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As for money, in the past they got people to upgrade because of servers like G2k1, G2k2, and Zone. Zone's prime ended after 2005, so that's almost 5 years without a decent/good flagship server. |
The thing is, no matter how Stefan approaches Graal -- as a game or a development platform, both benefit. If Stefan were to develop a new server, a flagship server, do you think he'd just sit there limiting his ideas by the constricts of what is currently there? Not really. Anytime Stefan deeply gets involved in a server project, Graal benefits development-wise because of it. New world project, G2k1, and G2k2 are a great examples of this. All three of those brought things like NW format, all kinds of new tileset support, NPC-server, gani's, hats, classes, shoot, lights, terrain, mudlib(though only GK gets that...). And tons of other random things he's added because he needed it for his project, that benefits us all really.
So it's not like we really have to choose one or the other. |
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Stop complaining about G3D you hopeless noobs, don't judge a book by its cover >=O
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However, whether I'd play a new server is hard to say... just because I develop doesn't mean I have no interest. I do still play games -- Zelda being one of them as well. Graal has just had nothing to offer me in a long time. |
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oh yea, graal is finished if we keep that attitude, absolutely done for |
Graal's "popular" servers were all made by players.
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