mhermher |
09-22-2003 12:49 PM |
Quote:
Originally posted by Dude6252000
Reason why UN has it's playercount:
1. New accounts can save info. (Part of Playercount: ~70)
2. There is usually a lot of experienced people on. people on. (Part of Playercount: ~50)
3. New people see the high playercount and get on. (Part of Playercount: ~50)
50 + 50 + 70 = 170 = current playercount.
Besides, it's not like playercount makes a good server. That's like saying "WELL, MY SERVER HAS A BIG PLAYERCOUNT BECAUSE YOU DON'T NEED P2P HERE SO IT'S THE BEST" to someone saying "MY SERVER HAS THE BEST GRAPHICS AND GAMEPLAY YET! IT'S PLAYERCOUNT IS PRETTY AVERAGE ALL DAY LONG, IT'S COOL".
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First of, i thought stefan removed the trial save thing...
Second, they must do something good to get the 50 players from start, no? Of course you go to the populated server.. because alot of people like it, so they like it too...
I didn't say UN was good.. just that they are making something right to get all those players.... so one man can't really diss a PW when like 170 players love it...
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