Originally Posted by Godzilla (Post 1727979)
A while ago we were working on "The sword in the stone" there are ganis and images somewhere, you could just make a fee of say $10-$50, the 100,000 person to attempt to grab the sword out of the stone actually gets it, the sword is basically a melee weapon like the bamboo or another item, it's pretty cool.

If people know they won't win until the 100,000 attempt it could discourage a lot of people from trying. Instead, you could try a 1/100,000 chance or probably more appropriately, a greater chance.

bloodykiller 06-10-2014 04:12 PM

Quote:

Originally Posted by Stephen (Post 1727973)
encourage more betting.

Are you ****ing serious?

Loads of players quit when they lose all their money betflipping!! People become seriously addicted, we should focus on helping them stop betflipping not encourage more betflipping.

Stephen 06-10-2014 06:40 PM

Quote:

Originally Posted by bloodykiller (Post 1727988)
Are you ****ing serious?

Loads of players quit when they lose all their money betflipping!! People become seriously addicted, we should focus on helping them stop betflipping not encourage more betflipping.

Or reduce the total they can betflip in one bet. Also, looks like Era is cruising along just fine.

bloodykiller 06-10-2014 11:07 PM

1. Things could always go better.

2. Raids never occur, especially cuz era's gang population is spread out in too many gangs.

3. The statistics are relative since you used to get dced for afking and now that doesn't happen anymore.

shrimps 06-10-2014 11:20 PM

Yeah,I have to agree, the no disconnect really invalidates the activity statistics.

Rave_J 06-11-2014 12:01 AM

just make Rubles and replace the era dollar.
so make new guns cost like 300 Rubles
and not era dollars so all the billions of dollars is worth jack crap. :)
make jobs give u certain minerals to give u rubles and era money so the currency is slower
after awhile make a currency change over to rubles and remove old era money currency.

shrimps 06-11-2014 01:23 AM

HEY! Pull a page from Graal Kingdoms and add an item betflip table!


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