Quote:
Originally Posted by quickshooter
(Post 1567738)
its still a moot point without a reset
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Quote:
Originally Posted by BigBear3
(Post 1567746)
A full reset would be so fun.
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Quote:
Originally Posted by Draenin
(Post 1567743)
Resets don't happen.
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I conquer with Draenin on this. A reset won't happen on GK anytime soon because there is no infrastructure to support a reset. Zodiac could reset because all you had to do was go into dungeons, level, get item drops, sell some ish, but decent gear from shops, grind, get some rare/good drops and you're fine. GK... you can't do that, what rares and good items we have for show right now come from YEARS of a combined server effort through events, levelling, dest farming etc. I couldn't advise, nor fathom, a reset in GK's current condition, it would only make things worse and simply reset an inevitable capitalist hierarchy.
There are many other ways to improve a server without resetting. The only server that truly needed a reset was Maloria after weapon speeds became 0.05. Way before that even, 0.05 was simply the most disgusting bench mark ever set.
Quote:
Originally Posted by Supaman771
(Post 1567757)
GK will never reset in our lifetime. Its a true fact. Not only can Tig -Not- do it, but Stefan wouldn't let him if he could. Seeing as zone is absolute crap now, GK is the only server making him money on this game. Resetting drives away 90% of those players (most of GK is oldbies) to open it up and be easier for the 5-10 playercount it would have? I know how much -some- (being the poor) want it, it just won't happen.
On to the -problem-.
I see none, all your arguments are based on the value of diamonds, which in in truest form, diamonds are used 99% less than sapphires or rubies even... they're only use is for prepping weapons and they're amazingly easy to get. Tig noticed this, thus he fixed the actual currency of the game so it is more usable, I don't know who decided to bring diamonds into the picture... but they're now as obsolete as their use is. Everyone should be happy that the server is so used to them being a currency that they can easily trade them for more platinum than they're worth, being a much easier form of money than alchemy or the other big platinum industries not n00b friendly.
On to EAs... They're fine aswell, why pay 100 diamonds when you can trade 100 diamonds for 25000 platinum and go spawn yourself up to 5 EAs? (i've personally got 7 from 25k plat once since the change) and a total + on armors of around 15 will give you 99 physical defense, all you need for fighting any monster, anything more than that is a waste since the people who actually PVP will break your AC no matter how high it is.
The biggest problem I see with the server is far away from the currency though, and nothing against Tig, is the big@ss raffles and rare events..
I personally have won Samurai Boots from one of his raffles, so your like "Why's this guy complaining?".. Well I see it as: giving away free, top of the line rare expensive items some people have saved months to years for to players that don't even have to do as much as move is outrageous. Sure its cool to see some rares thrown in on a holiday or something, but seeing 3-4 per raffle, and a raffle just about every week or two (not anymore, never see him on) really is no way to fix the economy. I mean, why go grind for months and save up to trade half your items for something you really want when any day he can decide to just give one away to a player that did nothing but login? This personally ruined the trading experience for me, and trading is just about the only thing worth doing on GK. >Why I never play.
Now don't go quoting me crying about my opinions, if you don't like them that's your fault. Gl @ Pojo's reset idea. :p
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Yes, a reset is also bad business.
I'm glad someone has read my work. Indeed, diamonds are currently 'alive' due to the facade that they are a true currency. Perhaps with the change of their shop-value it's not so much of an illusion since you can exchange them for very close to their player trade value of 250platinum coins. Their value lies in their two 'job's' to prepare weapons for slotting, and to offer a trustworthy (trade) weight alternative to the burdening platinum coins.
It's definitely the method of distribution that's the problem. The thought is fine. As 'fair' as everyone wants to be, it's actual quite unfair to raffle off such wonderful items. This will ofcourse sound like a cry of greed to some but if ever events would be the means of distributing rares, it should fall upon events of skill, or one that requires some level of familiarity by the locals. A raffle needs only a client and a keyboard to win a ghost pirate amulet (Tg forbid).
If content won't be added due to staffing issues, and problem solving ideas , such as
http://forums.graalonline.com/forums/showthread.php?t=134258283, won't be implemented, and events are really the only way to put items out, then i'd leave it to the events team.
I'd love to comment on EA's, but i'll just say a full armor reset, tweaking of EA spawn rate (not as they were before) and implementation of Lucas' proposal - that EA's act as stat improvements on swords - is the way to go.
Quote:
Originally Posted by Craigus
(Post 1567779)
Edit: Since it was mentioned and nobody seems to really know where Diamonds first got their value from: Once upon a time blessing weapons specifically diamond blades to +3 was the most common source of income (Very few people could bless +4 to do flaming swords) and Diamonds were 30 - 50 plat each, when quests+lords were released the lucky amulet had Luck+25 this made it possible to bless to +3 in about 1 min, then there was a total price war on diamonds that capped out at 500 for a 2 days, luck amy was reduced to what it is now and diamonds NEVER decreased until John and Tig sold a few diamonds for 250 plat one day.
In conclusion there was never any logical reason for diamonds to stay at 500 plat, the only thing that kept them there was player opinion... and all Tig did was INCREASE the plat value of diamonds to 250 to vendors up from 4 and is blamed for reducing their value? think about it.
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Wonderful story, it's given me a bit of insight but diamond values were never logical to begin with. Fear of losing investments (those who bought for 500) probably kept them from falling at first, and security of knowing you'd always get 500 platinum for your diamond was what kept them at that value for so long - why change a good thing? But there were underline reasons why they continued to be used, it was only the inevitability of inflation that has seen diamonds become questioned as a trustworthy currency. And that's all money, or any currency, really is - trust.