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Door 04-17-2011 01:47 AM

lol? You're being so ironic, and (as far as I can tell) you're not even joking! You may not saying "You are wrong" to people, but that's not the only way to show that you feel people are wrong. You haven't been accepting of a single critique in this post. You have a response to everything, and every counter-point you've made has been either subjective or unsupported altogether. As the boss-man of a project who claims to be welcoming critique, you appear to be doing the complete opposite.

Perhaps you take every single comment from players to heart and try your very best to incorporate them into the server, but if that is the case then no one knows about it (other than perhaps your fellow staff members). Instead, you are acting as though every single critique is invalid in some way. You "correct" people who make suggestions on why their ideas cannot or should not be done, and you "inform" people who make complaints about why those complaints are not valid. Yet this is supposed to be welcoming critique? You are simply telling people how they are wrong without explicitly saying "you are wrong."

And just to make this clear: I have not made a single claim about your actual content or the way you've been developing--only the fashion in which you've addressed people on the forums.

So far, you have nothing positive to say in response to critique. And no, the "yes, I see what you mean, but..." type of post doesn't count when the "but" part is the focus (just to be fair though, this is still a step in the right direction). If you honestly cannot see the difference between a positive, welcoming response to critique and a negative, condescending one, then perhaps you should stop replying to it altogether.

My points are blatantly designed to assist you in coming across more positively to people, but you see them as something completely invalid, and you are informing me of exactly why they are invalid without any concrete evidence (just your feelings an opinions). This is exactly the point I'm trying to make, yet you persist in simultaneously disregarding it and proving it.

Which is actually pretty awesome cuz I personally love this kind of irony.

ffcmike 04-17-2011 01:53 AM

Quote:

Originally Posted by Door (Post 1643840)
and you are informing me of exactly why they are invalid without any concrete evidence (just your feelings an opinions). This is exactly the point I'm trying to make, yet you persist in simultaneously disregarding it and proving it.

Quote:

Originally Posted by Door (Post 1643840)
Which is actually pretty awesome cuz I personally love this kind of irony.

Ok then.

Mark Sir Link 04-17-2011 02:41 AM

I don't like how far out of the way Master Li's is for it to be a central quest hub.

Also, while I was doing Zol's Toilet, not sure if this was intended or a bug, but when I died I was returned all the way to Saint Gertrude's

Fulg0reSama 04-17-2011 02:43 AM

you guys should make a graveyard level in Zol's Toilet, "Here lies a bunch of people." *read below* "DAMN THOSE RAAAAAAAAATS!"

ffcmike 04-17-2011 02:55 AM

Quote:

Originally Posted by Mark Sir Link (Post 1643857)
I don't like how far out of the way Master Li's is for it to be a central quest hub.

I agree it's not entirely central and could be somewhat of a chore to get to and from, one thing not everyone may be aware of that makes some difference is that there's a secret somewhere within Master Li's that opens up a passageway, this leads into Graal City and basically cuts down the time it takes to get to a designated task.

Quote:

Originally Posted by Mark Sir Link (Post 1643857)
Also, while I was doing Zol's Toilet, not sure if this was intended or a bug, but when I died I was returned all the way to Saint Gertrude's

You can set a save point by sleeping within a bed, this will set the location you are warped to when killed within a quest or by result of a baddy.
There are certain messages throughout the game such as the one within Zol's bathroom explaining how this can be done.

Door 04-17-2011 03:04 AM

Quote:

Originally Posted by ffcmike (Post 1643860)
You can set a save point by sleeping within a bed, this will set the location you are warped to when killed within a quest or by result of a baddy.
There are certain messages throughout the game such as the one within Zol's bathroom explaining how this can be done.

I noticed that sign in the bathroom, but it seemed so inappropriately placed that I didn't even think about what it really meant. I just kinda had a laugh about how I'd feel irl if I walked into a bathroom and a sign there told me to sleep in one of the beds. I love thinking about sleeping in a comfy bed while I'm takin' a dump man.

I think it would be more effective if you had Sister Gertrude possibly explain this. She could stop you in the hallway after you die and say "Feeling better? You know, if you take a nap in a different bed, you can regain your strength there after battle rather than here. Even so, you are always welcome to rest here, my child."

edit:
Conversely, if you want it to be more of a "show" than a "tell," you could simply give players a real reason to go into one of the beds before doing that quest (or another quest, w/e). It could be something like, say, making the player trip on a pot/beer mug/chair that wasn't pushed in and lose half a heart when they first step into Zol's pub to do the quest. Zol could hurry over and apologize, and he could send you to one of his beds to heal up.

This could also be a good chance to show whatever personality you want him to have. What is Zol like? Is he paranoid and jumpy? Is he genuinely concerned about your health? Does he just want to make sure you won't sue him? Is he grumpy, telling you that you should just watch where you're going?

It's always better to show than tell in games.

ffcmike 04-17-2011 03:09 AM

Quote:

Originally Posted by Door (Post 1643862)
I noticed that sign in the bathroom, but it seemed so inappropriately placed that I didn't even think about what it really meant. I just kinda had a laugh about how I'd feel irl if I walked into a bathroom and a sign there told me to sleep in one of the beds. I love thinking about sleeping in a comfy bed while I'm takin' a dump man.

I think it would be more effective if you had Sister Gertrude possibly explain this. She could stop you in the hallway after you die and say "Feeling better? You know, if you take a nap in a different bed, you can regain your strength there after battle rather than here. Even so, you are always welcome to rest here, my child."

Sister Gertrude already does explain this concept as it happens.

Door 04-17-2011 03:26 AM

ya I knew that I was just testing you

Luda 04-17-2011 03:54 AM

The boss of Zol's Toilet quest is ridiculously hard. I've tried about 20 times and successfully hit it's tail once and lost 1.5/3 HP in the process. Am I missing something? Is there a strategy to it? If there is, I think you should have something tell you or just lower the difficulty of the boss in general. It's way too hard especially for an early quest.

ffcmike 04-17-2011 04:01 AM

Quote:

Originally Posted by Luda (Post 1643874)
The boss of Zol's Toilet quest is ridiculously hard. I've tried about 20 times and successfully hit it's tail once and lost 1.5/3 HP in the process. Am I missing something? Is there a strategy to it? If there is, I think you should have something tell you or just lower the difficulty of the boss in general. It's way too hard especially for an early quest.

The solution is simply to let it constantly chase you until it loses its breath, however if you run too far ahead and it turns around the time required for this to happen (which increases the more it's been damaged) is reset.
On the other hand running too close infront of it won't allow you to get around to its tail quickly enough to slash it.

There is a book in one the levels that contains the text:

Over-abundance of food.
This means less work to get food
and in some rats this causes
severe obesity. When food once
again becomes sparse these rats
can't always keep up with the
pace needed to collect enough to
eat, and have to stop to catch
their breath - By Kraken.

Luda 04-17-2011 04:09 AM

Quote:

Originally Posted by ffcmike (Post 1643875)
The solution is simply to let it constantly chase you until it loses its breath, however if you run too far ahead and it turns around the time required for this to happen (which increases the more it's been damaged) is reset.
On the other hand running too close infront of it won't allow you to get around to its tail quickly enough to slash it.

There is a book in one the levels that contains the text:

Over-abundance of food.
This means less work to get food
and in some rats this causes
severe obesity. When food once
again becomes sparse these rats
can't always keep up with the
pace needed to collect enough to
eat, and have to stop to catch
their breath - By Kraken.


Alright. Well I suggest placing the book in the level right before you enter the boss chamber to have the clue get better attention, I read it while I was questing but I didn't care much for it and thought it was just a random detail like the other books/items coming out of the pipes.

ffcmike 04-17-2011 04:26 AM

Quote:

Originally Posted by Luda (Post 1643877)
Alright. Well I suggest placing the book in the level right before you enter the boss chamber to have the clue get better attention, I read it while I was questing but I didn't care much for it and thought it was just a random detail like the other books/items coming out of the pipes.

Ok I've shuffled these pipe items around a bit.
In place of Galen's note within the last level before the boss is that Rat book.
Galen's note has been moved one level left to where the book supposedly flushed from within Supernick's was, and this has been moved to the previous position of the Rat book.

The original positioning of these items was intended to be consistent with the locations theoretically above them within Graal City.

Door 04-17-2011 04:33 AM

I read:
Quote:

Originally Posted by ffcmike (Post 1643879)
...the book supposedly flushed from within Supernick's ass...


Just sayin'

WhiteDragon 04-17-2011 04:52 AM

Quote:

Originally Posted by Door (Post 1643881)
Just sayin'

Maybe you should get your head out of the gutter. Dohohoho

NewYorkerNick 04-17-2011 04:44 PM

Although I know your answer is no and your reasons for it gave been repeated endlessly on these forums, it would be neat if you brought your talents to iPhone so players can actually see them.


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