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I agree with deleting BH PK. But I can do what I did with simulation raid and lock it to being hosted once a week. Thoughts?
Actually I'd rather just remove it. |
beach pk gets hosted a lot. just now another one is being hosted and the previous one was hosted like an hour ago. easy money with the easy points tho. bout to get in on this.
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BH PK is probably the most joined event, I don't see why you'd want to remove it... Maybe more limitations if need be.
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There less events overall from what I've seen, people don't interrupt raids with BHPK as often. I changed it to a 8 minute default awhile ago, and it has a limit of like once every 10 events. So you don't have it hosted 5 times in a row at 10 minutes a piece, it's more of a warm-up to a raid and gets everyone on tag. There aren't anymore insane 1000 point jumps from 30 minute BHPKs or ULMS anymore so points are much more accurate to constant activity and not abusive hosting. The issues now lay mostly within the gang structure itself. I'm more with Wil to pushing at 4 major gangs to support the larger summer player count. But we really need to mix things up in a way so-as it doesn't become stagnant or simply dominated as is routine when our main PK group is playing. Maybe you should read my tl;dr concept Blue. |
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Have you ever asked yourself why it's the most joined event? Rarely any raids.. They want points but cant get points because of this so they abuse this event to get the points. Let's be honest, BHPK is the place where majority of the points come from now and it's been this way for quite a while. I recall the ETA hosting it 5 times in a row one night and at least 2-3 times every other night by different people. Also this proves that gangs are #1 on era if it's the 'most joined event' surely? Can we now stop with the gangs aren't the most played thing on era? A staff member has just answered it for u, thank you. Also, BHPK... Why does it have to be an event and if it's the most played 'event' then surely the level has something to do with it. Why not make the BH level they currently raid the BHPK level? Not only that but have a warper that open up in it at a certain time every night and you can only warp by through the warper so many times before it stops. The purpose of this is to kick start raids. We don't need gang events and we certainly shouldn't have to rely on them for points. Without BHPK the gang system would be a mess, don't believe me? Remove it and see how many points each gang has by the end of the week. We need gang raids not gang events. We got gang events at the weekend. |
You took my comment way out of context, I never said anything about gangs. Players enjoy BHPK, why remove it? Of course it gives points to gangs, but after the event it also (usually) leads to a raid.
And there is limitations put in place so it can't be hosted 5 times in a row, it can't even be hosted 2 times in a row... The current BHPK level was the BH base when we created the gmap styled bases. Players wanted it changed, so it got changed back to the old levels and BHPK was created. |
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It can be hosted 5 time in a row if the ETA did it, just like i said? So you're wrong. Just because people play it doesn't necessarily mean they enjoy it. Goes back to my point that it's the only option they have to get points and it's the truth. You're talking to somebody who lead gangs and raided everyday. I know how they feel about it, trust me. Sometimes it leads to raids after but they don't usually last very long because they just spent the last 15 minutes battling it out so they've got bored and tired already. Imagine all that kaos in gang raids... Now were talking... |
Lets just make an NPC gang that pk's Wil style. Then we'll make another NPC gang with similar skills to TK (hint: bad) and force them to raid all day.
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People join BHPK because there is no raids and they need points. This tells you that people WANT points. Why do they want points? Because it gives them money and shows their gang that they raid. Cool so instead of it making you warp to event, make it open the warper in the bases themselves and it let's you warp back each time you die for only 5 times and after that your limits up and let the raids begin. Let these warpers open every 2 hours of every single day. Or code them so they begin at a certain time and end at a certain time at peak times. Unlimited raids/battles. This means that more points will be generated so we give them bigger challenges prizes to aim for and nerf the money on the points as we wouldn't want this to mess the economy up even more than it already is. Now instead of sitting here talking about it, if you're staff whoever is reading this and can do it then go and do it. If it works then it works and if it doesn't then it doesn't.. We will never know until we try these ideas.. And by trying new things it will also keep people entertained.. something new.. Try it.. No harm done. |
Clearly no one around here appreciates a joke. Why not just open a warp to simulation raid every now and then, the beauty of this event is once the warp is gone the raid can still continue seamlessly. We could do a challenge system with it. Just enter the base with three or more members and hold it for a few minutes to send the challenge which opens the warp.
Could even rotate the bases that are used with this event. Thoughts? |
My brother had a really good idea about raiding, I can't remember exactly but it went along the lines of;
"When you PK someone you get money for it right? Say $9-$15 most of the time, when a gang raid is going on and people are killing each other NO one gets the money that they killed for whilst they kill people inside of a gang base, instead it goes towards a gang safe they must protect bla bla bla causing people to continue raiding until they really couldn't care who gets the money bla bla bla, the person who lasts 30 minutes without someone grabbing the safe bla bla bla gets the cash" You get the idea, thought I would share it since you kids debate day in and day out without any decent ideas. |
I like it.
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you all suck
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i don't have time to play lately but the last times a decent raid was going on some ET started hosting BH PK and everything got ****ed up. a nice thing to do on era would be to host PK events when no raid is going on and non-PK events or no events at all when there is a raid. |
Why not make BH PK give .25 points per kill? That'll help the point inflation. Do this and watch how few points are earned compared to normal.
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