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-   -   Windows v6 beta test (https://forums.graalonline.com/forums/showthread.php?t=134257598)

Fulg0reSama 01-19-2010 06:32 AM

Quote:

Originally Posted by TSAdmin (Post 1551207)
Most bugs, if not all, found will have to do with the client not supporting something yet rather than the server not supporting the client. However, you should e-mail Skyld about such requests as Beta testing. Due to the client updating often though, he's probably only selecting people who he can easily contact and give new beta version updates to, I can't be sure of his selection process though so I could be wrong. You can only ask, right?

Right.

12171217 01-19-2010 06:56 AM

Why not just use an SVN server and have people use an SVN client like Tortoise for Windows to get the most recent version?

cbk1994 01-19-2010 07:09 AM

Quote:

Originally Posted by 12171217 (Post 1551214)
Why not just use an SVN server and have people use an SVN client like Tortoise for Windows to get the most recent version?

He's set up a website with the clients listed (and last modified times, etc). Setting up any form of SVN is taking it way overboard, lol.

Vima 01-20-2010 05:58 PM

I don't know if anyone have reported this yet, but when you drag the playerlist the screen gets all slurred with Playerlist-images.

and I just noticed (not so important though) but you can't copy and paste a text outside Graal and put it in your Graal chat(TAB)

Admins 01-21-2010 08:57 PM

(for GuiTextListCtrl)
Quote:

Originally Posted by Tigairius (Post 1549215)
Yes, or an entry is added/removed.

I've checked it, it's updating fine when adding or removing entries because the size of the control is changing which is automatically updating its content.
Do you change some attribute of the entries dynamically?

Tigairius 01-21-2010 09:52 PM

Quote:

Originally Posted by Stefan (Post 1551596)
(for GuiTextListCtrl)

I've checked it, it's updating fine when adding or removing entries because the size of the control is changing which is automatically updating its content.
Do you change some attribute of the entries dynamically?

Nope, it happens on all guitextlist controls, for example, on the playerlist, if you put your playerlist on the right side of your screen and just walk around on Graal, if someone PMs you it will show a yellow PM icon next to someone random until you hover your mouse over the person which is when it updates and shows the correct name.

cbk1994 01-21-2010 11:32 PM

Quote:

Originally Posted by Tigairius (Post 1551601)
Nope, it happens on all guitextlist controls, for example, on the playerlist, if you put your playerlist on the right side of your screen and just walk around on Graal, if someone PMs you it will show a yellow PM icon next to someone random until you hover your mouse over the person which is when it updates and shows the correct name.

This happens on Mac too.

Umat 01-22-2010 04:31 AM

Quote:

Originally Posted by cbk1994 (Post 1551614)
This happens on Mac too.

same for me. the list doesn't seem to update unless the playerlist is the active window. sometimes it just happens anyway, even if the window is active.

Admins 01-22-2010 01:33 PM

Quote:

Originally Posted by Tigairius (Post 1551601)
Nope, it happens on all guitextlist controls, for example, on the playerlist, if you put your playerlist on the right side of your screen and just walk around on Graal, if someone PMs you it will show a yellow PM icon next to someone random until you hover your mouse over the person which is when it updates and shows the correct name.

But it's not when adding or removing an item, it's when you get a PM :p
Will make it so that it's updating on sort()

WarLord2004 01-23-2010 12:21 AM

sorry for jumping in.... but remove that ugly toon theme please.. new version means something new? it just doesn't feel like graal anymore.

Stephen 01-23-2010 01:10 AM

Quote:

Originally Posted by WarLord2004 (Post 1551793)
sorry for jumping in.... but remove that ugly toon theme please.. new version means something new? it just doesn't feel like graal anymore.

http://www.obout.com/combobox/images...sappointed.gif

Admins 01-23-2010 02:03 AM

There is a new version now (5.243):
- Copy&Paste is working
- Drag&Drop into the RC filebrowser is working
- Correctly re-initializes the tile layers when you switch to/from fullscreen
- external GuiTextListCtrl refreshes on sort() (player list)
- fixed head icon on mini-maps
- shows version number when right-clicking->Properties on the exe

Crono 01-23-2010 04:41 PM

Stefan, because all windows are now ingame windows is it possible at all to remove the 20 fps cap in favor of something reasonable like atleast 60?

I'll make a quick video of the "tearing" problem I had before, maybe it will explain it better than words.

DustyPorViva 01-23-2010 05:06 PM

Quote:

Originally Posted by Crono (Post 1551914)
Stefan, because all windows are now ingame windows is it possible at all to remove the 20 fps cap in favor of something reasonable like atleast 60?

I'll make a quick video of the "tearing" problem I had before, maybe it will explain it better than words.

It'd be nice for at least GUI's to run at 60fps. It would improve them so much.

Stephen 01-23-2010 05:18 PM

Quote:

Originally Posted by Crono (Post 1551914)
Stefan, because all windows are now ingame windows is it possible at all to remove the 20 fps cap in favor of something reasonable like atleast 60?

What??? I would think 30fps or maybe 40fps would be "something more reasonable"?

Crono 01-23-2010 05:46 PM

Quote:

Originally Posted by Stephen (Post 1551919)
What??? I would think 30fps or maybe 40fps would be "something more reasonable"?

How is capping the FPS at 60 not reasonable? Anything above that won't be noticeable and anything below it will be less "smooth". If changing the FPS around isn't possible then atleast keep the option to use the external playerlist window we've got now on v5 and re-add the external PM windows from v2/v4 on the Windows client. :|

Stephen 01-23-2010 05:54 PM

Quote:

Originally Posted by Crono (Post 1551928)
How is capping the FPS at 60 not reasonable?

I don't think 60, the average physical threshold, is the necessary limit for better performance. Perhaps 30fps? I'd rather see a 10fps increase if it will effect performance of Graal in any way, in comparison to increasing the frame rate 3 fold... >_<

DustyPorViva 01-23-2010 06:38 PM

Quote:

Originally Posted by Stephen (Post 1551929)
I don't think 60, the average physical threshold, is the necessary limit for better performance. Perhaps 30fps? I'd rather see a 10fps increase if it will effect performance of Graal in any way, in comparison to increasing the frame rate 3 fold... >_<

I don't think anyone cares about the actual game running at 60fps(though it would make SOME things smoother, in the end though I don't see it really necessary), but the GUI's trying to emulate OS counterparts at 20fps is horrible and just makes them seem clumsy and inaccurate.

cbk1994 01-24-2010 06:29 AM

Wondering if it's planned to make the playerlist dock so I can start complaining now if not.

Stephen 01-24-2010 06:50 AM

Quote:

Originally Posted by DustyPorViva (Post 1551938)
I don't think anyone cares about the actual game running at 60fps(though it would make SOME things smoother, in the end though I don't see it really necessary), but the GUI's trying to emulate OS counterparts at 20fps is horrible and just makes them seem clumsy and inaccurate.

Ah, I understand now. I was worried they wanted the FPS in-game increased to 60 for some reason beyond necessity. :)
Quote:

Originally Posted by cbk1994 (Post 1552050)
Wondering if it's planned to make the playerlist dock so I can start complaining now if not.

The problem Stefan often does not understand is that new "features" like docking are great, so long as people (with good sense) have the choice to disable/enable it. :)

fowlplay4 01-24-2010 06:54 AM

Experimenting with External Windows, noticed that you can't really adjust or access the x, y via script, as well as plenty other things that don't exactly work. I.e: canresize, canmove.

Is this intentional or will support for that be added later.

cbk1994 01-24-2010 08:39 AM

1 Attachment(s)
Text can't seem to be displayed with a zoom > 2.

PHP Code:

//#CLIENTSIDE
function onCreated() {
  
with (findimg(200)) {
    
thiso.0.4;
    
thiso.y;
    
    
red 0.3;
    
green 0.5;
    
blue 0.8;
    
alpha 0.8;
    
    
text thiso.number;
    
    
font "Arial";
    
style "b";
    
    
zoom 4;
    
layer 0;
  }



xXziroXx 01-24-2010 02:20 PM

Quote:

Originally Posted by cbk1994 (Post 1552063)
Text can't seem to be displayed with a zoom > 2.

http://forums.graalonline.com/forums...ad.php?t=84762

Related maybe?

Admins 01-24-2010 05:09 PM

Polygon fonts are not working right now on Windows, there was some crash bug, but it will be enabled later again.

Vima 01-24-2010 05:36 PM

This one still isn't fixed.
When I drag the playerlist over my window this happens:
http://img148.imageshack.us/img148/7...listbug.th.png

and could you add a "warpto" button on the playerlist? (The ones we have on the old playerlist)
I'd really appreciate that because I always use that function.

Twinny 01-24-2010 05:42 PM

Quote:

Originally Posted by Vima (Post 1552102)
This one still isn't fixed.
When I drag the playerlist over my window this happens

This problem has already been addressed by Stefan as a Windows problem rather than a Graal problem and could only be fixed by putting the player list in a separate thread but that would be a pain in the arse. This kind of effect only occurs on pre-vista Windows clients since Vista and beyond cache window's image to prevent that effect.

Read through this entire thread so you are up-to-date :)

Vima 01-24-2010 05:49 PM

But why does it work fine in the older/current version?

cyan3 01-24-2010 06:50 PM

Quote:

Originally Posted by Vima (Post 1552102)
and could you add a "warpto" button on the playerlist? (The ones we have on the old playerlist)
I'd really appreciate that because I always use that function.

If you login to the login 2 server you'll get the updated playerlist which has a warpto button.

DustyPorViva 01-24-2010 07:09 PM

Quote:

Originally Posted by Vima (Post 1552106)
But why does it work fine in the older/current version?

Current uses a coded external playerlist, while the new version uses a scripted(GS2) playerlist.

Liberated 01-24-2010 07:28 PM

Quote:

Originally Posted by DustyPorViva (Post 1552117)
Current uses a coded external playerlist, while the new version uses a scripted(GS2) playerlist.

Can't they just like copy the external one from the old version, and allow you to choose between scripted(GS2), and external?

DustyPorViva 01-24-2010 07:32 PM

Quote:

Originally Posted by Liberated (Post 1552121)
Can't they just like copy the external one from the old version, and allow you to choose between scripted(GS2), and external?

He's doing away with all that. It's to make the client more compatible between the platforms, as Windows is currently the only client that still uses coded playerlist and such.

Hiro 01-24-2010 07:49 PM

Quote:

Originally Posted by DustyPorViva (Post 1552122)
He's doing away with all that.

i just hope i can disable HTML on the new one. i hate having people sending me images of mutilated genitals and other malicious HTML coding inside the PM box

DustyPorViva 01-24-2010 07:52 PM

Quote:

Originally Posted by Hiro (Post 1552125)
i just hope i can disable HTML on the new one. i hate having people sending me images of mutilated genitals and other malicious HTML coding inside the PM box

Check the playerlist on login2. Should already be a way to disable HTML.

cbk1994 01-24-2010 08:24 PM

Quote:

Originally Posted by Liberated (Post 1552121)
Can't they just like copy the external one from the old version, and allow you to choose between scripted(GS2), and external?

They should, but probably won't. Stefan has avoided discussing it, probably because he knows no one likes the new playerlist compared to the v5 dockable one.

Quote:

Originally Posted by DustyPorViva (Post 1552122)
He's doing away with all that. It's to make the client more compatible between the platforms, as Windows is currently the only client that still uses coded playerlist and such.

I don't think it's so much for "leveling the playing field" between platforms, or even to make the clients match. It seems to me to be more about getting rid of the Delphi windows with scripted ones that can be modified from the Login server... which seems totally pointless given the removal of so much functionality this brings.

Tigairius 01-24-2010 09:04 PM

Quote:

Originally Posted by Vima (Post 1552102)
and could you add a "warpto" button on the playerlist? (The ones we have on the old playerlist)
I'd really appreciate that because I always use that function.

Please read the first post about getting the most updated playerlist.

Quote:

Originally Posted by cbk1994 (Post 1552138)
They should, but probably won't. Stefan has avoided discussing it, probably because he knows no one likes the new playerlist compared to the v5 dockable one.

That's not necessarily true. The new playerlist on login 2 isn't really that bad.

Crono 01-24-2010 09:13 PM

Quote:

Originally Posted by Tigairius (Post 1552146)
That's not necessarily true. The new playerlist on login 2 isn't really that bad.

It's not better than the external one we currently have on v5 though, imo.

LoneAngelIbesu 01-24-2010 09:18 PM

Quote:

Originally Posted by Crono (Post 1552148)
It's not better than the external one we currently have on v5 though, imo.

I hate the external playerlist. If all of it was external, it would be fine. But having the list be external, but the PM windows not be external... that's just annoying.

Crono 01-24-2010 09:51 PM

Quote:

Originally Posted by LoneAngelIbesu (Post 1552151)
I hate the external playerlist. If all of it was external, it would be fine. But having the list be external, but the PM windows not be external... that's just annoying.

Which is why I posted...

Quote:

Originally Posted by Crono
If changing the FPS around isn't possible then atleast keep the option to use the external playerlist window we've got now on v5 and re-add the external PM windows from v2/v4 on the Windows client. :|


zephirot 01-24-2010 09:59 PM

I'd love if you guys used Rage's GIM (I think it was the name?), twas cool as hell.

cbk1994 01-24-2010 10:16 PM

Quote:

Originally Posted by Tigairius (Post 1552146)
That's not necessarily true. The new playerlist on login 2 isn't really that bad.

Unless I'm missing something, it doesn't dock on the side of the screen, which makes it an unbearable downgrade for those who used the feature.


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