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-   Your opinion (https://forums.graalonline.com/forums/forumdisplay.php?f=195)
-   -   New accounts (https://forums.graalonline.com/forums/showthread.php?t=75469)

Rice2k 11-23-2007 02:15 AM

Quote:

Originally Posted by Crow (Post 1331229)
I know, I know...but I think the overall idea is not good, because you have no damn idea who the hell is who if you are checking accounts. Like you hover over one of the 14 'unknown's in your friendlist to check who you actually wanna meet and 6 of them actually say something like Graal123456 or pc:123456...thats just not cool o.O

I agree. I look at my player list with account name. Not names.

Twinny 11-23-2007 03:25 AM

It is a tad bit annoying having a graalxxxxxx pm me and saying, "Hey u rember me, yes!!?!".

To that end, it would be cool if we could put our own nicknames on players so we could switch between Account, nickname and personal nickname. Could also show all three when hovering over the player list entry.

Example:
Account: Gerami
Nickname: Crono (Pluffy Gang)
Personal Nickname: Crownoh

Crow 11-23-2007 03:02 PM

Quote:

Originally Posted by Twinny (Post 1359969)
Personal Nickname: Crownoh

!!

cbk1994 11-29-2007 02:07 AM

I was wondering why this was ever even implemented. Seems only to have caused pain to people :(

This and observer mode ... and the non-universal v5 client for mac ... my only problems with v5

firefury 01-02-2008 04:26 AM

Quote:

Originally Posted by unixmad (Post 1357515)
The idea was to allow someone to enter into the game without choosing an account name, it is connected to the activex/plugins system.

We came to this idea become lot of new players never came into the game because of the long process:
- Choose an account name (it was harder and harder)
- Confirm email
- Download graal
- Put account name/password (copy password from email)
- Enter into the game.

The system can probably be improved by pushing players to choose quickly a community name.

It require a little bit more work and organisation for scripters but it is really worst it for getting new players.

Account name: Adding numbers or letters to the end of them arent THAT hard.
Confirm email: takes no more than a minute
Graal Client: takes like a minute to download.
Password: What about letting us choose our OWN passwords? it takes like a week to memorize it.

What a "Hard" procedure...

cbk1994 01-02-2008 05:34 AM

Quote:

Originally Posted by firefury (Post 1367516)
Account name: Adding numbers or letters to the end of them arent THAT hard.
Confirm email: takes no more than a minute
Graal Client: takes like a minute to download.
Password: What about letting us choose our OWN passwords? it takes like a week to memorize it.

What a "Hard" procedure...

Agree, though I do like the idea of the browser- it actually is nice. It's not practical for actual use, but as far as simply trying the game, I like it.

I don't see why you can't play with a pc:66666 account, and then once you decide to register, choose your own.

Oh well, atleast 50 years from now if I'm still alive, and Graal is still alive (YAH RIGHT *cough*), then I can come on and I'll be one of the very few with actual account names.

Of course, in 50 years unix and Stefan will both be dead :(

Tracker180 01-02-2008 07:57 AM

not if they eat that bread unixmad buys every day)

ViperZakuto 01-02-2008 09:09 PM

Quote:

Originally Posted by firefury (Post 1367516)
Password: What about letting us choose our OWN passwords? it takes like a week to memorize it.

What a "Hard" procedure...


because people would put easy passwords and would get hacked a lot.

CharlieM 01-03-2008 06:15 AM

Takes a week to remember it, I have had this account almost a year and I cant remember the password yet...

cbk1994 01-03-2008 06:44 AM

Quote:

Originally Posted by ViperZakuto (Post 1367680)
because people would put easy passwords and would get hacked a lot.

Maybe if players lock their account by PC they can be allowed to?
Quote:

Originally Posted by CharlieM (Post 1367816)
Takes a week to remember it, I have had this account almost a year and I cant remember the password yet...

I've had my account cbk1994 on the same password for ... let me check ... since 2004 ... 4 years. I have no clue what it is.

Tracker180 01-03-2008 07:19 AM

all I know is the first two letters, and that's cuz i looked it up when sending and app for a guild

Rice2k 05-28-2008 06:05 AM

Quote:

Originally Posted by coreys (Post 1330317)
Yeah, Zero found this on his server before v5 was even announced
http://tides.ath.cx/vash/images/wtf.PNG
And needless to say we were confused.

But yeah, it seems a very bad idea to remove the ability to chose your own account name and to replace it with your email...

I agree. i like how you can pick your account name not have graal6475634564 or whatever....

Robin 05-28-2008 08:14 AM

Way to revive a four month old thread :rolleyes:

Crow 05-28-2008 01:28 PM

Quote:

Originally Posted by Robin (Post 1392940)
Way to revive a four month old thread :rolleyes:

Well, true, but I still don't like the change, since it makes lots of things harder when scripting, too.

Robin 05-28-2008 02:26 PM

player.account > player.communityname
  • new player attribute player.communityname which displays the name the player is using for the forums etc.
    • by default players have now an account name which is basicly just a number (Graal12345) and can later register a communityname which is then used for the fourms, wiki etc.
    • on the playerlist and PMs it will display the community name instead of the account name, scripts are supposed to do the same

I haven't done much testing but I'm assuming it's safe to just use community name where you would previously just use account.

Unless of course, those with old account names but never had any access to the forum and thus have never registered a community name, makes the community name return null?

If the same goes with new accounts who have not yet registered a community name (which of course does suck) but a simple fix would be to fall back to the account name or even the nickname of the player to assertain identity.

However, nicknames are not as secure as the previous two options.

I'll do some testing later today and post my findings in the scripting forum if you like Crow?


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