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-   -   Gravity Hammer. (https://forums.graalonline.com/forums/showthread.php?t=77352)

Switch 10-31-2007 10:23 PM

Quote:

Originally Posted by DustyPorViva (Post 1355589)
I don't play Zone, but I think a good idea would be instead of shooting out rays or whatever, you should smash it into the ground and cause directed shock waves. These would fly out in front of the player, and gradually get larger(and the damage they do would diminish, like a shotgun). Damage directly from a smash of the hammer would be... well ouch.

That was our idea, WHY THE HELL'D YOU STEAL IT FOOL!?!? ;D

By the way Sayian, could you make a flip version of everything (besides ones that go <v, <, and <^)? Would be able to fix the problem we were having...
And leave out the shot, just replace everything on the file I'm using (the older one, the one without the shot or player), that way it'll still work...

Admins 10-31-2007 11:03 PM

Can probably also add some camera-shaking effect :D

Switch 11-01-2007 04:18 AM

Quote:

Originally Posted by Stefan (Post 1355611)
Can probably also add some camera-shaking effect :D

That would make it too powerful and hard to fight against...
I disagree with this...

Knight 11-01-2007 05:46 AM

I don't think so, a camera shake effect would be a unique effect, sounds great!

anubis_wing 11-01-2007 12:19 PM

OH THE LAG.
If you're gonna make hammer add shake effect, make it worth SOOO much money.

Switch 11-01-2007 09:51 PM

Quote:

Originally Posted by Knight (Post 1355662)
I don't think so, a camera shake effect would be a unique effect, sounds great!

It disrupts the game play of others. Don't you think I high damage rate with something similar to reapers is already good enough?
You people cease to amaze me with some of the most wierd ... ideas ... xD

hilary1612 11-01-2007 10:00 PM

Quote:

Originally Posted by Switch (Post 1355728)
It disrupts the game play of others. Don't you think I high damage rate with something similar to reapers is already good enough?
You people cease to amaze me with some of the most wierd ... ideas ... xD

Reapers do like 28 damage that's not high at all....

Switch 11-01-2007 10:09 PM

Quote:

Originally Posted by hilary1612 (Post 1355733)
Reapers do like 28 damage that's not high at all....

Then these are much better :o
SO QUIT WITH YOUR SILLY IDEAS!! Sorry anubis, Knight, and Stefan :frown:

Switch 11-02-2007 01:08 AM

Quote:

Originally Posted by Knight (Post 1355562)
Implement it :D :D :D

I've though about GFXing it and submitting it but then I thought I'd get slapped since it is from Halo 3. Make sure it has a knockback effect to enemies, maybe it would bring down people in jet packs near you?

It's not that high (when it's tall) to really be able to do that. from about a player's is it less than 2.5 [player.z <= 2.5] when they do a hammer-smash (where it shoots the wave), because I'm gonna make it go high and come down, bringing the player with jetpck down for the hit and the wave (WOAH THAT'D BE FRIGGEN AWESOME!!!)...

DustyPorViva 11-02-2007 01:21 AM

heh... nearly every shooter/FPS has explosions that shake the screen, yet the good ol' members of Graal know that they're all wrong and that makes things unbalanced!

Switch 11-02-2007 01:23 AM

Quote:

Originally Posted by DustyPorViva (Post 1355798)
heh... nearly every shooter/FPS has explosions that shake the screen, yet the good ol' members of Graal know that they're all wrong and that makes things unbalanced!

and unfair.

DustyPorViva 11-02-2007 01:31 AM

How? A little bit of the screen shaking somehow screws everything up? Sure, it might be a little disorienting, but nothing that isn't seen in ANY game with explosions(games with guns like Zone). If you play any FPS you become quite accustomed to it, and hardly notice it.

Knight 11-02-2007 02:05 AM

Quote:

Originally Posted by Switch (Post 1355791)
It's not that high (when it's tall) to really be able to do that. from about a player's is it less than 2.5 [player.z <= 2.5] when they do a hammer-smash (where it shoots the wave), because I'm gonna make it go high and come down, bringing the player with jetpck down for the hit and the wave (WOAH THAT'D BE FRIGGEN AWESOME!!!)...

The gravity hammer manipulates gravity... that is why... buy yeah maybe if you are hit with it it could disable your jetpack for like 10 seconds or just drain the energy.

xAzerothx 11-02-2007 02:19 AM

When the gravity hammer hits the ground you just be pushed back if you're in a certain range within it. Making the screen shake would be cool too but I can see how it would be very annoying if there's 3+ people using it at the sametime.

Knight 11-02-2007 02:39 AM

There it is
 
1 Attachment(s)
Here is the sound I made if you want to use it ; ) sounds close to the one in the game but I made this one by combining a few other sounds and altering there pitches then amplify some stuff

Attachment 43217


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