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-   -   Thread for Nations on Classic (https://forums.graalonline.com/forums/showthread.php?t=28389)

albus777 06-21-2002 11:40 PM

The Babord nation might be removed completely?

draygin 06-21-2002 11:59 PM

Quote:

Originally posted by Tyhm
Zorbis, Thieves and Vampires remain underpowered...no ideas...
Zorbs: maybe swim even in super deep water that you normally cant? Or some sort of water cannon type weapon.

Thieves: Thief npc where you steal like 5g from a person. (had this on providence way back when) Maybe run slightly faster than normaly players. Since a thief would normally be fast. Possibly some sort of invisibility that lasts for a limited time or until you move. Sucha s you're invisible as long as you dont move but when you do you reappear.

Vampires: maybe a morph to turn into a bat and or wolf for a limited time or so?

Also when is all of this set to be released?

albus777 06-22-2002 12:02 AM

Quote:

Originally posted by draygin
[B]
Thieves: Thief npc where you steal like 5g from a person. (had this on providence way back when) Maybe run slightly faster than normaly players. Since a thief would normally be fast. Possibly some sort of invisibility that lasts for a limited time or until you move. Sucha s you're invisible as long as you dont move but when you do you reappear.
B]
That is nice and all, but money is nothing on Graal Classic.

Tyhm 06-22-2002 12:03 AM

Um, yeah...already got a new (and admittedly damn fun) weapon for the Zorbi. Thieves already have a stealing weapon, but as was pointed out, no point to it. Vampire morph is a bit Castlevania, but I might end up doing that anyway.

DarkCloud_PK 06-22-2002 12:28 AM

Yeah, but I saw Zorbi Bubble causes 0.5 damage now, doesn't that ruin the non-violent aspect?

Babord were meant to be theives, but since money is useless since it rains gold from the sky constantly, thieves have no use on Graal. I gave some ideas to Tyhm and so did Ter about what Babord should be replaced with. There's going to be a vote in the voting booth about what Babord should be replaced with(or get removed). I got some non-violent ideas for both the Ghosts and Gnomes, so I hope one of them wins the vote.

albus777 06-22-2002 12:35 AM

Quote:

Originally posted by DarkCloud_PK
Yeah, but I saw Zorbi Bubble causes 0.5 damage now, doesn't that ruin the non-violent aspect?

Babord were meant to be theives, but since money is useless since it rains gold from the sky constantly, thieves have no use on Graal. I gave some ideas to Tyhm and so did Ter about what Babord should be replaced with. There's going to be a vote in the voting booth about what Babord should be replaced with(or get removed). I got some non-violent ideas for both the Ghosts and Gnomes, so I hope one of them wins the vote.

Gnome/ghost nations???? You're kidding, right?

draygin 06-22-2002 12:40 AM

Quote:

Originally posted by DarkCloud_PK
Yeah, but I saw Zorbi Bubble causes 0.5 damage now, doesn't that ruin the non-violent aspect?

Babord were meant to be theives, but since money is useless since it rains gold from the sky constantly, thieves have no use on Graal. I gave some ideas to Tyhm and so did Ter about what Babord should be replaced with. There's going to be a vote in the voting booth about what Babord should be replaced with(or get removed). I got some non-violent ideas for both the Ghosts and Gnomes, so I hope one of them wins the vote.

It's not the fact that there is lots of money. It's just being a thief is fun. I mean going around stealing money then running away after you rob some one. One could cause alot of chaos with this. Or cloak until they come by then rob them. Personally even with loads of money I'd still have a hell of a time doing it.

albus777 06-22-2002 12:49 AM

Quote:

Originally posted by draygin


It's not the fact that there is lots of money. It's just being a thief is fun. I mean going around stealing money then running away after you rob some one. One could cause alot of chaos with this. Or cloak until they come by then rob them. Personally even with loads of money I'd still have a hell of a time doing it.

It was real fun on Providence cause people would get mad. But, it wouldn't be as fun as you think, people would just laugh at you if you stole their money on classic.

draygin 06-22-2002 01:03 AM

Quote:

Originally posted by albus777

It was real fun on Providence cause people would get mad. But, it wouldn't be as fun as you think, people would just laugh at you if you stole their money on classic.

I think they would get pissed make it steal like 100g at a time. Then go rob newbies or something. =D Or just people. It's not alot of money but the fact that some one is stealing a 100g from them over and over would really piss them off I think. I'd even be willing to help make a thief slum base type area if you like.

Tyhm 06-22-2002 04:11 AM

Somewhat, but I mean, with as many cashhackers as there are, why hoard cash? I can't sell anything because so little of the money is legit...

draygin 06-22-2002 04:32 AM

Quote:

Originally posted by Tyhm
Somewhat, but I mean, with as many cashhackers as there are, why hoard cash? I can't sell anything because so little of the money is legit...
That and the black Galat that you pay a 1000G to get and is worth 100,000 that kind of kills any concept of money. Maybe if you could create Scripts to fight hacking like they have on 2k1. Then get rid of the black gelat and reset all accounts. Sure they would scream in protest. But they would get over it and it would give alot of people stuff to do with the new quests. See I would love to have my account reset. But I"m not willing to do it voluntarily because I dont want to lose some of the stuff like my hook shot. If you could get rid of the black galat and a way to minimize hacknig such as if over X amount of money is gathered in x amount of time perhaps jail the person? I mean say if you gain 10000 g in less than a minute then you're obviously hacking. Not sure what can and cant be done with out an npc server scripting. Also maybe make it so trial accounts cant use items at all. That way people wont get on trial accounts to hack then switch back.

Or you could just make the prices out rages until every one on the server spends all the money :p

Tyhm 06-22-2002 05:41 AM

Black Gralat doesn't show up for everyone, and I can't script antihack measures until Stefan disables the debugger-in-online-mode hack.

Tyhm 06-22-2002 06:56 AM

Returning to the Drawing Board
 
Graal - Defense - Check, they have the shield, and the Judgement technique
Ninji - Offense, Swordsmanship - Not really, Ninja Stars are cool but not all that Swordsmanlike. Parry is though.
Zorbi - Peace. Check and check.
Lunaris - Exploration. Not really, the respawning advantage is handy but the nuke strike isn't very explorery for all its coolness.
Dragoon - Sparring, Swordsmanship - Check on both, they got a sword technique and the strafe thing, buuut it's a bit much like Ninji...Strafe was originally theirs....
Sardon - Magic. Check and check.
Gaia - Archery. Check and check.
Vampires - more PKing? - automatically gain health when next to the bleeding, dash across the room, but they need more of a unique identity than cool weapons
Lizardon - PKing and evil - Baddy Form, regeneration and Protection from Baddies, what more could you possibly want? ^_^

Terazel Tenjin 06-22-2002 12:02 PM

Quote:

Originally posted by albus777

Gnome/ghost nations???? You're kidding, right?

No. The idea that I came up with for Babord replacement is either pirates (bleh), mercenaries/bounty hunters (based on that hera quest), or wraiths (ghosts, based on the haunted mansion). Trying to keep the theme with the location.

Edit: Could also link the Babord to the asylum, but I am not sure how that would work out...

Terazel Tenjin 06-22-2002 12:08 PM

Re: Returning to the Drawing Board
 
Quote:

Originally posted by Tyhm
Graal - Defense - Check, they have the shield, and the Judgement technique
Ninji - Offense, Swordsmanship - Not really, Ninja Stars are cool but not all that Swordsmanlike. Parry is though.
Zorbi - Peace. Check and check.
Lunaris - Exploration. Not really, the respawning advantage is handy but the nuke strike isn't very explorery for all its coolness.
Dragoon - Sparring, Swordsmanship - Check on both, they got a sword technique and the strafe thing, buuut it's a bit much like Ninji...Strafe was originally theirs....
Sardon - Magic. Check and check.
Gaia - Archery. Check and check.
Vampires - more PKing? - automatically gain health when next to the bleeding, dash across the room, but they need more of a unique identity than cool weapons
Lizardon - PKing and evil - Baddy Form, regeneration and Protection from Baddies, what more could you possibly want? ^_^

Lunaris' nuke can be renamed/modified into something more peaceful, like xenopurge or something (wipe out foreign "viruses" for landing?). Dragoon...I still see a problem with the uselessness of the jump attack. Should have some passive advantage/skill on horses (problem is it might be underused or excessively abused when public) and some NPCW like multiple attacks.

Graal Knight's judgement is still mind-bogglingly slow (works smoothly and quickly when someone else uses it, but the whole thing lags down when YOU use it), and I think the blast radius is too large to be fair right now. The light-ring area should be the radius (and the area of safety); it seems to be at least twice that as of now when the attack moves along.

Ninji might need a boost with stars, maybe shoot it in all four directions or something.

DarkCloud_PK 06-22-2002 09:21 PM

Re: Re: Returning to the Drawing Board
 
Quote:

Originally posted by Terazel Tenjin


Lunaris' nuke can be renamed/modified into something more peaceful, like xenopurge or something (wipe out foreign "viruses" for landing?). Dragoon...I still see a problem with the uselessness of the jump attack. Should have some passive advantage/skill on horses (problem is it might be underused or excessively abused when public) and some NPCW like multiple attacks.

Graal Knight's judgement is still mind-bogglingly slow (works smoothly and quickly when someone else uses it, but the whole thing lags down when YOU use it), and I think the blast radius is too large to be fair right now. The light-ring area should be the radius (and the area of safety); it seems to be at least twice that as of now when the attack moves along.

Ninji might need a boost with stars, maybe shoot it in all four directions or something.

Yeah, Lunaris's Nuke doesn't fit in with what they are.

As for the Ninjis, Ter, I don't think we want to build off the stars idea, instead, try to create some kind of skill with their sword. Their skills don't lie in throwing stars, they are swordsmen.

DarkCloud_PK 06-22-2002 10:51 PM

Oh yeah, Vamp is way too overpowered in most cases.
In AC the healing wasn't too excessive, wasn't too many dead people to heal off of, but I'll try it on a busy day and see how it fairs. The part I'm worried about is biting anywhere else, when fighting, you can easily just go near the person and hit D a few times to heal to full as most people are injured when fighting. It's even more excessive when youhave a group of people fighting.

Terazel Tenjin 06-23-2002 02:27 AM

I still say the bite deal should be enhanced and tweaked: infected bite that does heals the user 0.5 everytime he does 0.5 damage on someone via using bite attack, and freeze user for however many seconds that's fair everytime he heals one heart or so. And maybe limit the power so that you can't kill people with 3 hearts or lower with infected bite.

I think my xenopurge idea would work. Basically same NPCW, renamed, remove the fire, and focus on make more of those radiation rings (green)...

Ninji, bleh. There are good ideas for ninji attacks on 2k1 and 2k2, but we don't want them *****ing to us about how we copied their ideas...some martial arts are always a good idea for ninja types, and if not, then ways to attack multiple enemies at ease (if used on one person, triple the damage or consistency). Knights and Dragoons should have more of those swordsmen skills...

And Dragoon, well, your ideas would be better than mine. Dragoon strafe is fun and possibly useful, but fact is, it's still an NPCW...making it completely passive would be worst, and there aren't many things I can think of for Dragoons since I'm not really familiar with dragoon history (realisitcally).

Tyhm 06-23-2002 02:28 AM

The bite weapon is messed up, I gotta replace that with something else.

Terazel Tenjin 06-23-2002 02:31 AM

Quote:

Originally posted by Tyhm
The bite weapon is messed up, I gotta replace that with something else.
It would suck if that was completely removed...that's a trademark. You can also do something such as lure (suck targeted players toward user, freezetime on victims)

Tyhm 06-23-2002 02:35 AM

Lure would be tricky.
Bite has gone passive.

DarkCloud_PK 06-23-2002 05:27 AM

Tried it out on a busy day.
I was nearly invincible with it, you couldn't kill anyone with this, until I got jailed by a MasterStorm for abusing my"powers", idiot GPs*sigh*. Just imagine all PKs being invincible like that, eventually people would get pissed.
Some kind of restrictions need to be placed on the Vamp Nation.
Perhaps:
Freeze for some time while biting, Shouldn't just be run around near some players and tap the D button to refill.
Vampires usually slowly decay, so put that into the Nation, have them like very slowly lose health over a period of time.

Terazel Tenjin 06-23-2002 06:39 AM

Should specifically state that you are testing it out so the GPs would stop *****ing left and right about you "abusing" your powers.

By true vampiric legends, they are only weaker in sunlight; they don't torch up and turn into dust when they touch sunlight. Driving a stake through their hearts only immobilizes them, not kill them outright.

Making bite nighttime only would be good, but it would also be sort of useless. So passive is good, and maybe they get less health during daytime and do less damage. Lure is another classic vampire trick, either that or feral claws or some sort of speed frenzy.

Tyhm 06-23-2002 11:34 AM

Grrr, DAMMIT YOU TWO PAY ATTENTION!

THE BITE NPCW IS BUSTED! YES! IT IS TOO POWERFUL! THAT IS WHY I AM ASKING WHAT TO REPLACE IT WITH! BITING HAS BEEN MADE AUTOMATIC WHEN NEAR A CORPSE OR A WOUNDED PLAYER!

Just for that, I'm deleting the bite NPCW outright.

DarkCloud_PK 06-23-2002 09:47 PM

Err, yeah, should have seen that.
Oh well, I'll get working on thinking something up for them if Ter's lure doesn't work after I get done with hiring.
Too bad Stefan never publishes news.

SuperThug312 06-24-2002 12:05 PM

[QUOTE]Originally posted by draygin
[B]

"and the black Galat that you pay a 1000G to get and is worth 100,000 that kind of kills any concept of money. Maybe if you could create Scripts to fight hacking like they have on 2k1. Then get rid of the black gelat and reset all accounts. Sure they would scream in protest. But they would get over it and it would give alot of people stuff to do with the new quests."

Well that would really really suck, i meen what about all the people with gani's they earned from spars??
I think it would be really wrong to do!The good players of graal that worked hard to get items like lv 3 sword and magic should not be punished over a few losers that cant do things for the selves. I agree with the x,y thingy though it should be done.
Why not just clear everybodys Bank account? It would be less harsh than having everything deleted period.

freddyfox 06-24-2002 12:13 PM

Re: Returning to the Drawing Board
 
Quote:

Originally posted by Tyhm
Vampires - more PKing? - automatically gain health when next to the bleeding, dash across the room, but they need more of a unique identity than cool weapons

When it's day, they should move slowly outdoors and have a weaker attack power. When it's night or they're indoors, they should move quickly and have more attack power.

Terazel Tenjin 06-24-2002 12:33 PM

Re: Re: Returning to the Drawing Board
 
Quote:

Originally posted by freddyfox


When it's day, they should move slowly outdoors and have a weaker attack power. When it's night or they're indoors, they should move quickly and have more attack power.

Won't work with the multination system (you can join more than one nation, and you keep all passive powers you have gained from the nations you have joined; nation weapons you get to keep if you are currently in that nation). Everyone that have joined the vampire nation will be unjustly slow during day and overly speedy at night, while people who haven't remain the same (obviously).

Dash (passive, if it's still up) doesn't work well anyway. We tested it in Angel Clan and that was way too much speed, plus the gani refused to surface at the time of activation. Anything with speed should be reconsidered. If bite has gone passive and has a much smaller radius, then that's fine. Lure might be a decent weapon if it WORKS, and maybe some sort of weapon type called Mist would be interesting if that works...(hides from anyone that's not currently in the vamp nation, protects them from some attacks, maybe?)

The main problems right now are with Ceres (underpowered), Dragoons (unless attack), and Babord nation (if it goes Wraith instead of Gnomes after the vote).

draygin 06-24-2002 09:48 PM

Quote:

Originally posted by SuperThug312

Well that would really really suck, i meen what about all the people with gani's they earned from spars??
I think it would be really wrong to do!The good players of graal that worked hard to get items like lv 3 sword and magic should not be punished over a few losers that cant do things for the selves. I agree with the x,y thingy though it should be done.
Why not just clear everybodys Bank account? It would be less harsh than having everything deleted period.

I hadnt considered just erasing the bank accounts. That would be a good idea if you could get rid of the hacking first.

Also for dragoons what about a lance? For horses you attack side ways when riding. Make a lance that goes straight out infront so you can run people over.

Com013 08-30-2002 08:00 PM

Now with the species, are Nations going to get weapons?
magic advantages/disadvantages?

Which weapons would they get?
  • Graal - Full Shield?
  • Gaia - Some powerfull bow, but what exactly?
    Faster, like a laser gun (Just a green line drawn immediatly between you and your target)? Or a bow like on G2002, so you can shoot over your allies? (I already made this).
  • Dragoons/Rag - Strife? (will be very powerfull).
  • Ninji - Some sword thingy, but what is it going to be exactly?
  • Badland - Some scroll to stop baddies attacking you?

DarkCloud_PK 08-30-2002 10:06 PM

Currently:

They do supposedly have Magic advantages/disadvantages, though I never see them.

Graal:Judgement(Damages PKs, Heals saints) and The Shield that blocks anything from the direction it is facing.
Ninjis:Throwing stars that do damage according to HP and they parry attacks.
Rag/Avalon isn't there anymore.
Sardon gets magic redriecting and osmose.
Badlands have baddies avoid them when they have low AP, they have something else, but it doesn't work.
Gaia has the bow where you target around with the arrow keys and you fire and the ability to take some projectilies that hit them and refire them. The bow would be nicer though if you could target with the mouse and fire with the mouse button.

Com013 08-30-2002 11:30 PM

I could try to make a bow where you use the mouse to target...I hope Tyhm'll accept it.


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