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-   -   Dark Rival (https://forums.graalonline.com/forums/showthread.php?t=61472)

Crono 04-01-2006 08:06 PM

Quote:

Originally Posted by excaliber7388
I have meen informed by the PWA that DR will NOT make the hosted tab...
They're making it FULL CLASSIC!
So, look foward to DR on the classic tab, hope to see you all there!

APRIL FOOLS

There's no other explanation.

excaliber7388 04-01-2006 08:08 PM

Quote:

Originally Posted by Gerami
APRIL FOOLS

There's no other explanation.

You're so smart ;)
I couldn't resist, it's one of my favorite holidays =P

Crono 04-01-2006 08:09 PM

Quote:

Originally Posted by excaliber7388
You're so smart ;)
I couldn't resist, it's one of my favorite holidays =P

I don't think you understood it when I said "There's no other explanation."

excaliber7388 04-01-2006 08:18 PM

Quote:

Originally Posted by Gerami
I don't think you understood it when I said "There's no other explanation."

I like to think of it as "Dark Rival is still under construction, but it shows true potentail, this is happening too fast though, if anythiong, I'd expect DR to be hosted first, classic in a few years, maybe less"
;)

Skyld 04-01-2006 08:26 PM

Quote:

Originally Posted by excaliber7388
I like to think of it as "Dark Rival is still under construction, but it shows true potentail, this is happening too fast though, if anythiong, I'd expect DR to be hosted first, classic in a few years, maybe less"
;)

That's only if you pass the inspections. ;)

Crono 04-01-2006 09:01 PM

Quote:

Originally Posted by excaliber7388
I like to think of it as "Dark Rival is still under construction, but it shows true potentail, this is happening too fast though, if anythiong, I'd expect DR to be hosted first, classic in a few years, maybe less"
;)

Yeah I can really see competition in the hosted area. :rolleyes:

The only good server there is Zenkou which appears to be dead. Keyword appears, I doubt it is.

MysticX2X 04-01-2006 09:07 PM

Quote:

Originally Posted by excaliber7388
I like to think of it as "Dark Rival is still under construction, but it shows true potentail, this is happening too fast though, if anythiong, I'd expect DR to be hosted first, classic in a few years, maybe less"
;)

That had alot of grammar errors. All of your posts have grammar errors quite frankly.

Obviously that was a april fools. This playerworld will never make it, im not trying to be offensive, but im giving honest opinion.

And who cares on this determination crap. If he was so determined, he would try to make his staff team better but its still bad.

Quote:

Well, I did hire a good Co-Manager for once
Why thank you. You're good co manager likes to flame me and my server everywhere. How mature of a good comanager. And i would suspect a good comanager try to make a server a good server.

excaliber7388 04-01-2006 09:12 PM

Quote:

Originally Posted by MysticX2X
That had alot of grammar errors. All of your posts have grammar errors quite frankly.

Obviously that was a april fools. This playerworld will never make it, im not trying to be offensive, but im giving honest opinion.

And who cares on this determination crap. If he was so determined, he would try to make his staff team better but its still bad.

Well, I did hire a good Co-Manager for once ;)

lancelot9 04-01-2006 09:27 PM

Because there is very little "Good" people on graal anymore.

CidNight1142 04-01-2006 09:49 PM

Quote:

Originally Posted by MysticX2X
That had alot of grammar errors. All of your posts have grammar errors, quite frankly.

Obviously that was an april fools. This playerworld will never make it. I'm not trying to be offensive, I'm just giving an honest opinion.

And who cares about this determination crap. If he was so determined, he would try to make his staff team better, but it's still bad.


Bit of a case of the pot calling the kettle black.

excaliber7388 04-01-2006 09:57 PM

Quote:

Originally Posted by CidNight1142
Bit of a case of the pot calling the kettle black.

Oh my, now you're gonna be called ignorant.
:whatever:
Mystic, we already know your opinion, as biased as it is. Please stop screwing around, not for me, but for yourself.

excaliber7388 04-01-2006 09:59 PM

Quote:

Why thank you. You're good co manager likes to flame me and my server everywhere. How mature of a good comanager. And i would suspect a good comanager try to make a server a good server.
I'd do it too, but I'm banned for....oh wait....you didn't mention a reason......
He's banned too.....
It's odd how he would take offense to the stuff you posted on Graal Bible, and your masses. Weird, I though everyone liked being harassed. hmmm :\

Sulukra 04-02-2006 12:30 AM

Quote:

Originally Posted by excaliber7388
I have meen informed by the PWA that DR will NOT make the hosted tab...
They're making it FULL CLASSIC!
So, look foward to DR on the classic tab, hope to see you all there!

Thats what they all say before they figure out that Myrrodin has gone Gold.

Codein 04-23-2006 03:38 PM

This has to be said.

Out of curiosity, I decided to check on the progress of Dark Rival. I walked around the overworld for a few minutes and went back to main town. This is where I found out that this was the old overworld.

Using the handy little warping NPC in the image of Vima, the Co-Owner, I was warped to the new main town and I have to say: Good job guys. The increase of quality startled me off my chair.

I congratulate Excaliber for coming so far into development with his steel determination and his ignorance to those who told him to quit out on the project. Looking at the quality of these new levels, I can see that you have progressed far, and I only hope that the overall gmap is of the same standard.

Again, good job.

Omini 04-23-2006 04:17 PM

1 Attachment(s)
When I worked on Dark Rival, I was somewhat begging Excal to organize his server a bit. There were far too many uncategorized weapons, with stolen graphics (ones from UN if I remember right). The folders were so confusing as well. All the levels were in 1 folder. All the events, houses, shops, overworld levels - one folder. Made it extremely difficult to locate a file. With the overworld levels being called random things like "main1_darkrival2.nw" and "mainpath_darkrival2.nw" also made it difficult to find a location without having to log on player.

The overworld was so ugly (I accidently spelt that as 'ungly'... I invented a new definition for UN) and confusing that it should have been scraped.

Although after reading Codein's post I logged on and checked it out, I agree - it is much better.

I don't have RC so I can't really say with the organization of the inventory and folders, but it appears the weapons havnt been sorted out.

Although level wise, good job.

excaliber7388 04-23-2006 05:39 PM

Quote:

Originally Posted by Omini
I don't have RC so I can't really say with the organization of the inventory and folders, but it appears the weapons havnt been sorted out.

Although level wise, good job.

Yeah, the organization isn't so good, I should probably sort the files out. The weapons will eventually be sorted out, to reduce that huge screen, however this will take some time, as I will have to replace EVERY weapon with a new name, and EVERY player will have to get their weapons back somehow x_X

xXziroXx 04-23-2006 05:45 PM

Quote:

Originally Posted by excaliber7388
Yeah, the organization isn't so good, I should probably sort the files out. The weapons will eventually be sorted out, to reduce that huge screen, however this will take some time, as I will have to replace EVERY weapon with a new name, and EVERY player will have to get their weapons back somehow x_X

Wouldnt be that hard to script really.

excaliber7388 04-23-2006 05:48 PM

Quote:

Originally Posted by xXziroXx
Wouldnt be that hard to script really.

I would have to add, IN EVERY weapon's script something that adds the new weapon, and deletes the old one, then, once every player has done this (that will take a while) I have to delete all the old weapons x_X

Omini 04-23-2006 06:27 PM

how about this in the NPC Server

NPC Code:
if (hasweapon("Original Name")) {
removeweapon "Original Name";
addweapon "New Weapon Name";
}



And that should do it, if you just keep repeating that for each weapon with Copy and Paste then a little editing.

xXziroXx 04-23-2006 06:35 PM

Errr, or even better:

(im guessing you use GS2)

NPC Code:

function onCreated()
{
this.oldNames = {"Bomb", "Bow"};
this.newNames = {"Weapons/Bomb", "Weapons/Bow"};
for (this.i = 0; this.i < this.oldNames.size(); this.i ++)
{
if ( hasweapon( this.oldNames[this.i]) ) {
removeweapon( this.oldNames[this.i]);
addweapon( this.newNames[this.i]);
}
}
}


Omini 04-23-2006 06:55 PM

Quote:

Originally Posted by xXziroXx
Errr, or even better:

(im guessing you use GS2)

NPC Code:

function onCreated()
{
this.oldNames = {"Bomb", "Bow"};
this.newNames = {"Weapons/Bomb", "Weapons/Bow"};
for (this.i = 0; this.i < this.oldNames.size(); this.i ++)
{
if ( hasweapon( this.oldNames[this.i]) ) {
removeweapon( this.oldNames[this.i]);
addweapon( this.newNames[this.i]);
}
}
}


I'm a crappy scripter. I can do some stuff to get me by, but no of the real good stuff. I wasn't sure how to do that.

Just recently I learned how to read server.strings and client.strings - and I'm not exactly sure wtf #I is :P

excaliber7388 04-23-2006 07:35 PM

True, but I'd still have to make all the new weapons, AND I would have to set up a string array for each new name and each old one, making sure they match. No matter what, this is going to be a long and difficult process. You forget, DR has over 100 weapons x_x, a lot more i think (i never counted)

xXziroXx 04-23-2006 07:38 PM

Quote:

Originally Posted by excaliber7388
True, but I'd still have to make all the new weapons, AND I would have to set up a string array for each new name and each old one, making sure they match. No matter what, this is going to be a long and difficult process. You forget, DR has over 100 weapons x_x, a lot more i think (i never counted)


Well, you´re not lazy, or are you? :p

Omini 04-23-2006 07:40 PM

Quote:

Originally Posted by xXziroXx
Well, you´re not lazy, or are you? :p

I know I am ^^

excaliber7388 04-23-2006 07:49 PM

Quote:

Originally Posted by xXziroXx
Well, you´re not lazy, or are you? :p

Running that NPC would cause the NPC server to crash though x_X
I could just rename the old weapons and make an NPC that does that when they log on, more local stuff

CidNight1142 04-23-2006 08:02 PM

You could just delete the old weapons and make the new ones and consider an item reset. Would your playerbase suffer horribly if they had to get weapons anew?

excaliber7388 04-23-2006 08:25 PM

Quote:

Originally Posted by CidNight1142
You could just delete the old weapons and make the new ones and consider an item reset. Would your playerbase suffer horribly if they had to get weapons anew?

Of course not, this is what I plan to do, I will not make an NPC that converts their weapons, because though it would be easy to make, the NPC server would never be able to handle it. I'm going to have to reset weapons (something I've wanted to do for a while. Catagories will include Misc, Rings, Keys, Ancient Relics, Spells, Physical attacks, tools, and more. it should help sort it out a bit more, but don't expect it to happen overnight, this will take many weeks.

xXziroXx 04-23-2006 08:35 PM

Uhm, if you put the script in the Control-NPC and make it run on login, the lag should be close to nothing.

excaliber7388 04-23-2006 08:38 PM

Quote:

Originally Posted by xXziroXx
Uhm, if you put the script in the Control-NPC and make it run on login, the lag should be close to nothing.

It would have to loop through hundreds of items, and replace them, all serverside. x_X I've done stuff serverside like that before, it wasn't pretty, especially if you have multiple logings. And lets not forget that all the levels that give you those weapons will have to be changed.

xXziroXx 04-25-2006 07:25 PM

In the Control-NPC, just do this:


NPC Code:

function onActionPlayerOnline()
{
this.oldNames = {"Bomb", "Bow"};
this.newNames = {"Weapons/Bomb", "Weapons/Bow"};
for (this.i = 0; this.i < this.oldNames.size(); this.i ++)
{
if ( hasweapon( this.oldNames[this.i]) ) {
removeweapon( this.oldNames[this.i]);
addweapon( this.newNames[this.i]);
}
}
}




If it lags, remove it. This is the best way to replace all your new items with old, and I doubt it will cause any lag.. I have more then one loop in my Control-NPC, and several other stuff and that doesnt cause any lag.

excaliber7388 04-25-2006 09:10 PM

Quote:

Originally Posted by xXziroXx
In the Control-NPC, just do this:


NPC Code:

function onActionPlayerOnline()
{
this.oldNames = {"Bomb", "Bow"};
this.newNames = {"Weapons/Bomb", "Weapons/Bow"};
for (this.i = 0; this.i < this.oldNames.size(); this.i ++)
{
if ( hasweapon( this.oldNames[this.i]) ) {
removeweapon( this.oldNames[this.i]);
addweapon( this.newNames[this.i]);
}
}
}




If it lags, remove it. This is the best way to replace all your new items with old, and I doubt it will cause any lag.. I have more then one loop in my Control-NPC, and several other stuff and that doesnt cause any lag.

I'll try it ^_^ I havn't had any server problems in a long while, so it should be fire

xXziroXx 04-25-2006 09:13 PM

Although, you might want to change this.newNames and this.oldNames :P

excaliber7388 05-02-2006 03:37 AM

All of the PWAs have inspected DR for the hosted tab....
AND
WE
PASSED!!!!
:D
So...what next? :)

MysticX2X 05-02-2006 03:42 AM

congradulations ill say for the first time. Good luck man

Andy0687 05-02-2006 05:54 AM

Quote:

Originally Posted by excaliber7388
All of the PWAs have inspected DR for the hosted tab....
AND
WE
PASSED!!!!
:D
So...what next? :)

My guess is youll soon be moved to the hosted tab? ;)

Good job by the way.

excaliber7388 05-02-2006 03:46 PM

Quote:

Originally Posted by MysticX2X
congradulations ill say for the first time. Good luck man

Thanks, means a lot comming from ya ;)
Keep at it :D

Just wait a year or two, we're going for clasic ;)

excaliber7388 05-08-2006 07:12 PM

Well, after much arguing, Houdiniman has decided NOT to pass DR, because we do not have a gmap, and the levels aren't 'new player friendly, or attractive' In otherwords, it's too much like the other classic and hosted servers :\
Honestly, the gmap thing is understandable, but the other reason is just bs.
Anyway, wait a few weeks, DR should have a gmap and prettier levels, I'll resubmit the ticket for Houdiniman to pass it then. We could still use a lot of help, so keep that in mind if you want something to do ;)

xshadx 05-10-2006 01:51 PM

Quote:

Originally Posted by excaliber7388
Anyway, wait a few weeks, DR should have a gmap and prettier levels, I'll resubmit the ticket for Houdiniman to pass it then.

After The Gmap..?

excaliber7388 05-10-2006 07:05 PM

Quote:

Originally Posted by xshadx
After The Gmap..?

Not the new overworld we're working on, after I convert the current overworld to gmap format.
Glad to see you finally joined the forums Shad ;)

xshadx 05-11-2006 01:39 AM

Quote:

Originally Posted by excaliber7388
Not the new overworld we're working on, after I convert the current overworld to gmap format.
Glad to see you finally joined the forums Shad ;)

Yup, I'm Also Going To Start Using The Dark Rival Forums :]


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