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-   -   Katana (https://forums.graalonline.com/forums/showthread.php?t=66912)

zim5354 11-10-2006 03:48 PM

Quote:

Originally Posted by Demisis_P2P (Post 1241424)
Maybe compared to other melee weapons, but it's a gang weapon and need to be able to compete with the other gang guns.
Anybody that says Katana is overpowered is welcome to borrow a Katana so I can own them with an SG552 and see if they still think it's unfair.
The problem with Katana is that the only thing it's good at is laming, so people door lame with it. We want to make it not able to be lamed with and make it better competition for sparring against guns.

So it can block 100% from all directions? I get the way your facing but the poison is what people use to lame with you never see anyone spar with it just LOL LOOK AT ME!!1LAWL!!! The poisons so fast its B.S.

kinetaro 11-10-2006 04:01 PM

As I said before I dont actually play era, and I never really did. But I have to agree with zim, the poison rate is a little high, there isnt much you can do really with a 10hp system, this was what I explained when I was staff there, with a 10hp system the lowest damage you can do is 0.5 (this equals out to a 2.5 on a 50hp system) which is fine and all "even if it would whipe people out a little fast, the looprate on poison damage is too high as well", but the poison damage is not 0.5 its 1, 2, or 3. But then again no matter what you do people will still complain, I mean there is no pleasing the Era playerbase. From my experiance those players just want you to give them personal extremely rigged weaponry, and make every other player stand still while they kill them over and over again.

KuJi 11-10-2006 04:40 PM

lool, the problem with Era is the fact that it'll take them a year to figure out a 5 second thing.

I can script an entire quest (w/ baddies) before they figure this one out =p

MegaMasterX90875 11-10-2006 07:41 PM

They block from all directions?! I didn't notice that. That is very dumb, considering you can't block a bullet in the back while facing forward ;)

KuJi 11-11-2006 12:25 AM

It's era, but I think I might make a realistic katana for fun on gx.

Demisis_P2P 11-11-2006 03:12 AM

Quote:

Originally Posted by kinetaro (Post 1241555)
Well whoever re-enabled its 100% block-rate should be smacked, also it should only be able to block bullets in the direction that you are facing. Even though I dont play era I see it used often enough, sitting in a doorway blocking so people cant go through and they cannot kill the person who is blocking their path.

The projectile isn't scripted in a way that makes it possible to detect bullet direction. Andy was going to try and fix that. I also suggested to him that blocking players should not be solid, so other players can run through them.

xAndrewx 11-11-2006 10:01 PM

Quote:

Originally Posted by Demisis_P2P (Post 1241786)
The projectile isn't scripted in a way that makes it possible to detect bullet direction. Andy was going to try and fix that. I also suggested to him that blocking players should not be solid, so other players can run through them.

Tried to do the block, but that's one of graal's custom things :[

kinetaro 11-12-2006 12:14 AM

PHP Code:

//#CLIENTSIDE
function onActionProjectile(AttackerDamage// or however era has it setup
{
if (
player.dir == getdir(player.Attacker.xplayer.Attacker.y) {
//block
}


it doesnt really need to detect what angle the bullet is traveling in, since its pretty rare that an enemy can run completely around you before the bullet hits you. Era's current bullet detection system does attach the attackers account to the bullet all you have to do is check the players direction against the getdir function.


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