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Gangs should actually have a purpose other than showing off. Whether it's territories or protection services to all businesses in them, to a more thorough purpose within the gangs themselves... Point is, gangs should be more inclined to end up at war with other gangs because of an actual purpose, rather than just 'feeling like it'.
More importantly, all of the server needs to be development to make everything have a purpose and interact accordingly with other systems. You can't develop a business system, then a gang system, then the overworld. You need to create these things keeping in mind with how they might work together. |
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If i understand, which i doubt, you want us to Role play? |
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Ahhh, so like taking over business's which has been suggested.
But, with 5 staff members (Which are hardly active), Its hard to say anything's going to get done thus i dont see the point in this, or half of the other "YOUR OPPINION" threads on the Era Forums. |
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If gangs each had their very OWN special theme, they would be cool. They all suck though because they all take off the mafia ****. I like how tachi started out, with shurikans and stuff like that. Many of you may say the shurikans sucked-but they couldve been buffed. Gangs need to have also a special role on the entire server itself, not just, "he he kill all the civilians". Maybe a gang that would not harm civilians? Or help them? I think that EPD was a cool idea for a gang but then again we were lacking the gangs own defining points. Change it up a little, gangs play a huge part in the server and ill garuntee you if you make a nice change to them people will start migrating back on Era.
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-These are just questions id like to know the answers to personaly, not insults or whatever you'd think. I'd just like to know what, if anything, is going to happen to Era. |
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Another Idea would be to make more missions/quests, but instead have them be randomly spawning missions that can yield either rare ammo, money, or some items that can be difficult to get. You could also make the missions vary in dialogue but we all know not a lot of people will care about that part. The territories idea would tie in nicely, the reward could be increased for doing a mission in another gang's territory giving those gangs not only incentive to infiltrate areas but to also protect their own from other gangs trying to make money. You could also accumulate special points with whatever "faction" you are doing missions with, maybe say you get missions from the don and if you get 100k points you can buy a tommygun. You could of course get different things with those points, like flak ammo or something. This would provide a way to get special items without events, and of course the ET team would have a large amount of exclusive event items still so they would be able to host their events. |
The purpose of this thread was to help me determine where to go from here. I just wanted to hear what you guys thought was important to make sure I'm on the right track. I've been working on a new gang system...the rest is a surprise ^^.
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Los Carteles is a mafia? Blazian Bandits is a mafia? |
A idea for the gangs
I got a idea
i think it would be better if u can display all the gang members on tag health like smiliar what snakeandy made for the selection in the code gallary display head with nick and health at the bottom i think that way u know who needs help ect instead of seeing just the kill |
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