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The Babord nation might be removed completely?
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Thieves: Thief npc where you steal like 5g from a person. (had this on providence way back when) Maybe run slightly faster than normaly players. Since a thief would normally be fast. Possibly some sort of invisibility that lasts for a limited time or until you move. Sucha s you're invisible as long as you dont move but when you do you reappear. Vampires: maybe a morph to turn into a bat and or wolf for a limited time or so? Also when is all of this set to be released? |
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Um, yeah...already got a new (and admittedly damn fun) weapon for the Zorbi. Thieves already have a stealing weapon, but as was pointed out, no point to it. Vampire morph is a bit Castlevania, but I might end up doing that anyway.
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Yeah, but I saw Zorbi Bubble causes 0.5 damage now, doesn't that ruin the non-violent aspect?
Babord were meant to be theives, but since money is useless since it rains gold from the sky constantly, thieves have no use on Graal. I gave some ideas to Tyhm and so did Ter about what Babord should be replaced with. There's going to be a vote in the voting booth about what Babord should be replaced with(or get removed). I got some non-violent ideas for both the Ghosts and Gnomes, so I hope one of them wins the vote. |
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Somewhat, but I mean, with as many cashhackers as there are, why hoard cash? I can't sell anything because so little of the money is legit...
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Or you could just make the prices out rages until every one on the server spends all the money :p |
Black Gralat doesn't show up for everyone, and I can't script antihack measures until Stefan disables the debugger-in-online-mode hack.
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Returning to the Drawing Board
Graal - Defense - Check, they have the shield, and the Judgement technique
Ninji - Offense, Swordsmanship - Not really, Ninja Stars are cool but not all that Swordsmanlike. Parry is though. Zorbi - Peace. Check and check. Lunaris - Exploration. Not really, the respawning advantage is handy but the nuke strike isn't very explorery for all its coolness. Dragoon - Sparring, Swordsmanship - Check on both, they got a sword technique and the strafe thing, buuut it's a bit much like Ninji...Strafe was originally theirs.... Sardon - Magic. Check and check. Gaia - Archery. Check and check. Vampires - more PKing? - automatically gain health when next to the bleeding, dash across the room, but they need more of a unique identity than cool weapons Lizardon - PKing and evil - Baddy Form, regeneration and Protection from Baddies, what more could you possibly want? ^_^ |
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Edit: Could also link the Babord to the asylum, but I am not sure how that would work out... |
Re: Returning to the Drawing Board
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Graal Knight's judgement is still mind-bogglingly slow (works smoothly and quickly when someone else uses it, but the whole thing lags down when YOU use it), and I think the blast radius is too large to be fair right now. The light-ring area should be the radius (and the area of safety); it seems to be at least twice that as of now when the attack moves along. Ninji might need a boost with stars, maybe shoot it in all four directions or something. |
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As for the Ninjis, Ter, I don't think we want to build off the stars idea, instead, try to create some kind of skill with their sword. Their skills don't lie in throwing stars, they are swordsmen. |
Oh yeah, Vamp is way too overpowered in most cases.
In AC the healing wasn't too excessive, wasn't too many dead people to heal off of, but I'll try it on a busy day and see how it fairs. The part I'm worried about is biting anywhere else, when fighting, you can easily just go near the person and hit D a few times to heal to full as most people are injured when fighting. It's even more excessive when youhave a group of people fighting. |
I still say the bite deal should be enhanced and tweaked: infected bite that does heals the user 0.5 everytime he does 0.5 damage on someone via using bite attack, and freeze user for however many seconds that's fair everytime he heals one heart or so. And maybe limit the power so that you can't kill people with 3 hearts or lower with infected bite.
I think my xenopurge idea would work. Basically same NPCW, renamed, remove the fire, and focus on make more of those radiation rings (green)... Ninji, bleh. There are good ideas for ninji attacks on 2k1 and 2k2, but we don't want them *****ing to us about how we copied their ideas...some martial arts are always a good idea for ninja types, and if not, then ways to attack multiple enemies at ease (if used on one person, triple the damage or consistency). Knights and Dragoons should have more of those swordsmen skills... And Dragoon, well, your ideas would be better than mine. Dragoon strafe is fun and possibly useful, but fact is, it's still an NPCW...making it completely passive would be worst, and there aren't many things I can think of for Dragoons since I'm not really familiar with dragoon history (realisitcally). |
The bite weapon is messed up, I gotta replace that with something else.
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Lure would be tricky.
Bite has gone passive. |
Tried it out on a busy day.
I was nearly invincible with it, you couldn't kill anyone with this, until I got jailed by a MasterStorm for abusing my"powers", idiot GPs*sigh*. Just imagine all PKs being invincible like that, eventually people would get pissed. Some kind of restrictions need to be placed on the Vamp Nation. Perhaps: Freeze for some time while biting, Shouldn't just be run around near some players and tap the D button to refill. Vampires usually slowly decay, so put that into the Nation, have them like very slowly lose health over a period of time. |
Should specifically state that you are testing it out so the GPs would stop *****ing left and right about you "abusing" your powers.
By true vampiric legends, they are only weaker in sunlight; they don't torch up and turn into dust when they touch sunlight. Driving a stake through their hearts only immobilizes them, not kill them outright. Making bite nighttime only would be good, but it would also be sort of useless. So passive is good, and maybe they get less health during daytime and do less damage. Lure is another classic vampire trick, either that or feral claws or some sort of speed frenzy. |
Grrr, DAMMIT YOU TWO PAY ATTENTION!
THE BITE NPCW IS BUSTED! YES! IT IS TOO POWERFUL! THAT IS WHY I AM ASKING WHAT TO REPLACE IT WITH! BITING HAS BEEN MADE AUTOMATIC WHEN NEAR A CORPSE OR A WOUNDED PLAYER! Just for that, I'm deleting the bite NPCW outright. |
Err, yeah, should have seen that.
Oh well, I'll get working on thinking something up for them if Ter's lure doesn't work after I get done with hiring. Too bad Stefan never publishes news. |
[QUOTE]Originally posted by draygin
[B] "and the black Galat that you pay a 1000G to get and is worth 100,000 that kind of kills any concept of money. Maybe if you could create Scripts to fight hacking like they have on 2k1. Then get rid of the black gelat and reset all accounts. Sure they would scream in protest. But they would get over it and it would give alot of people stuff to do with the new quests." Well that would really really suck, i meen what about all the people with gani's they earned from spars?? I think it would be really wrong to do!The good players of graal that worked hard to get items like lv 3 sword and magic should not be punished over a few losers that cant do things for the selves. I agree with the x,y thingy though it should be done. Why not just clear everybodys Bank account? It would be less harsh than having everything deleted period. |
Re: Returning to the Drawing Board
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Re: Re: Returning to the Drawing Board
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Dash (passive, if it's still up) doesn't work well anyway. We tested it in Angel Clan and that was way too much speed, plus the gani refused to surface at the time of activation. Anything with speed should be reconsidered. If bite has gone passive and has a much smaller radius, then that's fine. Lure might be a decent weapon if it WORKS, and maybe some sort of weapon type called Mist would be interesting if that works...(hides from anyone that's not currently in the vamp nation, protects them from some attacks, maybe?) The main problems right now are with Ceres (underpowered), Dragoons (unless attack), and Babord nation (if it goes Wraith instead of Gnomes after the vote). |
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Also for dragoons what about a lance? For horses you attack side ways when riding. Make a lance that goes straight out infront so you can run people over. |
Now with the species, are Nations going to get weapons?
magic advantages/disadvantages? Which weapons would they get?
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They do supposedly have Magic advantages/disadvantages, though I never see them. Graal:Judgement(Damages PKs, Heals saints) and The Shield that blocks anything from the direction it is facing. Ninjis:Throwing stars that do damage according to HP and they parry attacks. Rag/Avalon isn't there anymore. Sardon gets magic redriecting and osmose. Badlands have baddies avoid them when they have low AP, they have something else, but it doesn't work. Gaia has the bow where you target around with the arrow keys and you fire and the ability to take some projectilies that hit them and refire them. The bow would be nicer though if you could target with the mouse and fire with the mouse button. |
I could try to make a bow where you use the mouse to target...I hope Tyhm'll accept it.
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