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I thought we were talking about how much of a failure Graal would be if it were ported.
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I would see DS being better for gameplay, but I'd also imagine that code conversion and implementation for it would be much harder.
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Precisely.
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(And the ROB, Robotic Operating Buddy, for Gyromite and, well, pretty much just Gyromite...)
If the kernel's set up right you just have the GBA frontend say "Stylus=Mouse, A=A, B=S, Start=Q, Screen=Screen, go!" Then you have the PSP frontend say "Analog=Mouse, Triangle=A, Square=S, X=D, Circle=Q, Screen=Screen, go!" Then you have the cellphone frontend say "8=Up, 4=Left, 6=Right, 2=Down, 7=A, 9=S, 1=D, 5=Q, Display=Screen, go!" Then you have the toaster frontend say "Lever=S, go!", and you have a handy on-the-go mining interface. :-P |
Booo.
The worst thing involved would be typing, talking to other players. |
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I see your point.
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Damn crono don't get yourself owned now cause your gaming history isnt as tight as others.
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I just still don't see it becoming big. I could be wrong though.
Would it be expensive to port over? |
The expense would primarily be distribution: Getting a label with the influence to put it on the shelves of Gamestop to sell it. Sadly, they rarely want to risk taking a percentage of the sales from all I've seen.
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