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EDIT: Found the option, works fine for JPEG but not PNG. |
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When testing I've not seen any problem with showpoly, would it be possible to provide the server name + level name where I can test the problem ?
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A new version will be available soon, fixed following things:
- has a menu now, with about, list of windows etc. - command+q is working - full cocoa - saving screenshots as png is working - correct blocking behaviour of transparent images for onwall2() |
A new version has been sent to Skyld who will check it and provide the new version to the beta testers soon.
Fixed following things: - Auto-mapping is not skewing graphics - Auto-mapping correctly saves the images - Alt, Ctrl and Shift are correctly handled as key presses - Strafing is working in Zone again - Tiles are correctly displayed if the player is hidden (this is an optimization only meant for iphone, it doesn't draw the tiles if it's GUI-only and the player is hidden) |
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I have updated the bug list in the first post of this thread and also have made the new beta client available for download by existing beta testers. Anyone who is using the current Mac beta will see a message at the top of the screen when they log in to a server prompting them to download the new version.
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White pixels aren't displaying properly in tilesets, resulting in quite an ugly effect.
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Not sure exactly why, but when resizing an external window (specifically, my SQL explorer), the entire client crashes :cry:
I can't think of anything weird that's happening in any onResize event. |
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http://forums.graalonline.com/forums...28#post1527628 |
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