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-   -   What would YOU like to see on GK? (https://forums.graalonline.com/forums/showthread.php?t=134263680)

Memitim 07-20-2011 08:12 PM

Quote:

Originally Posted by xXziroXx (Post 1659549)
You can't realistically expect "realistic drops" on Kingdoms when it boast with a total of maybe 10 different baddies.

get off your ass and make more?

Pojo and a ton of other people submitted numerous graphic ideas for baddies. im sure if Graal Kingdoms wanted to add more monsters it could be done rather easily :rolleyes: Course that means a few people would have to get over their pride issues and accept work from people they hate.

xXziroXx 07-20-2011 11:21 PM

Quote:

Originally Posted by Memitim (Post 1659575)
get off your ass and make more?

Course that means a few people would have to get over their pride issues and accept work from people they hate.

Sounds like you've got some issues. x_x

BigBear3 07-20-2011 11:41 PM

Quote:

Originally Posted by xXziroXx (Post 1659594)
Sounds like you've got some issues. x_x

:fro:

ff7chocoboknight 07-20-2011 11:49 PM

I would like to see more lobsters.

skillmaster19 07-21-2011 01:07 AM

Gk needs to be rebuilt from the ground up, the systems are constantly breaking and the gameplay is getting old (hardly any one plays it anymore)
Since I know this is too much work for now you should focus on implementing a transaction shop so you can remove the trial level cap. Also, the economy seriously needs fixing. Diamonds and EC replaced the actual currency. You can win 100 diamonds in one event which takes like 10 minutes, yet it takes days to earn it by mining/clearing haunted house. The economy basically revolves around events. Also, the whole exp/level up system is flawed. If you try to level up on your own to start after about level 5, it takes hours then days. However, if you have People help you level up with brutals, you can level up without even doing any work. So basically progress on this server revolves around winning events and begging people to help you level up/using the prizes you won from events to pay for scrolls to level up).At least boost soloing exp rate and add a nerf for having high levels in your party, and make making diamonds easier.

Memitim 07-21-2011 02:50 AM

Quote:

Originally Posted by xXziroXx (Post 1659594)
Sounds like you've got some issues. x_x

Love You 2

DustyPorViva 07-21-2011 03:00 AM

I think it'd be cool if hit detection was rescripted to be boxes instead of single triggeractions.

Also, to tell you specifically how much EXP you get from kills. I suggested this a while ago but it was never implemented.

BigBear3 07-21-2011 04:58 AM

Quote:

Originally Posted by DustyPorViva (Post 1659616)
from kills. I suggested this a while ago but it was never implemented.

You can see how much EXP you get while in parties. I don't like that you have to be in one. However, it would be snazzy if the number popped up right as the monster was killed.

ViperZakuto 07-21-2011 05:27 PM

The best thing that can be done for GK is to build a new server. just like they are doing with gk for iphone. Totally redo the whole system. Use the same basic concept... only make an actual storyline people can rp with, good ways to level, better craftable items, better alchemy, monster drops, ACTUAL QUESTS, make classes uyseful from start to finish ( one class shouldn't be able to do everything,) A good fishing system, a much better skill system that you can actually level each skill, a bigger more vast land that would take a while to get from point a to point b.

GK needs to be redone from scratch... We need a Graal 2011, 12, or even 13. Put in some effort. The best RPG's online are successful cause there is much to do... make a new server with lots to do, and with GK gfx. I would def go. GK is old... out with the old... and in with the new. =O

blader2007_p2p 07-21-2011 06:17 PM

Quote:

Originally Posted by ViperZakuto (Post 1659682)
The best thing that can be done for GK is to build a new server. just like they are doing with gk for iphone. Totally redo the whole system. Use the same basic concept... only make an actual storyline people can rp with, good ways to level, better craftable items, better alchemy, monster drops, ACTUAL QUESTS, make classes uyseful from start to finish ( one class shouldn't be able to do everything,) A good fishing system, a much better skill system that you can actually level each skill, a bigger more vast land that would take a while to get from point a to point b.

GK needs to be redone from scratch... We need a Graal 2011, 12, or even 13. Put in some effort. The best RPG's online are successful cause there is much to do... make a new server with lots to do, and with GK gfx. I would def go. GK is old... out with the old... and in with the new. =O

Exactly. ;)

The current PC GK is impossible to 'fix' in the short term. Which I believe is not worth anyone's dedicated time in it's current state.

I'm glad Tig's focus is much more pointed towards the new server rather than the current broken and outdated one.

skillmaster19 07-21-2011 11:32 PM

Quote:

Originally Posted by blader2007_p2p (Post 1659685)
Exactly. ;)

The current PC GK is impossible to 'fix' in the short term. Which I believe is not worth anyone's dedicated time in it's current state.

I'm glad Tig's focus is much more pointed towards the new server rather than the current broken and outdated one.

The shame is he is focusing on finishing the iPhone Kingdoms server first, and even before that he is working on Ol' West even more.

blader2007_p2p 07-22-2011 12:48 AM

Quote:

Originally Posted by skillmaster19 (Post 1659716)
The shame is he is focusing on finishing the iPhone Kingdoms server first, and even before that he is working on Ol' West even more.

Not without reason, a server's reputation is vital and so is a good first impression. The iPhone release being first will serve as a form of 'testing' to fix potential flaws to provide a better gaming experience and being better prepared for the PC release.

Besides the fact imposing the pc community to the iOS community may not be a good decision from a business' viewpoint, in the shorter term at least.

And Ol' West is much closer to the completion stage.

MattKan 07-22-2011 02:51 AM

Quote:

Originally Posted by skillmaster19 (Post 1659716)
The shame is he is focusing on finishing the iPhone Kingdoms server first, and even before that he is working on Ol' West even more.

Would you stop complaining for once?

OasaTor_PK 07-22-2011 05:18 PM

Being able to move instantly after having a spell interupted..
My god this would improve so much..

MajinDragon 07-22-2011 06:11 PM

Can we get a Kart Race event with roughly 50 tracks, easily changeable by an events master with a /track # command? It's not enough to have 1 track (easily mastered) for all of time. Event gets stale, and it's still the best event around o.O


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