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Like they say... "The customers are always right". |
I agree with TK. The people who have been playing this game for 5-10+ years have such a headstart on anyone that is starting today that it's not even worth it.
On top of that, the first thing you have to do to compete in Era is to get a decent gun, which, if you're going to work for it, could mean hundreds of hours in the mine. You don't even get to play the game until long after you start. Compare that to other games where you can jump in and wreck ****. And for free. With much bigger communities, more professional (paid) staff, and better graphics. It's not just about the fact that no one knows about Era. I think even if everyone knew about Era, it would still be in decline just because of how it is. As much as I dislike both agreeing with Gabriel and conceding that iEra makes sense, both of those are true. Era can't compete with higher budget PC games, and iEra makes a lot more sense, despite being a shittier game (imo), because people don't judge 2D games as harshly if they're playing them on their phones. |
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The value is just terrible at this stage, I don't think the prices of Gold have ever gone down the entire time I've played (8 years+) then again I never really paid attention to that since I'm a Classic Account. Why the hell would you buy a 3 month subscription for more money than a game with much better graphics, community, gameplay and you get to keep it for life? I know MOST of us wouldn't play if we didn't have Classic Accounts, I solute those who buy subscription after subscription in hopes to see this game shine once more.
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Is there still not restrictions? e.g Possible heads to be used, no joining gangs, etc
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The best way to advertise IMO would be using the Facebook "lifestyle" form of advertising. I'm sure you've all seen it, based on your likes, pages visited, etc, you get those ads on your news feed or on the sidebar advertising certain things. If you look to target the 13-18 demographic that's playing online games/MMORPGs/etc, you would probably see a decent conversion rate AFTER the ad had run for at least 3 months (again, agreeing). Advertising is surprisingly affordable. Especially with what I mentioned if you're paying per click. The user acquisition costs don't seem to be very high so if that form of advertising (and others, have to broaden your strategy) your costs really aren't that much if it does end up working. However, I'm not sure Stefan would do this because the Facebook ads would really be better for the Facebook clients. You could split it and advertise both, though. |
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There's free options that can at least be attempted.
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That sounds like a job for Stefan. Besides, if I was a new player and I saw the current website I would of never attempted playing Graal.
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