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I'm very impressed at how you're keeping these models true to their 2d counterparts, but I'm not going to judge the character until I see a head and outfit!
Keep up the good work :). |
very good
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I'm very much impressed as well. Hope you can make the walking animation (if your going that far) better than real graals hah.
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Wow!
These are absolutely fantastic.
I really like the style. Editing and creating GFX would be a little more difficult though I assume. |
Liking it so far PKT
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i would like to see a sword animation with that character model.
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Can you add a light source to that body image?
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Per, what program are you using to make these graphics if you don't mind me asking?
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Hes using 3Ds Max if he's still using it
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Thanks everybody!
@coreys: hell yeah! I will probably try to make a good unwrap so people here can try to make some head(face) and body textures. @Kristi: Yes, I could, but I am not going to. I want to make it as close to graal as possible. So the texture will be the lightsorce itself. @Najlen: Elk is right, I'm using 3D Studio Max Btw, I think I will only make the graal head base, with possibilities to change the texture, not the model, So ever model would have the "classic" graal head style. Since in the beginning of Zelda online, it was really just the hair and face fetures that defined the character, not the form. |
Gracias
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1 Attachment(s)
And what I guess some of you have been waiting for. The head!
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<3
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