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-   -   Jobs (https://forums.graalonline.com/forums/showthread.php?t=134256505)

LordSquirt 10-18-2009 07:02 PM

Does anyone have any real ideas for a new job?

Frankie 10-19-2009 01:02 AM

yes, suggest a new job wisely because depending on how the geniuses of era set up the economy, that new, fun and exciting job is what you're going to be doing majority of your play time on era rather than enjoying the game.

Vman13x 10-19-2009 03:12 AM

Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.

Dnegel 10-19-2009 04:19 PM

Quote:

Originally Posted by Vman13x (Post 1531887)
Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.

Yes, and more houses will make bigger gmap? :noob:

Bigger Gmap means more driving with cars, nowadays cars are just used for missions... Nothing else... !pissed!

ldhfd 10-19-2009 11:12 PM

Quote:

Originally Posted by Vman13x (Post 1531887)
Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.

Wasn't this idea already done and failed?

Its been awhile, but if i remember correctly, Graal classic and UN had player owned houses everywhere, and it just cluttered up the gmap

DustyPorViva 10-19-2009 11:13 PM

Paaaaaaaaaperboooooooy.
http://pix.motivatedphotos.com/2008/...4-paperboy.jpg

Venom_Fish 10-19-2009 11:52 PM

Yes, it was =o.

PAPERRRBOYYY! Haha.

Feonix 10-23-2009 05:47 AM

I would realy like to see fishing put into a job. :O

CharlieM 10-23-2009 12:57 PM

Could make the jobs into minigames, it would allow more posssibilities

DuBsTeRmAn 10-23-2009 01:22 PM

Quote:

Originally Posted by Vman13x (Post 1531887)
Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.

That will become like GK is now, But less organized.. I think you should have to buy a piece of ground first, Then build your house and keep it up..
You shouldn't be able to build it anywhere..

Dnegel 10-23-2009 03:21 PM

Okey, first of all.

Herbert!
Secound, that kid is very scary. :O

Nataxo 10-27-2009 12:57 AM

I'd say that instead of adding jobs, balance them so people can work them all out. Woodcutting and Mail-delivery for example. I see they have a lot of potential, they just need a few adjusments.

Though I really liked the paperboy idea, I had a similar one a few weeks back. Like they can deliver the Era News :D


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