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-   -   Classic Graal for iPhone (https://forums.graalonline.com/forums/showthread.php?t=134257310)

Admins 02-25-2010 02:02 PM

Interestingly most people who complain about the gfx are people who never played the original Classic x-x The current tileset on PC doesn't look a lot like what it was in 98/99. The new cliffs are older than the trees (I think) :) What we try to preserve with the iPhone version is the Classic gameplay. Part of the reason why we modified the graphics is also so that people cannot say it's just a ripoff of Zelda. The game is quite popular in Japan :D

Umat 02-25-2010 02:20 PM

Quote:

Originally Posted by Stefan (Post 1558771)
Interestingly most people who complain about the gfx are people who never played the original Classic x-x

The tiles are **** and broken. Get a good GFX artist to do them instead so it's done properly. This has nothing to do with me playing the original classic. I just think the tiles look awful.

Naytria 02-25-2010 02:27 PM

What's this you say, Stefan?
http://img203.imageshack.us/img203/6820/screenlp.png

Nataxo 02-25-2010 02:35 PM

I like the water, the cliffs and the rocks. But I liked more the old spar arena and castle :o

Admins 02-25-2010 03:25 PM

We are working on the spar arena, it's true that some modifications were made in a hurry but we also wanted to get everything ready for the promotion which is running today on freeappaday.com :)

Crono 02-25-2010 03:45 PM

Quote:

Originally Posted by Stefan (Post 1558771)
Interestingly most people who complain about the gfx are people who never played the original Classic x-x

Irrelevant, the graphical updates do not look good. I know a lot of others like me have been playing for a decade and although we weren't part of the original Classic we still played Graal and stopped by the server since.

Quote:

Part of the reason why we modified the graphics is also so that people cannot say it's just a ripoff of Zelda.
Wasn't that the whole purpose behind Konidias' tileset to begin with? Changing graphics isn't bad but when you change the graphics to an uglier version it becomes a problem. Also, why do you care if people say it's a rip off? So what if Graal was heavily influenced on the look and gameplay of Zelda: A Link to the Past? This has been an aspect of Graal we've loved, and apparently the iPhone players love too.

Spark910 02-25-2010 08:25 PM

Quote:

Originally Posted by Crono (Post 1558794)
Wasn't that the whole purpose behind Konidias' tileset to begin with? Changing graphics isn't bad but when you change the graphics to an uglier version it becomes a problem. Also, why do you care if people say it's a rip off? So what if Graal was heavily influenced on the look and gameplay of Zelda: A Link to the Past? This has been an aspect of Graal we've loved, and apparently the iPhone players love too.

The whole Zelda thing is an ongoing issue, which have two relevant points with iphone:
1) The more people who see it, the more who may complain. Or rather, the more Nintendo (or whoever) may have a reason to care if it's seen as a big thing that they should be getting some royalties for. I'm not saying they should, but there are a lot of similarities that could be of issue.
2) Apple are sensitive about their apps, not adding many for stupid reasons or removing them in seconds. If there are direct copies or very similar graphics in the app then I'm sure a complain or two would have it taken off the appstore rather quickly. Best to avoid it considering the growth and popularity of the app.

EclipsedAngel 02-25-2010 08:48 PM

Well Graal is based off Zelda 3, but that's what makes it a really fun game.

Fry 02-25-2010 09:00 PM

Hey just chiming in here to say the graphics look fine imo and grats on the success of the iPhone app.

ffcmike 02-25-2010 10:24 PM

Quote:

Originally Posted by Stefan (Post 1558771)
The current tileset on PC doesn't look a lot like what it was in 98/99.

Tileset from 1999:
http://img98.imageshack.us/img98/6207/pics1.th.gif

Tileset on current PC Classic:
http://img412.imageshack.us/img412/5...riginal.th.png

Quote:

Originally Posted by Stefan (Post 1558771)
Part of the reason why we modified the graphics is also so that people cannot say it's just a ripoff of Zelda.

It is....

Quote:

Originally Posted by Stefan (Post 1558771)
What we try to preserve with the iPhone version is the Classic gameplay.

Ripping a bunch of levels from the server in the year 2007 which were actually quite modern in terms of tiling style and with barely any detail in terms of player manipulation or NPC interaction is a far cry from what I believe is Classic gameplay.

The phrase "Classic style gameplay" is used an awful lot and quite alot of the time I think it's used in the wrong context, this isn't helped by there being so many different versions of the Classic server throughout the years but regardless I cannot see how iPhone relates to any of them.

I think that if you want to replicate Classic gameplay Zelda is something you should be taking a closer look at.
If you want to stay away from Zelda as much as you can I can't really see the iPhone project fulfilling its potential.

A surprising amount of guests which play iPhone have been logging onto the PC server as of late, many of which i've spoken to and they all seem to be attracted to the Zelda aspects of the game and a few have mentioned that they are disappointed with the tileset changes especially having seeing how it is on the PC server.

Crono 02-25-2010 10:39 PM

Quote:

Originally Posted by Spark910 (Post 1558835)
The whole Zelda thing is an ongoing issue, which have two relevant points with iphone:
1) The more people who see it, the more who may complain. Or rather, the more Nintendo (or whoever) may have a reason to care if it's seen as a big thing that they should be getting some royalties for. I'm not saying they should, but there are a lot of similarities that could be of issue.
2) Apple are sensitive about their apps, not adding many for stupid reasons or removing them in seconds. If there are direct copies or very similar graphics in the app then I'm sure a complain or two would have it taken off the appstore rather quickly. Best to avoid it considering the growth and popularity of the app.

Changing a few relatively decent tiles to completely un-matching and (in the case of the cliff) horrible ones is not the right direction to go. Graal has more in common with Zelda than simply tiles, so Nintendo would still have it's reasons to whine. Should this ever be a problem it's going to go down anyway.

There's also no excuse for some scrubby LAT(s) to be trying to LAT and ruining everything they touch. Burger Refuge looks horrid and I can imagine future updates ruining Classic. This was my original point, the graphics are funny but the main point of my post was the fact that oldschool areas are being re-LATed (and not even properly at that). Before anyone goes "LOL CRNO Y U NO HELP" I actually showed some interest but some guy has personal issues with Rufus that apparently affects me somehow.

Mark Sir Link 02-25-2010 11:41 PM

crno y u no help

Vima 02-25-2010 11:45 PM

Out of curiousity, who is staff on Graal Classic Iphone? I thought it mainly was Stefan, Unixmad & Skyld?

Crono 02-26-2010 12:32 AM

Quote:

Originally Posted by Vima (Post 1558892)
Out of curiousity, who is staff on Graal Classic Iphone? I thought it mainly was Stefan, Unixmad & Skyld?

http://forums.graalonline.com/forums...&postcount=501

Nataxo 02-26-2010 12:33 AM

Quote:

Originally Posted by Vima (Post 1558892)
Out of curiousity, who is staff on Graal Classic Iphone? I thought it mainly was Stefan, Unixmad & Skyld?

Developers:

Stefan
Xor
Skyld
fp4
Azrael

GPs:

Azrael
iPanda
Jezzle
Nataxo
Gabriel
Akeon
Anti
Miror
oranrene
moses

EDIT: crono won :/


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