Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Future Improvements (https://forums.graalonline.com/forums/forumdisplay.php?f=10)
-   -   removeGmap(str) (https://forums.graalonline.com/forums/showthread.php?t=134257385)

Tim_Rocks 07-14-2013 06:27 AM

Quote:

Originally Posted by devilsknite1 (Post 1720585)
Need this for multiple instances being made on UN + future iUN instances. Buummmppp

Ya guys, UN is the future of Graal.

devilsknite1 07-15-2013 06:30 PM

Quote:

Originally Posted by Tim_Rocks (Post 1720609)
Ya guys, UN is the future of Graal.

It doesn't matter what it's needed for, it's just a sensible feature to have. You know, efficiency... That thing that Era is absolute **** at

cbk1994 07-15-2013 06:53 PM

Oops, forgot to reply to this. You can load GMAPs dynamically now by using findLevel(gmapName) but as far as I know there is still no way to unload them without restarting the server. This does mean you don't need to add GMAPs to the server options to load them, though.

Here's an excerpt from the email from Stefan, I don't think he'll mind me sharing this:

Quote:

This new version should make it easier to add gmaps. Instead of calling addgmap just call findlevel(levelname) to force loading, it will then also automatically load it on the gserver.
When you want to delete the instance then just deletelevel() the gmap and nw files. Right now the gserver is not unloading the gmap, but i will add that sometime (need to make sure that it's not crashing when removing the gmap from memory so I don't want to risk random server crashes).

MattKan 07-21-2013 04:45 PM

Even I kinda need this so you know we're getting pretty desperate...

cbk1994 07-22-2013 07:00 AM

Quote:

Originally Posted by MattKan (Post 1720866)
Even I kinda need this so you know we're getting pretty desperate...

Did you read my post? Stefan already added dynamic GMAP loading, which is a much less stupid method of handling temporary GMAPs than adding and removing them from server options constantly. The only thing missing (if it's still missing?) is a method to unload dynamically loaded GMAPs.

MysticalDragon 07-28-2013 06:13 AM

bump still need a way to remove Instance gmaps from the server options (Without restarting the server). While we're not being released we're looping the instance creation, but with a lot of players this can become an issue.

cbk1994 07-28-2013 08:14 AM

Quote:

Originally Posted by MysticalDragon (Post 1721166)
bump still need a way to remove Instance gmaps from the server options (Without restarting the server). While we're not being released we're looping the instance creation, but with a lot of players this can become an issue.

You don't need to remove them from server options (you don't need to add them in the first place), you just need a way to unload GMAPs without restarting the server. I doubt it but it's possible Stefan already added a way. You should email him.


All times are GMT +2. The time now is 02:03 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.