![]() |
Quote:
|
No... Graal has been sporting a green on the darker end of the scale for a while now.
|
Quote:
Stop clinging to the past plz. ;) |
Quote:
|
Quote:
Quote:
|
Quote:
Quote:
|
Quote:
Quote:
|
Graal is green, period.
|
Quote:
|
Quote:
|
Quote:
|
Quote:
The green colors match Graal, and match the forums. |
Quote:
Quote:
|
Quote:
Quote:
|
Well, I agree with this.
Quote:
|
1 Attachment(s)
There's a reason I don't do web design, rofl.
Attachment 49787 I was bored though. However, I will say that even if I don't like my design, I like the ideas behind it: > A calender for servers to use to post upcoming events on would be great! > There needs to be less advertising of Graal on the website and more news. > I was always a fan of bar navigation rather than drop menus. Purely my own taste, though. > Less of a hub and more of a universal page for Graal itself. I don't like the idea of dividing up the site into different pages for different servers. |
1 Attachment(s)
Quote:
Anyways, tried to add green, but it doesn't look like a Graal website, since it's (poor) 'vector' work; trees could be made to look more like in-game trees; maybe add a Kingdoms-like cottage that the guys in the air balloon would be pointed to... Essentially, incorporate things from inside the client, rather than using 'vector' work. I'm no expert web designer, and I'm probably not even that good, but I think something along the lines of this design would be great. The hills at the bottom don't have to interact with the content box, so that the box could vertically expand as content is added. The hills could be anchored at the very bottom of the page. To me, it does convey what Graal is about. It's a fun, 'bright' game. It's light-hearted. |
Quote:
|
Quote:
|
Quote:
For example, logging on to the website and seeing all the planned events for the different servers for Halloween would have definitely intrigued me as a potential costumer. Look at the current state, what is there has been there since they released it. You can dedicate your advertising to an 'about the game' or something section like every other game out there does. |
Quote:
I don't really want to get into an argument about this, I'm just trying to get my opinion out there, that's all. |
Quote:
Ya, it's not a very good idea. Graal has definitely got it right. |
Quote:
Looks a bit too simple, but it can be worked on... making it more up2date. Good Job! |
Quote:
Calendars and news can be on the front page, but the focal point ought to be, "What is Graal?". |
I say we go tie dye.
Edit: NPC Code:[RED]New Graal Website 11-08-2009 12:36 PM no :fro: |
Quote:
simple and easy on the eyes. effective. |
Quote:
|
Quote:
|
Dynamic stuff like calendar and news should be in the client. In my opinion the website should be more about advertising and have a big download button. May be the playerlist in v6 could be expanded to also be an event hub or so.
|
People aren't stupid and see straight through websites that are basically just advertisements, that really isn't the way to go. Engaging content is where it's at.
|
Quote:
@Stefan: Not everything needs to be added to the client. Rufus is right; you do not want GraalOnline.com to look like a giant pop-up. The advertisement should be subtle. |
Quote:
i don't know why you guys changed stuff you had right a long time ago. it's nice to see game updates on the front page of the website. it tells new people that the game is alive and actually has an active community. |
Quote:
|
Quote:
|
Quote:
I mean really, the current website seems to be taking the exact direction you say the website should take(nothing but advertisements and huge PLAY NOW buttons), but apparently that doesn't seem to be something that is being accepted as a good decision. Let the actual content hook the players, which I guess isn't ideal with Graal's current condition. |
Quote:
|
Also, if someone is already at your site, chances are they're curious in the game... at least, enough to check it out. And if they've made their way to your website, and the website is easy to navigate then I don't think anyone would be bothered by going to an information page to get the actual info on the game. At least that's how I navigate game sites.
|
Quote:
|
Quote:
Quote:
|
Quote:
Quote:
|
| All times are GMT +2. The time now is 04:49 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.