Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Zone (https://forums.graalonline.com/forums/forumdisplay.php?f=135)
-   -   Propositon to Stop Base Laming (https://forums.graalonline.com/forums/showthread.php?t=82811)

Loriel 11-20-2008 11:22 PM

Quote:

Originally Posted by pico57 (Post 1443634)
LMAO. base laming illegal? u mean this. xD

ur idea... sux.
it is not possible to do.

:pluffy:
:fro:

I have no idea what base laming is, but your post makes me thing we should really make it against the rules!

Nataxo 11-20-2008 11:29 PM

Quote:

Originally Posted by Loriel (Post 1443615)
Just ban everyone in this thread with a >03 regdate

:\

jkool666 11-21-2008 12:54 AM

Quote:

Originally Posted by Minomato (Post 1443656)
Everyone but Jesse and Pheet would be locked. >_<

Oh, and Crono. ;)

1. No actually, those who aren't base laming nubs wouldn't be.
2. Whos to say if a rule was implimented, a lock would be the punishment?

Shadow5596321 11-21-2008 01:06 AM

Quote:

Originally Posted by jkool666 (Post 1443689)
2. Whos to say if a rule was implimented, a lock would be the punishment?

If you actually start handing out jail/bans for base laming, then the Zone development team fails to find a way to fix this.

If its just a kick, good luck kicking twenty plus people who keep coming back.

jkool666 11-21-2008 01:50 AM

Quote:

Originally Posted by Shadow5596321 (Post 1443690)
If you actually start handing out jail/bans for base laming, then the Zone development team fails to find a way to fix this.

If its just a kick, good luck kicking twenty plus people who keep coming back.

I would never let anyone hand out anything more then a single /kick for base laming. And the "development team" obviously fails, as a solution has yet to been thought up.

And you'd be surprised how quickly I could eliminate all base lamers if I really wanted to ;P *has tested kicking base lamers*.

Shadow5596321 11-21-2008 02:46 AM

Quote:

Originally Posted by jkool666 (Post 1443694)
I would never let anyone hand out anything more then a single /kick for base laming.

Orly? Maybe I should of done that with that one anti-american french person...
Quote:

And the "development team" obviously fails, as a solution has yet to been thought up.
Burn.

Quote:

And you'd be surprised how quickly I could eliminate all base lamers if I really wanted to ;P *has tested kicking base lamers*.
Cuz u nub 2 halp findz de planz of teh iiirca

pooper200000 11-21-2008 03:12 AM

The development team can easily make a solution, the problem is finding one that will work without creating more problems.

A few possible solutions are:
  • Add walls to slow travel - May kill Iricia
  • Add auto turrets - Can be tricked
  • Add a longer protection rate after spawning - Could be abused, and other reasons I can't think of off the top of my head
  • Create an invisible wall - Would just lead to wall laming. This would only work on a map with entrances and exits that are so numerous that escaping the wall is easy
  • Add secret passages out - Would be for only one team and could be a warp in area that would have multiple outlets. Could not be reentered. Could not be entered by the opposing team. Exits could be proxed unless the exits were actually random.

It doesn't make sense to slam the development team, when they could have put just as much thought into it. Some problems are very difficult to resolve so some things may not have occured to them.

The development team may have also thought of something, but may have not gotten around to implementing their idea.

Nataxo 11-21-2008 03:19 AM

Quote:

Originally Posted by pooper200000 (Post 1443706)
  • Add walls to slow travel - May kill Iricia
  • Add auto turrets - Can be tricked
  • Add a longer protection rate after spawning - Could be abused, and other reasons I can't think of off the top of my head
  • Create an invisible wall - Would just lead to wall laming. This would only work on a map with entrances and exits that are so numerous that escaping the wall is easy
  • Add secret passages out - Would be for only one team and could be a warp in area that would have multiple outlets. Could not be reentered. Could not be entered by the opposing team. Exits could be proxed unless the exits were actually random.

  • x_X i like iricia because it barely has walls... O.o, no walls plzzz
  • i saw what turrets can do at debug..... terrible annoying idea x_x sorry raven
  • could work
  • nahhhh no wall, there was 2 be something better
  • sounds preety good, why not randomly when entering to your team warp some are warped inside the bunker, that way it would be harder for people to lame 2 places at the time.

=P

jkool666 11-21-2008 03:22 AM

Quote:

Originally Posted by pooper200000 (Post 1443706)
The development team can easily make a solution, the problem is finding one that will work without creating more problems.

If a solution could be done easily, it would be. I'm aware of this. But it shouldn't take as long as it is lol.

Quote:

Originally Posted by pooper200000 (Post 1443706)
It doesn't make sense to slam the development team, when they could have put just as much thought into it. Some problems are very difficult to resolve so some things may not have occured to them.

Its not a slam? Its the truth. Base laming has been an known issue for a long time now.

Quote:

Originally Posted by pooper200000 (Post 1443706)
The development team may have also thought of something, but may have not gotten around to implementing their idea.

So whos fault is that? :S

Minomato 11-21-2008 04:43 AM

Quote:

Originally Posted by jkool666 (Post 1443689)
1. No actually, those who aren't base laming nubs wouldn't be.
2. Whos to say if a rule was implimented, a lock would be the punishment?

1. Exaggeration.

2. See #1.

Deas_Voice 11-21-2008 04:16 PM

if "base laming" is going to be "illigal" a jail map/level could be a solution?
and for "fixing" the base laming (on irica?), i think that the Storm Riders (with is most lamed) should have more exists

Huwajux 11-21-2008 07:10 PM

Quote:

Originally Posted by Deas_Voice (Post 1443777)
if "base laming" is going to be "illigal"

It is not going to be illegal because even the Zone staff aren't stupid enough to do that. Zone has been utterly ruined by these awful marketing schemes that Stefan has introduced, and it has 'processed' the community into becoming kill obsessed freaks and becoming #1 on a weapon instead of them just wanting to have a laugh.

Minomato 11-21-2008 09:41 PM

Quote:

Originally Posted by Huwajux (Post 1443801)
It is not going to be illegal because even the Zone staff aren't stupid enough to do that.

Teehee, I love the way you said that sentence.

Quote:

Originally Posted by Huwajux (Post 1443801)
Zone has been utterly ruined by these awful marketing schemes that Stefan has introduced, and it has 'processed' the community into becoming kill obsessed freaks and becoming #1 on a weapon instead of them just wanting to have a laugh.

I think you hit it right on the spot with that one. Half the reason people buy new weapons from the Gelat store is because they want to get 1st with it before anyone else does... although some give up fairly early in the process.

XdNemesisXd 11-21-2008 10:11 PM

Quote:

Originally Posted by Minomato (Post 1443656)
Everyone but Jesse and Pheet would be locked. >_<

Oh, and Crono. ;)



:0 omg!


pico if my idea is stubid then how come you don't think of anything???????????????????????????????
It would be better, but you still want to lame.

Lord_Conorr 12-04-2008 03:57 AM

This thread is just silly, okay. Base laming won't stop, so it's somehting you'll just have to stop trying to fight let happen.

Then again, if you do want to 'stop it', then try killing all of the players on the enemy team instead of letting your friends kill your teamates. Gosh.


All times are GMT +2. The time now is 11:36 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.