Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Graal Kingdoms (https://forums.graalonline.com/forums/forumdisplay.php?f=58)
-   -   Additional Crafting Announcment (https://forums.graalonline.com/forums/showthread.php?t=134268063)

Draenin 04-28-2013 01:49 AM

It really wouldn't be hard at all to script something for stealth.

NicoX 04-28-2013 01:52 AM

Quote:

Originally Posted by Draenin (Post 1717041)
It really wouldn't be hard at all to script something for stealth.

What you mean?

scriptless 04-28-2013 03:26 AM

Quote:

Originally Posted by Draenin (Post 1717041)
It really wouldn't be hard at all to script something for stealth.

Again, c++ makes it limiting. It not even so much because oh it's another language. C++ itself is pretty easy but since its compiled, and not source code. Were left in the dark, with no way to edit it. I keep suggesting we rescript as many systems as we can to finally make ourselves independent of c++.

xXziroXx 04-28-2013 01:22 PM

Quote:

Originally Posted by scriptless (Post 1717048)
Again, c++ makes it limiting. It not even so much because oh it's another language. C++ itself is pretty easy but since its compiled, and not source code. Were left in the dark, with no way to edit it. I keep suggesting we rescript as many systems as we can to finally make ourselves independent of c++.

Tig has scripted around the in-built source code with several other things. I very much doubt that there's no way to read if the player has an equipped "stealth" attribute and then apply a scripted stealth system.

scriptless 04-28-2013 01:25 PM

Quote:

Originally Posted by xXziroXx (Post 1717067)
Tig has scripted around the in-built source code with several other things. I very much doubt that there's no way to read if the player has an equipped "stealth" attribute and then apply a scripted stealth system.

I know this, but this is what I keep being told when I recommend fixing resistances and such as well.

NicoX 05-05-2013 09:16 PM

New Cloak available in Zehn Village

Cubical 05-06-2013 01:05 AM

stats?

Supaman771 05-06-2013 04:03 AM

Quote:

Originally Posted by Cubical (Post 1717556)
stats?

(Speed +2) (Levitate)

Spiker 05-06-2013 01:44 PM

There is actually no Levitate. I crafted these last night and ID'd them as well as another person ID'd them and they only have +2 Speed. What was the Levitation even for?

Deas_Voice 05-06-2013 08:32 PM

Created the long-awaited 'Yarn Quest "guide" on the wiki, didn't see it on any other GK-related website.

NicoX 05-13-2013 06:22 AM

There is now a black hair type in the bomboria hairshop. It is a recolor of the default blonde hair.

NicoX 06-05-2013 03:22 PM

There is a new hairstyle on CP, Milton town.

xXKajalXx 06-05-2013 03:32 PM

Quote:

Originally Posted by NicoX (Post 1717875)
There is now a black hair type in the bomboria hairshop. It is a recolor of the default blonde hair.

Cell can you make a white recolour of the default blonde hair? It would be pretty cool. I guess, you're the one, who made the new cp hairstyle from today and it would be just like that, just without the long hair on the back. :D I am not sure, how to recolour it.

smokeraider 06-05-2013 03:52 PM

Quote:

Originally Posted by xXKajalXx (Post 1718876)
Cell can you make a white recolour of the default blonde hair? It would be pretty cool. I guess, you're the one, who made the new cp hairstyle from today and it would be just like that, just without the long hair on the back. :D I am not sure, how to recolour it.

ill look into it.

NicoX 01-02-2014 05:07 PM

Added 2 new Shields to the smithery in Harmonia !!!
Check them out now!


All times are GMT +2. The time now is 12:01 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.