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P.s. I'm not attacking you or anything... I'm just simply stating my opinion |
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Me and Stowen have decided to start redoing quite a few of Corinthia's systems that we feel could be recoded to a far higher standard. I've been typing away for a few days now, and have managed to get quite a lot done considering the time I've had to do everything in. Here's what we've introduced.
These changes aren't yet available to players though since we plan to introduce all of the new content at the same time. If you would like to help us beta test the new content, PM me or Stowen in-game or even on the forums, and we'll happily add the new content to your character. What I'm currently working on recoding
If you'd like to make any suggestions, just put them in a post and I'll read them! |
We are trying to keep it Classic, so we are using the sign background to replace most GUI windows. :)
P.S Please don't edit the Boat Transport. Gunderak is going to handle that :P |
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New updates
Replaced the old chat system with something more unique and have also recoded the warp ring system. The beta systems have been released to the players, and I'm currently working on creating some events for the event system while Stowen is working on finished the town to the east. Warp demonstration |
Not too bad ladies. But, on that warp system.. is it just me or do you see yourself warp during the screen fading in.. ? Awefully weird to do it that way, don't you think?
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I believe you could avoid this by using triggerclient to make your screen fade back in, instead of a client-side timeout checking for level/position changes. The effect is kind of boring/slow though. |
You should use an approach like pokemon and use some kinda mask transition, or maybe try do a similar warp transition emulation to zelda like what dusty did.
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But yes, I do agree. It is pretty boring for a warp. |
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We've decided to scrap the old black bar at the top for a more concise GUI layout. This new one fits the theme we're aiming for and displays the necessities clearly and neatly to the edge of the screen. It shows your health, mana, bomb and arrow count and your selected weapon.
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Excellent work, Emera. :)
Also, the Fishing shop has been opened in Eastport. I am working daily on the overworld, but it is hard to get alot of levels released when I am the only one working on them. If anybody wants to help, check out the Playerworld Hirings forum, or login. We are now working on a casting system for the Nation-specific weapons. These weapons, and this system will use the mana and your nations element to cause damage, or defense, to and from other players! More updates will come soon! :) |
Corinthia's spell system. I figured a YouTube video will better suit the forums than an explanation. |
I just had a flashback to playing Destrega on the PSO. :)
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