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NicoX 07-28-2012 04:38 PM

Everybody should stop putting work into Graal and lets see how Graal turns out at all...

ffcmike 07-28-2012 06:20 PM

Quote:

Originally Posted by NicoX (Post 1700405)
Everybody should stop putting work into Graal and lets see how Graal turns out at all...

I would disagree with this, we've already seen Graal's management are happy enough to let a server on the Gold tab rot indefinitely. Plus who would ultimately be losing out?

Crono 07-28-2012 07:04 PM

Quote:

Originally Posted by NicoX (Post 1700405)
Everybody should stop putting work into Graal and lets see how Graal turns out at all...

There will always be iClassic players willing to "one up" others, and PC Graal doesn't mean much to CJ anymore anyway so...

NicoX 07-28-2012 07:07 PM

Quote:

Originally Posted by Crono (Post 1700419)
There will always be iClassic players willing to "one up" others, and PC Graal doesn't mean much to CJ anymore anyway so...

Im sure if the Developers would go into a "strike" they would feel it badly. But this will never happen I guess

Crono 07-28-2012 07:13 PM

Quote:

Originally Posted by NicoX (Post 1700420)
Im sure if the Developers would go into a "strike" they would feel it badly. But this will never happen I guess

iClassic players are not hard to please. :p

Hezzy002 07-29-2012 04:23 PM

iClassic has zero talent on its staff team. iEra's close behind. Half of the people developing for those servers didn't even know that pixel art, programming existed until they started playing on the iPhone servers. It's basically a huge amount of mediocre developers *****footing their way into more content. The way people "script" on the iPhone is horrible; I've seen it. They just look at tons of other scripts and piece them together in random ways until they get something remotely close to what they want. It's pathetic and horrible.

xXziroXx 07-29-2012 08:13 PM

Quote:

Originally Posted by Hezzy002 (Post 1700500)
iClassic has zero talent on its staff team. iEra's close behind. Half of the people developing for those servers didn't even know that pixel art, programming existed until they started playing on the iPhone servers. It's basically a huge amount of mediocre developers *****footing their way into more content. The way people "script" on the iPhone is horrible; I've seen it. They just look at tons of other scripts and piece them together in random ways until they get something remotely close to what they want. It's pathetic and horrible.

Sounds like how Graal used to be before all of us turned into giant jerks. I kinda miss it.

skillmaster19 07-29-2012 11:39 PM

Quote:

Originally Posted by Hezzy002 (Post 1700500)
iClassic has zero talent on its staff team. iEra's close behind. Half of the people developing for those servers didn't even know that pixel art, programming existed until they started playing on the iPhone servers. It's basically a huge amount of mediocre developers *****footing their way into more content. The way people "script" on the iPhone is horrible; I've seen it. They just look at tons of other scripts and piece them together in random ways until they get something remotely close to what they want. It's pathetic and horrible.

scripting for iPhone is incredibly limited unlike pc. You have to use practically no loops or timeouts because of how slow the iDevices are. There are so few things you can do so that explains why most the items are really simple. On pc you can script rather carelessly and stuff will still work smoothly since pcs have generally much faster cpus. On iPhone you have to make a lot of optimizations so you don't lag.

xXziroXx 07-29-2012 11:44 PM

Quote:

Originally Posted by skillmaster19 (Post 1700538)
scripting for iPhone is incredibly limited unlike pc. You have to use practically no loops or timeouts because of how slow the iDevices are. There are so few things you can do so that explains why most the items are really simple. On pc you can script rather carelessly and stuff will still work smoothly since pcs have generally much faster cpus. On iPhone you have to make a lot of optimizations so you don't lag.

Sorry, but lack of loops/timeouts is not an excuse to not create quality code. Some of the stuff I've seen on iEra is... urgh. :p

I'm not making a big deal out of it though, because all of us started out with pretty crappy code I'd imagine. I enjoy seeing new players going through the same learning process I did over 10 years ago.

Crono 07-30-2012 12:16 AM

Quote:

Originally Posted by Hezzy002 (Post 1700500)
iClassic has zero talent on its staff team. iEra's close behind. Half of the people developing for those servers didn't even know that pixel art, programming existed until they started playing on the iPhone servers. It's basically a huge amount of mediocre developers *****footing their way into more content. The way people "script" on the iPhone is horrible; I've seen it. They just look at tons of other scripts and piece them together in random ways until they get something remotely close to what they want. It's pathetic and horrible.

You mean how just about all of us were when we were new to Graal?

ffcmike 08-22-2012 06:39 AM

Alright Stefan now that you're back from your vacation I thought I'd bump this.

Quote:

Originally Posted by ffcmike (Post 1700310)
So about 2 and a half weeks ago I emailed Stefan + Unix for the 2nd time (first time was ignored again) a German, French and English copy of Classic's micro-transaction plans.
Incredibly, I got a response just 2 minutes later. My astonishment quickly turned into disappointment however, when I read the reply of:

Quote:

Stefan: Can't you just do it in English, I feel stupid when receiving such mails.
The reason this is funny is not because the email did happen to include the original English copy, but because it implies it would have been read and/or replied to.

Stefan, if there is anything you should feel stupid about, it is the fact that you think of yourself as both a game designer and a business man, while utterly failing to even acknowledge the massive flaws, as well as the proposed solutions or requests for clarification, concerning the cancer you call observer mode.
Either you are ignorant of just how detrimental to gameplay observer mode is, or you are knowingly neglecting an issue which is bad for PC Graal's business.

And I also thought I'd show the response you shockingly managed to muster to my latest email:

Quote:

Stefan: you mean helping with Gelat items and getting rid of observer mode, or more about future developements?
Seems you were either taking the piss or have a ridiculously short memory.

We have a production-ready server of a particularly high quality imminently awaiting going live, which is perfectly capable of supporting a micro-transaction scheme, has a stable and experienced staff team, and has a high level of scripted security and monitoring. Yet the level of response I have received from you over the last 10 months, regarding the planning and preparation we have put so much effort towards has been utterly pathetic.

I get the fact iPhone is your golden goose and so PC Graal is a low priority, but it would not exist if not for the efforts of countless volunteer developers past and present, yet you still take take take, and never give back, not unless it benefits you directly. How many years were developers asking for you to implement a method to determine the killer with default hit detection?
You ignored these requests for all those years, right up until you yourself required it. I bet if someone offered a port of Graal that allowed a 1:1 transition of servers, a fair subscription policy, and no legal consequences, the vast majority of developers would jump ship.

I haven't even been demanding that you approve such plans, merely that you at least acknowledge them and give a decent response, basically show that you actually give a damn about this game. While I am extremely disappointed with the level of response, the one saving grace is that you do not deserve to be receiving any additional revenue from PC Graal.

oo_jazz_oo 08-22-2012 08:31 AM

Quote:

Originally Posted by Hezzy002 (Post 1700500)
iClassic has zero talent on its staff team. iEra's close behind. Half of the people developing for those servers didn't even know that pixel art, programming existed until they started playing on the iPhone servers. It's basically a huge amount of mediocre developers *****footing their way into more content. The way people "script" on the iPhone is horrible; I've seen it. They just look at tons of other scripts and piece them together in random ways until they get something remotely close to what they want. It's pathetic and horrible.

Quote:

Originally Posted by skillmaster19 (Post 1700538)
scripting for iPhone is incredibly limited unlike pc. You have to use practically no loops or timeouts because of how slow the iDevices are. There are so few things you can do so that explains why most the items are really simple. On pc you can script rather carelessly and stuff will still work smoothly since pcs have generally much faster cpus. On iPhone you have to make a lot of optimizations so you don't lag.

You know, I rarely post on these forums any more, but I just gotta say how wrong you are...you obviously have no clue what you're talking about. At all.

I am part of iClassics staff team, and to say I have no talent is rather insulting. Or to say that Jerret has no talent. Or to say anyone else for that matter.

And scripting on the iPhone is limited, but not in the ways you have said.
If you can script efficiently and know what you're doing, its not hard. Its identical to scripting on PC.
So...before you go off on the iClassic staff or development, educate yourself.

Admins 08-22-2012 07:15 PM

Quote:

Originally Posted by xXziroXx (Post 1700541)
Sorry, but lack of loops/timeouts is not an excuse to not create quality code. Some of the stuff I've seen on iEra is... urgh. :p

Which scripts? The code in general is well organized, optimized, documented.

Elk 08-23-2012 05:53 AM

Because this thread is about The Facebook/Web version of Graal ^^

Also to Dusty's comment about the context of iClassic, I couldn't agree more from a gaming psychology point of view

Felix_Xenophobe 08-23-2012 08:19 PM

do people actually play fb graal


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