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That was my old sig since I could not remember where my updated EoA sig was located. After some searching around on my webserver, I found it once again and I have updated my profile accordingly. Sorry if my old sig bothered some of you. :(
Take Care & Pixels Beware! - KyleOdin |
Graal Version
When i open the download....it works but it doesnt really download.....it stays on 1% for like 20min and dont go anywhere o_o
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Oh, and somthing that is very helpful, make sure that you have no read-only files, the install will freeze on those... x.x
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i am unsure if this was said but
can you please make the playerlist moveable off of the graal screen like it use to be O.o
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Re: i am unsure if this was said but
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AND HOW CAN U BE SURE HE DIDN'T MENT 2? I can move the list with both versions. Anyway, make version 3 the same layout etc. as 2, people only play for less lag because of openGL
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Using OpenGL won't affect lag.
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Doesn't it handle images better than DirectX? |
It's not merely a case of OpenGL being faster/better/whatever. Both have strengths, and if they were used in two equally well-programmed engines, you'd have difficulty seeing a difference.
Anyway, graphical output isn't at all related to internet latency (the common definition for the word 'lag' in the context of online games). |
Unfortunately, The graal dev team constantly hops from project to project not that i can really speak on that subject as i do aswell. But atleast they are productive and more futuristicly speaking when all the young players of graal hit their adult hood they can have a whole bunch of different graal games to play...
hopefully thats a good way of looking at it although i know everyone just wants unixmad and stefan to stick to their word. keep up the good work stefan and unixmad |
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But I guess not. :confused: |
When I'm playing CS, there are 3 modes, DX, OpenGL, and software. You can use software, but it eats memory like, something that eats memory alot... o.O
You can try DX, but it doesn't work for some reason... And OpenGL works the best. :) |
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