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Crono 10-06-2006 08:33 PM

Quote:

Originally Posted by GryffonDurime (Post 1226676)
Besides, there's plenty of other redeeming ideas in the docs.

Is one of the excuses "kings need queens and we all know women dont play graal so thats out of the question lolol" XD?

konidias 10-07-2006 02:06 AM

Quote:

Originally Posted by maximus_asinus (Post 1226626)
The NPCs are ultimately controlled by someone, it is improbable that you will build a completely self aware NPC on Graal, it is too complex, so someone will have to input information, most likely a staff member, and they're just as likely to do something corrupt as any other player. The idea is stupid, and I'm willing to bet that if you made a King NPC, it'd be ignored completely, and the person next in line would act as the King.

Why would it need to be aware of itself? Most people in real life aren't aware of themselves most of the time. =P

You're being very limited in your thinking of what the king will be. I guess you're just assuming that it's going to be a guy who just sits in the chair and does nothing. It is not "complex" to tie in database information to an NPC. What information would a staff possibly need to input that the NPC couldn't obtain on it's own? The King will be able to tell what day/season/time it is, he'll be able to know how many people are in his kingdom, what their jobs are, how well they roleplay (to an extent), the current conditions of the kingdom/castle... this is just scratching the surface. We will not be inputting information into the King like telling him to go to war or promote certain people.

If you don't have a very good knowledge of scripting I really don't want to even see you posting that an NPC king is impossible. I'm pretty sure I also stated I don't want people putting this idea down until it's released publically and tested in an actual gameplay situation. So please drop it.

KuJi 10-07-2006 03:55 AM

It is possible, and it is silly. It's one of the most stupidest things I've ever heard because there were kings.. corrupt kings.. kings overthrown.. anything could have happened. You are preventing that aswell as tons of fun by making it an NPC.. stupid.

Though a good idea for saying stuff would be to put it in a textfile and load the vars like:

greet0=Welcome.
greet1=Hello my son.
greet2=Welcome to my Kingdom.

etc...

konidias 10-07-2006 04:10 AM

Quote:

Originally Posted by KuJi (Post 1226997)
It is possible, and it is silly. It's one of the most stupidest things I've ever heard because there were kings.. corrupt kings.. kings overthrown.. anything could have happened. You are preventing that aswell as tons of fun by making it an NPC.. stupid.

Though a good idea for saying stuff would be to put it in a textfile and load the vars like:

greet0=Welcome.
greet1=Hello my son.
greet2=Welcome to my Kingdom.

etc...

Who says there won't be corrupt kings? They will just be corrupt in a way in which the staff have control over. I don't mean we will control their corruption during the game. I mean the staff will know what to expect, and the corruption will be entirely different from anything a player king would do.

When was a player king ever corrupt in a way that fit an RP scenario? Most player king corruption was promoting friends and abusing npcs or whatever. There was no interesting corruption like a king hoarding money for himself or a king who is really allied with an enemy kingdom secretly or something...

You're still thinking inside the box on this. Also, when did any player king ever get overthrown? They didn't. Don't throw in situations with npc kings that wouldn't happen with player kings either. =P

maximus_asinus 10-07-2006 05:21 AM

I do not doubt you could make the NPC King, but I dislike your idea for a NPC king because you can never make it as complex as a human being. Sure you could make a database for the king, but you cannot anticipate every single event that occurs, unless you construct the kingdoms so they cannot operate outside of your parameters.

I just think having a real person makes a lot more sense, give me your reasoning for having a scripted king, and if you say 'we need to eliminate corruption', well that is just stupid. Corruption exists wherever there is power, it is wrong, but it is a part of life.

As for your post above, I am quite sure I've seen player kings get overthrown and making secret alliances, but the process wasn't smooth when these things happened (nothing a little scripting couldn't fix).

The only way I'd agree to having a NPC King would be if you could create a self aware King. So much to say but I'll try to refrain until I actually see what you can do.

Shaun 10-07-2006 09:54 PM

You guys have a ***** way of RP'ing. It doesn't include pk'ing or promoting your friends. Those are the real ways to RP because they're the mostly likely to happen in the situation.

Crono 10-08-2006 12:06 AM

Quote:

Originally Posted by konidias (Post 1226998)
Who says there won't be corrupt kings?

Quote:

Originally Posted by ZeroTrack (Post 1226611)
Yes the kings are going to be NPC's to avoid corruption in the kingdom :)

do i really need to say more?

zell12 10-08-2006 01:36 AM

I disagree with making kings NPCs. But that's just me.

Minoc 10-08-2006 06:00 AM

Can NPC kings detect and kick spies, or bad roleplayers? :x

brock128 10-08-2006 02:41 PM

oh boy another 2k1 thread hijacked for an npc king flamewar, who'dve thunk it

maximus_asinus 10-08-2006 04:27 PM

Quote:

Originally Posted by brock128 (Post 1227802)
oh boy another 2k1 thread hijacked for an npc king flamewar, who'dve thunk it

The thread will be released once our demands are met!

konidias 10-18-2006 01:23 PM

Lizardons are back! With a brand new makeover. (see sig) :)

They will be a little more clever this time though. :D

zephirot 10-18-2006 01:32 PM

Awesome =O

Crono 10-18-2006 02:06 PM

Quote:

Originally Posted by konidias (Post 1232564)
Lizardons are back! With a brand new makeover. (see sig) :)

They will be a little more clever this time though. :D

look amazing

Myomoto 10-18-2006 05:16 PM

Quote:

Originally Posted by konidias (Post 1232564)
Lizardons are back! With a brand new makeover. (see sig) :)

They will be a little more clever this time though. :D

Do they still attack by walking into you from a specific direction? >_>

konidias 10-18-2006 07:00 PM

No. They use the sword and shield. They also fight differently based on the amount of health they have.

WanDaMan 10-18-2006 07:01 PM

Looks nice, could I add one to my signature?

Crono 10-18-2006 07:10 PM

Quote:

Originally Posted by konidias (Post 1232671)
No. They use the sword and shield. They also fight differently based on the amount of health they have.

You mean WILL use the sword, shield, and fight that way or DO?

If it's DO, then you guys are making a lot of progress!

konidias 10-18-2006 07:13 PM

Sure. I also want to point out that these baddies won't be as easy to beat... So don't worry about us throwing 20 lizardons in a room and calling it a quest, because quests will contain a lot more than just slaying baddies.

I missed the fact that 2k1 basically had no baddies to speak of... and what better than a group of lizard men? Quests will contain a mixture of puzzles, enemies and other challenges and I promise that everything about each quest will have a reason for being there. Not just "the first level has 5 baddies, the second level has 8, the third one has 10, the forth one has...". :p
Quote:

Originally Posted by Gerami (Post 1232676)
You mean WILL use the sword, shield, and fight that way or DO?

If it's DO, then you guys are making a lot of progress!

Ha, nice catch. Unfortunately the baddies aren't scripted as of yet. But we have townspeople movement scripted so it shouldn't be too hard to convert. I'd like to note that player vs player attacking is nearly identical to classic's system. We're just hung up one one minor detail about sword swinging in which we have yet to come to a solution.

Crono 10-18-2006 07:15 PM

Quote:

I also want to point out that these baddies won't be as easy to beat... So don't worry about us throwing 20 lizardons in a room and calling it a quest, because quests will contain a lot more than just slaying baddies.
If it's anything like stefan's quest, i'd love it. Why? Because it promoted team work and wasn't that hard to do.

Quote:

We're just hung up one one minor detail about sword swinging in which we have yet to come to a solution.
You mean left hand or right hand? XD

WanDaMan 10-18-2006 08:48 PM

1 Attachment(s)
:D I was playing with the shield but got side tracked so I didn't finish it.

konidias 10-18-2006 10:12 PM

Here's a rough draft of the side views:

http://img443.imageshack.us/img443/9...zardon1vq7.gif

I don't want to get into too much detail about stuff we're working on as I want things to be a surprise. However, I can tell you that we've hired Caramel/Myst as a LAT and she's working hard, and also that the overworld is really starting to transform into something awesome and will only get better from here.

Some of the big things that still need to be completed are: quests, events, fishing and updating a couple of jobs, and also the female body set (the template is nearly completed except for clothing). Oh and kingdoms of course.

We're having to get all of the system stuff and new features out of the way before we tackle these projects as all of the systems and new features are required in them.

Crono 10-18-2006 10:15 PM

Nice.

pooper200000 10-18-2006 10:15 PM

wicked sweet!

Eagle 10-19-2006 01:44 AM

Looking good.

I wanted to try for LAT awhile back, but you never got back to me. =[

Mykel 10-19-2006 04:48 AM

Quote:

Originally Posted by Eagle (Post 1232922)
Looking good.

I wanted to try for LAT awhile back, but you never got back to me. =[

Thanks because he hates you, loser. ^^



..<3?

maximus_asinus 10-19-2006 05:24 AM

Quote:

Originally Posted by Eagle (Post 1232922)
Looking good.

I wanted to try for LAT awhile back, but you never got back to me. =[

I wanted to apply too, but I wasn't sure of how to apply, and whenever I asked, my question was ignored.

Shotoo2 10-19-2006 06:45 AM

Quote:

Originally Posted by konidias (Post 1232794)
Caramel/Myst

What's their account name?

Sum41Freeeeek 10-20-2006 01:25 AM

Quote:

Originally Posted by Shotoo2 (Post 1233010)
What's their account name?

Take a wild guess.

Crono 10-20-2006 10:06 AM

Quote:

Originally Posted by Shotoo2 (Post 1233010)
What's their account name?

It's the same one from Era newbie.


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