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Nerfing every last gun isn't going to balance the guns out, it's just going to make them require a higher level of skill to use effectively. I don't think you should nerf all of the guns, just the ones that need to be nerfed (Such as gang guns that are just as good as WW2 guns).
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thats the whole goal is to make it so you need more skill to use guns.
the thing is, a lot of freeze or low freeze, if they are balanced, it's fine. |
We've got an expert working on it guys, don't get your feathers ruffled.
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indeed we do, but he's strongly for old fashioned high-freeze guns. which in my opinion, just isn't a good idea. I'm all for balancing weapons and adding more freeze, just not basing the whole system off of a lot of freeze.
it doesn't really matter to me though. I haven't been an active PKer in over a year. |
Perhaps use a good ol' fashioned point system. When you designate... say, 10 points, and must evenly distribute them among the stats. Just throwing that idea out there.
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well after seeing everything for myself I'm fully supportive for the new guns lolz
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I have a question: How will event items be (Such as Bamboo and Boomerang)?
Will they be nerfed in any way? |
They'll be altered to fit the new economy, yes
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Am i wrong, Or cant a boomerang do any DMG?
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ok
done primary / secondary weapon modes =p Need to update Inventory to say which items you have as primary / secondary weapons, will do that tonight. If neither are selected [null item] you'll punch =p |
Sidney, I got a question... Could there be an option to enable a menu in the bottom middle part of the screen? The screen would show what gun is equipped and what secondary wep is equipped without having to look at your inventory.
Also what do you think of a hot-key button so you can auto equip weapons? That way you could switch weapons really fast during a fight without having a huge screen go in the way. |
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When FAQs are on tag they don't take damage?
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