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-   -   New Graal Version 4.1 ! (https://forums.graalonline.com/forums/showthread.php?t=67653)

Spark910 07-29-2006 01:20 AM

How do I fix this error:

Cant show flash: requires active x control (windows)

Mykel 07-29-2006 01:27 AM

I like the new style. More of a 2D, cartoon type of feel, which suits graal much better.

Tyhm 07-29-2006 03:05 AM

Quote:

Originally Posted by Yen
:( I was hoping for more game-related features.. Not just GUI related stuff.

's why I have such high hopes for the Global Gralat. It'd be cool if there was a Global Graal Economy, and you can farm on Kingdoms to save up money for a new gizmo on Zone and vice versa - pick a game where you like the Earn Money technique (but one that doesn't just GIVE it away) and do your power-earning there. Could lead to big things if it takes off.

KuJi 07-29-2006 03:07 AM

Quote:

Originally Posted by Spark910
How do I fix this error:

Cant show flash: requires active x control (windows)

Download the Active-x control for windows

Sage_Shadowbane 07-29-2006 04:04 AM

Can someone help me? My Graal version is showing as v4.1, but I am not getting the new gui or anything...it still remains the same old gui and I seem to be lagging quite a bit for some reason now.

Malinko 07-29-2006 04:11 AM

Quote:

Originally Posted by Sage_Shadowbane
Can someone help me? My Graal version is showing as v4.1, but I am not getting the new gui or anything...it still remains the same old gui and I seem to be lagging quite a bit for some reason now.

Hi.

The new client is available for all GraalOnline players! Cool, right?

Though, the new serverlist is available for only VIP members right now. So either upgrade to VIP or wait a bit!

Infernix 07-29-2006 05:53 AM

I hope they never release it to VIP cause I truthfully dont ever wanna see that ugly gui. And I think ill be good without flash games lol...which is pretty much all that happened in the update for those who dont develop O_o.

Skrobo2 07-29-2006 11:49 AM

Quote:

Originally Posted by Infernix
I hope they never release it to VIP cause I truthfully dont ever wanna see that ugly gui. And I think ill be good without flash games lol...which is pretty much all that happened in the update for those who dont develop O_o.

Not true. All in all, everything benefits the players in the end. More power for developers, means some cool content can be developed. Better protection against hackers, means that it will be harder for cheaters to take away from the enjoyment of normal players. The flash games in the serverlist are obviously to show off the new support for flash and for the enjoyment of the players. So really, the players benefit the most.

Spark910 07-29-2006 11:51 AM

Quote:

Originally Posted by KuJi
Download the Active-x control for windows

I tried, there is no easy download for them. It's like some magical download which isn't so easy to get as there are loads of other related things that show in search results instead. I downloaded active x control for firefox, but that didn't affect Graal at all :\

I need to know the download location for this :frown:

Skrobo2 07-29-2006 11:51 AM

Quote:

Originally Posted by Stefan
- fixed some problems when drawing pngs with alpha-channel onto drawing panels

If that fixes the problem I complained about, thanks. :)

Sam 07-29-2006 12:15 PM

Quote:

Originally Posted by Spark910
How do I fix this error:

Cant show flash: requires active x control (windows)

Are you sure it says active-x, not direct-x?
If it's active-x you may change your intertnet options in your browser or check your firewall/antivirus options.
Btw: clear up your PM folder please.

Spark910 07-29-2006 04:10 PM

Quote:

Originally Posted by Sam
Are you sure it says active-x, not direct-x?
If it's active-x you may change your intertnet options in your browser or check your firewall/antivirus options.
Btw: clear up your PM folder please.

I haven't time to sort out out 500 PMs. I have no firewall and yes, it is ACTIVE x.

Sam 07-29-2006 04:20 PM

Quote:

Originally Posted by Spark910
I haven't time to sort out out 500 PMs.

Ah, okay. So I am not able to send you a weblink to solve your problem. :rolleyes:

jake13jake 07-29-2006 04:43 PM

Quote:

Originally Posted by Stefan
- isapplicationactive() function, returns true or false

Does this mean the application is the focused window on the game?
If so, might want to have a bitflag param for stuff like PM window focused, graal window focused, letting it use different types of exceptions
Quote:

- All GUI controls support text shadow (instead of just in GUIMLTextCtrl):
PHP Code:

profile.textshadow true,
profile.shadowOffset = {1,1},
profile.shadowColor = {0,0,0} for black shadow 


Does this include showtext? Because I REALLY REALLY want this with showtext.
Quote:

Network improvements
- /ping command on servers (will eventually be accessible for scripts later)
yay, I've gotta check it out. If it doesn't include packetloss you should add that.

Spiker 07-29-2006 04:57 PM

Now wait a minute, I didnt really see anything on Graal 3D in this post, what is going out. Are they even going to do anything with Graal 3D, becuase it doesnt look like it.

KuJi 07-29-2006 05:28 PM

Didn't they say something about some previews in August, football and some otha stuffz :O

Darlene159 07-29-2006 05:37 PM

Quote:

Originally Posted by Sam
Ah, okay. So I am not able to send you a weblink to solve your problem. :rolleyes:

If it is a fix that pertains to this issue, feel free to post the link
:)

Skrobo2 07-29-2006 08:27 PM

Quote:

Originally Posted by Spiker
Now wait a minute, I didnt really see anything on Graal 3D in this post, what is going out. Are they even going to do anything with Graal 3D, becuase it doesnt look like it.

Unless I'm misinformed, development on Graal 3d was slowed when Graal 4 came out and due to them redoing the engine and such to be easier to develop with. They obviously have plans for it, or they wouldn't be developing it any further.

Spark910 07-29-2006 10:08 PM

Quote:

Originally Posted by Sam
Ah, okay. So I am not able to send you a weblink to solve your problem. :rolleyes:

Yeah post the link as Darlene suggests. It would honestly take too long to sort through all those PMs so I can't do that yet.

jake13jake 07-30-2006 05:39 AM

Okay, now i'm disappointed.
isapplicationactive()?? What in the world does this do? It doesn't do what I thought it would. In fact, it's returning false for me.

No, showtext doesn't have a text shadow, and yet it's being added to GUI Controls? This is really irritating. It would also be nice if I could draw on whatever special layer nicks are on, and whatever layer chat is on. Right now I'm having to hack around using showtext2 with a z-value for showing nicks and emulating chat text I'd like to see my code in a much cleaner fashion.

It's also irritating that I can't rescript things for Classic and maintain the same features as the default systems. The ratings system? I can't disable or overwrite the chat text for two players temporarily. I would very much like this, even though players on classic now prefer the custom ratings and nick systems more than the default ones.

Another thing I wanted to do was put up a map image. However, this has been disabled in version 4, and there are features with the default map that you can't put to use with a custom map. This mainly involves player locations and PM/GM/MM/toall bubbles.

/ping... RC??? what? It doesn't do ANY good on RC. All it does is tell you their modem strength and how far away from the server they are. I'll still be looking forward to whatever script features are enabled with it.

The only feature I can see myself using with this release is the player.gmap variable, which I don't believe is listed here. Maybe, though, I could find some use for the showpoly texture.

Malinko 07-30-2006 07:34 AM

Quote:

Originally Posted by jake13jake
Okay, now i'm disappointed.
isapplicationactive()?? What in the world does this do? It doesn't do what I thought it would. In fact, it's returning false for me.

I guess it would mean like:

I'm on client, I press the "Esc" button, and GraalOnline freezes complete for me, as in, nothing around me functions.

I could be in an event, press Esc a lot, and not get hurt at all. You know?

Skyld 07-30-2006 09:37 AM

Quote:

Originally Posted by jake13jake
Okay, now i'm disappointed.
[...]

I don't know why you don't post something more constructive rather than your current angsty complaints.

Tyhm 07-30-2006 12:32 PM

Well - will there be floating-point layers in the future? I mean, it's kinda stringent how things are Layer 0,1,2,3,4, and within these layers sorted by Y+Height; why not instead of layer 0 Y+Height 52, sometimes we can just put stuff on layer 0.5? It's a Future Improvements question, but this is the hot thread - perhaps the future of this update can be discussed?

jake13jake 07-30-2006 06:41 PM

Quote:

Originally Posted by Skyld
I don't know why you don't post something more constructive rather than your current angsty complaints.

*constructive angsty complaints.

kevin3d 07-31-2006 04:38 PM

hello every body
Thank you for all your comments ... I read all of them and hope two satisfy almost everyone in a near futur
see ya

myth-simba 07-31-2006 06:58 PM

;)
 
good job, it's really good, but hurry up and release it hehe, the current graal client has went insane, white squares and everything ;)

Skrobo2 07-31-2006 10:50 PM

Quote:

Originally Posted by myth-simba
good job, it's really good, but hurry up and release it hehe, the current graal client has went insane, white squares and everything ;)

Update your DirectX. If it still does that then update your video card drivers.

D4rKv310c1ty 07-31-2006 11:47 PM

Quote:

Originally Posted by Darlene159
Oh man...I so cannot wait for this! I hope that players will be able to make their own too soon, that would be totally awesome!

Haha, I can imagine the new downloads that will be available to fansites.

Tyhm 07-31-2006 11:49 PM

The Classic Zelda skin seems inevitabo...

Yen 08-01-2006 12:54 AM

Quote:

Originally Posted by jake13jake
Another thing I wanted to do was put up a map image. However, this has been disabled in version 4, and there are features with the default map that you can't put to use with a custom map. This mainly involves player locations and PM/GM/MM/toall bubbles.

You can read the x/y of other players on the same gmap, I believe, even if they aren't near you.
Unfortunately, map generation doesn't seem to be to scale?
When I generated a map image and tried to script my own map, I had to do some weird stuff to the player's x/y position on the map.. The map was the proper size and all, but it seems like it skipped some rows of pixels?
PHP Code:

headx player.player..1;
heady player.12 player..1

Anyway, I agree, this wasn't what I expected.. No problems were really fixed and nothing that really effects gameplay was added.. Just some pretty new GUI features.

KuJi 08-01-2006 07:14 AM

In possibly 4.2 could there be a function to stream flash files ;(.

Graal doesn't allow anything over 1 mb to download o.O :(

jake13jake 08-02-2006 12:36 AM

I wish stefan weren't on vacation. Has anyone mentioned anything about the ctrl+Z emoticon? (it should be exempt from the generic emoticon code)

Tyhm 08-03-2006 07:42 AM

Yes, I believe it cropped up in Bug Reports.

jake13jake 08-03-2006 04:49 PM

Quote:

Originally Posted by Tyhm
Yes, I believe it cropped up in Bug Reports.

Another bug I came across that I posted in Tech Support:
onwater and tiletype aren't always giving the same value serverside as they are clientside (people are getting hit near the edges of water).

FaLLChiLD 08-06-2006 06:38 PM

I'm personally not too fond of the new F8 menu either due to the graphics. As others have said, it's a setback quality wise.

I think it would be cool to be able to customize it as you can your RC through a text document...or something along those lines.

jake13jake 08-07-2006 12:54 AM

Quote:

Originally Posted by FaLLChiLD
I'm personally not too fond of the new F8 menu either due to the graphics. As others have said, it's a setback quality wise.

I think it would be cool to be able to customize it as you can your RC through a text document...or something along those lines.

...you can customize the graphics. I actually thought of that as a step forward rather than a step backwards. I find the style to match Graal a bit better.

Magadal 08-09-2006 12:31 PM

The new serverlist looks like some alpha version for scripts...crappy graphics :/

jake13jake 08-09-2006 11:59 PM

Quote:

Originally Posted by Magadal
The new serverlist looks like some alpha version for scripts...crappy graphics :/

Yea, I think the map feature needs a grab-type thing like Adobe Acrobat Reader has. Also, that isn't Classic's most recent map, and certainly not using Classic's Tileset.

EDIT: What might even be cooler than that is an interactive minimap instead.

D4rKv310c1ty 08-15-2006 01:27 AM

I believe it's already been said, but considering there is so many new features and mini games. It'd be nice to customise your Graal client, make it more homely :) the graphics and etc could be client side rather than the modification changes on the server.

That'd put a kick back into Graal.

jake13jake 08-15-2006 06:51 AM

Quote:

Originally Posted by D4rKv310c1ty
I believe it's already been said, but considering there is so many new features and mini games. It'd be nice to customise your Graal client, make it more homely :) the graphics and etc could be client side rather than the modification changes on the server.

That'd put a kick back into Graal.

But you would also want the client to have access to certain data from the server (ex. the map image, the playerlist thing, the server info, etc).


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