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2 - I am a long-term Unholy Nation player. (Regardless of my hours) And I'm sorry you see it as a fallback server. |
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To me,
Unholy Nation is a server that I've played on for a little under 6 years and have had fun on there even when people are being idiots and acting rude. I didn't play as P2P for very long so that really bummed me out but when I did get a P2P, all the advantages came to me and actually made me want to play less. Nowadays I just make stuff for my Reborn server (not advertising) and apply to be GP or LAT on UN. I did take a 5 month break to sort out some personal issues, so that made me lose out on some things but I quickly caught up on them. So, I'll ask you your question. What is "Unholy Nation" to you? (Besides you thinking it's a fallback server) |
Unholy Nation is a generic classic server that exists as nothing more than an attempt to take every trait of a quality classic style server and dilute it enough to fit into their already mediocre system. It has everything a classic server needs, but it doesn't dedicate itself to anything.
Sure, it has quests. But they're low quality ones, with no depth and easily forgettable. Sure, it has events and sparring, but they're the lifeblood of the server, and who doesn't have those anyway? And if hours of events don't hold you over, UN is not for you. It has a ton of quirky, unique things, and that's the problem. It has lots of amazing ideas but no one will flesh them out, so it just becomes the Mario Party equivalent of a Graal server. There's a lot of little, fun things. But that's all they are, little. Not actually the main appeal of the game. It's a shame that the last of the classic servers is also the dullest. Most of the people I see on it on my buddylist or when I get on are the people who played Classic, Delteria, or NPulse. The people whose servers went down and moved somewhere with similar gameplay. Whether you play it for other reasons or not is irrelevant, because it is undeniably, as Rufus put it, a fallback server. It doesn't help that it loses a manager every month, its staff line up is constantly fluctuating, and it's obvious no one knows what direction it should be going. |
I could probably spruce up the quests and make them entertaining but I'd need some time.
By the way kia345, you were right about everything. |
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After about a year I got egged on by a few people to apply to the Events Team. I cracked, applied, and got the job. I never cared about the position, but I'd never apply to something if I wasn't going to do it right. I'm going to be honest though, I was entirely selfish in accepting the job because I had seen it as an opportunity to retain players. Without people around things are just going to end up like Classic, and at that point you can no longer ignore how bad the server is. For once on Graal I just wanted to be able to play the ****ing game with people. It seems the development staff have always been quite content on ignoring all of the problems the server has too, because every addition to the server over the years has just been adding crap on top of crap. This only stimulates for so long however, and because the the players are no longer getting that (and haven't been for quite some time now) it starts to become a problem you can't escape. When your friends stop logging on, when you start to get a low participation in events, when there's nothing to do BUT host events, you can not just ignore how bad the server is. This is where we are now, and honestly, I can't really see that changing. Nobody cares about Unholy Nation as a server, because it never was one. It's extremely unfortunate, but we just need someone who will work. |
UN is a terrible server, like many i only play it because it's the last "classic" server left (npulse doesnt count, what a joke of a dead server).
actually i dont even play UN much anymore so w/e. but the staff list is a horrible mess and i've already brought this up before but no one listens, as usual. |
Rufus, I would work on the server a lot. But the time it would take would probably be 1 or 2 years alone. If someone would help, we could actually make it better.
But as Crono said, "like many i only play it because it's the last 'classic' server left". I could change everything if I had the rights, but since it's a classic server I shouldn't. If the server changes so much as a more detailed tileset, osl change, town change, or quest change, it won't be Unholy Nation so much anymore. But what I 'would' do if I was LAT is update the quests. They are boring as **** and they need to be changed. Though, knowing the head lat, I won't even get hired. People tell me I have so much potential going to waste and I should do something with it, yet whenever I try and do something I end up getting a storm in my face about how I shouldn't bother with anything. It gets really irritating hearing people calling me an idiot over this stuff. |
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If I did have some help, it would take 8 months or a year. But before I did all that, I'd need the actual O.K to make these. And by O.K, I mean getting hired as LAT. |
Rufus for manager.
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Me for leader of (Noobs Anonymous). |
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UN is a haven for players looking for a place to go when their favorite server dies.
Classic, Delteria, and N-Pulse players are the majority of the server's players. |
N-Pulse is alive... in a vegetated state.
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My point is still valid.
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Yes, it still is.
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it's retarded to start remaking useless quests or focusing on simply events and spouting ridiculousness about how UN's entire focus has been on their events aspect - that's just how far UN has slipped over the past 5 years into the utter crap we see today
see, UN has always had a main focus on sparring. it is only in the last 2-3 years that UN has had a total focus on events rather than sparring, or even PKing and CW. back in the day, those outside levels, the quests, the NPCs, and the events were all secondary to UTC and TTUTC. there was a long time where 60% of the server would be inside tcspar, because in a way, rufus is correct about most everyone not caring about the server itself, since what we really cared about were all the kickass sparrers who were online everyday, not the noobs and social NPC hoarders who had actually created the server and spent all of their time in events or joining guilds with 70 other multiguilders however, since most everyone who was awesome at sparring has quit, including those who were staff members (the top being NJ as manager), UN has let that aspect of the server just become completely stupid, to the point where there aren't even any real dedicated sparrers left besides perhaps myself and a few others - and this includes all other aspects the server had going with no other focus besides (in my opinion, crappy) events to get hats/emitter NPCs, what else besides mindless PKing is there on UN? at least CW was presented as the guild wars aspect of the server, but as mystic has made clear, CW hasn't been a real priority but more of a development dead zone; just another lost aspect of the server, albeit the last real attempt at creating another good focus for UN systems that promote players competing against other players, preferably without needing the assistance of staff members, is what UN's top priority ought to be - sparring and CW are the best examples of these aspects. secondary to those aspects should be events, and then another guild wars system in addition to CW, to create a diversity of guild wars. the last aspect needing any sort of real work should be the levels, and the removal of the current quests altogether. seriously, the last thing UN needs is questing, unless it holds a solid storyline that allows players to acquire items that can be used well in UN's absolute ****-hole of an economy |
I see a lot of serious claims about how time was invested in that post without any sort of evidence to support them.
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60% of players focused on sparring? I seriously doubt that. I doubt that even 30% of players were focused on that.
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I remember finishing all the "quests" on UN in '07 in 1hr~1hr30min. I don't even have 100 hours on it. I'm usually only on it for at most 15 minutes and then bail. UN has never appealed to me. Make it happen.
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To Hiro, I was always very interested and supportive of CW, as Mystic says I asked him about it pretty regularly. The real issue was the Development Manager did not focus on CW at all. Mystic had to find his own scripters, with the exception of Ben Rain, who approached me about it before he became PWA. This lack of support from his higher admins on the Dev side probably led to a good portion of Mystic's lack of enthusiasm. When I spoke to Luca about it, I was told the scripting would be replaced with another project's framework (the same type of thing I was talking about above), but that never came to fruition either. Anyhow, Unholy Nation's focus was never on 'Events' or 'Sparring', the only focus the server has ever had was to create things players want, whether it be things such as the rings, or things such as the Rare Items. The real issue is both that either players no long want these items, or cannot get them because of the old playerbase no longer playing and trading actively. From what I recall, trading was more the focus than anything else if we tried to pinpoint something accurately. With the economy in the poor shape that it is in, related to ep duplication largely, players dont want to buy things for the inflated prices. EP and item trading were probably the worst ideas to hit UN, because you no longer had to play events to win event items. That being said, most people loved the item trading and auction houses, so it's a double edged sword. The conundrum we are in, is that if we focus on large, meaningful projects, they will likely never come to fruition, and if we focus on small, meaningless projects, nobody will be happy, including me. We have to work on a mix of these things in order to prosper is the conclusion I have reached, and is what I am working on implementing now. The remaining issue is getting people who are willing to work on anything for the server nowadays. UN doesnt have the draw of 'most popular' server by numbers like it used to, so we have far less developers interested in it than we used to. |
Make UN appeal to me. A whole server focused on events and sparring is all fine, but what I can't stand is the unorganized mess of a server it is.
I hate UN. I hate Enigma. I hate Bravo. I hate N-Pulse. I hate Delteria. I hate Zodiac. Why? Everything is cramped into the smallest spaces possible. Fix it. |
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As Cron-Star has said, the amount of time that it would even take to make the substantial changes UN would need is pretty extensive. |
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No, that's not a typo. V7, as in the next upgrade after this one. |
UN is all about novel items that are silly for 10 minutes and then lose their appeal and are sold to the highest bidder, lather, rinse, repeat. It was never about the enjoyable experiences that any player was able to take part it, only the rare item-economy!
e. because you posted: It's funny because the whole paragraph you quoted is exactly where it looks like an excuse. And then the new thing you posted along with it looked sort of like the same excuse reiterated. And I'm willing your next post will too! |
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If you ever had a first-person interpretation of UN internally, things are not as easy to accomplish as you would think |
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