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But i would like it if you could show me how it would work, cause i dont see how it can be scripted in an npc. It would be much more efficient to copy and paste the img into sprites.png |
until Stefan adds the commands for sprites.png .. thats the only way around hehe, i hope i'll see many cool baddies to beat (intelligent and hard to kill too) =D
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There is nothing in the ganis that define that kind of stuff...i just checked......especially for when the player walks in swamp tile.....graal just detects the tiles the player is on and places the sprite overtop.....samething goes for the carry thing.....all graal does is detect and load images for those kinds of things. There are no commands yet to define alternate sources...if there was, I wouldn't comment on this :D
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Animations: - replacegani aniname,newani; Lets the player use a different animation for walking, swimming etc. You can do things like replacegani walk,mywalk; if you want the player use mywalk.gani as walking animation (instead of writing your own walking script); This takes only effect till the player logs off, so you must put it in a system npc or so; its not lagging; The default animations are: idle,walk,walkslow,kick,sword,ridesword, spin,push,grab,pull,lift,carrystill, hiddenstill,carry,hidden,shoot,ridestill, ridefire,rideeat,ride,sit,sleep,hurt, ridehurt,dead,maps1,maps2,maps3,swim, lava,carried To reset the default animation just do replacegani walk,walk; etc. it should speak for itself ;) |
sorry....but you missed what i said....the animations do not carry any kind of labels that tell it to put a certain sprite from sprite.png in it.....look at the ganis for bomys.....they do not contain a single sprite from sprites.png.....
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how am i confusing? and what is this simple way out? changing default animations does NOTHING other than replace the default animations. As i said before, when the player stands on swamp tile, graal recognizes that and then copies from sprites.png the img(s) for the grass around the player's feet. you cant redefine that in a gani. if that were possible, then i would have done it, but because you cannot do that because 1 gani is used for all walking....no matter what tiles you are on.
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Stefan does need to add sprite chaning.,... |
finally....you see the point i was trying to make :)
I now give to you a present of spam :D |
and in return, i give you SPOM, the brother, tastier version of SPAM
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BLEH!!! nothing is tastier than Spam :D
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Teir'Dal, is it?
I have put alot of thought into this and it's got me very depressed, but the end result is that i'm contacting Stefan and having him remove Teir'Dal.. it really isn't right or fair that I have 2 servers when so many of you try so hard to even get one server.
And i beg of all of you, please do not post any rude or hateful comments about this, i'm depressed enough as it is. |
Look what youve all done! Is this what you all wanted? Teir'Dal had much potential, Geovannie seemed very devoted to it...seemed excited about the nations and all...its just wrong to get him to the point to do that....ive got nothing more to say aboiut it, cause im disgusted with you people
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Bye teir'Dal!!
I'm gonna miss you. Bye my fishies |
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