Python523 |
04-09-2006 07:12 AM |
Since so many people are replying to this, I might as well address this thread and explain what was going to happen, and why it didn't happen.
My idea was to create not only a wand shop but to also make a whole new job for the server. The idea incorporated a supply-and-demand system that would control what tasks of the job were to be filled out and it would be completely integrated within the wand shop. I'll try to explain the gist of the idea:
Basically, every wand would need 3 items in order to be produced. However, these items aren't items that could be obtained by the player. These items would be in the inventory of the Wand Shop's Wizard. However, there would be a limited amount of items that the wizard has. Also, when one were to pay the wizard to make a particular wand, the items would be depleted from his inventory. Thus, the idea of the factory was born.
The factor's intent was to craft these items and ship them to the Wand Shop Wizard. This would allow for a whole new job to be created for the server. When the Wand Shop is in need of a particular item that it was missing, it would communicate with the factory and tell it to raise the demand for it. The factory would respond by letting players know that it needed items for a particular item. Players would then bring in items that could be readily obtained from normal game play to the factory in order for the factory to craft the item. The player would then be paid a specific amount, depending on the demand of the item, and the factory would start to produce this item.
After a predetermined amount of time, the item would be finished. Then, the item would be packaged. Another player, not necessarily the one that brought the items to the factory, could then deliver the packaged item to the Wand Shop. This system would include safe guards such as a player who doesn't deliver the item to the Wand Shop [the player could be a jerk and not bring it over] not being allowed to use the system ever again. Upon delivering the item to the Wand Shop, it would be added to the Wizard's inventory and the player would be paid for his services.
This was my basic idea. Clearly, this system is pretty complex and actually completing it would be quite the accomplishment.
I apologize that I was never able to finish it. I kept losing my motivation not only by realizing how much work and time would go into this project, but also by the lack of help [Zero Hour was helpful, but I needed more than tiny graphics, and I don't think any one else was willing to help him] from other staff. Also, internal politics in the server, amongst other things, made me incredibly resentful towards the server as well as extremely reluctant to provide any help.
I could possibly try to work on it again if I could get more assistance, but I can't promise anything. If someone else wants to just completely change the idea and make it into a simple craft shop, be my guest. It's just a pity that my idea was never made, but I do claim most of the responsibility for that.
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