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I'd see this working with ratings. You fight players of your own rating or if you wait too long to have a match, you can fight someone challenging you.
You should also be able to select your kind of game (lightning, Regular, sudden death etc.) E.g I'd see a stat board for every game type you start with a rate of 1600 you win - depending on the oponent's rating your rating grows. If you play a 1800, you will grow more than if you played a 1625 in other words. You lose - according to your opponent's rating, you either lose a bit or a lot. |
Meh. I say there are booster packs. Of course lets say "Era m4a1" gives you +700 attack and returns to your hand if it is destroyed (dumb card name), that would be a common.
On the other hand, a strong, two sacrafice card, lets call him blue eyes white dragoon, would come out of packs in a 5% chance. You can get 7 cards per pack, and you can gain these points to buy cards or trade with other players for their cards by winning events or lets say "Congratulations, you've reached 500 rating. Heres 500 points." and 500 points can buy four packs. Then, you have 20 different pack choices where the prestige packs are 500 points a pack.. or the "rare" packs, where Events Masters can host off. I don't know, theres a lot of good ideas that can come from this. An economy must be had, there can't be something like "if you have 2k rating you can use this card" or obviously there will be boosters trying to level there accounts on noobs. It has to be reasonable. |
By rating I was more thinking about a competition over a "i haz 2k pts n use dis card"
would need moderation to prevent double logging/ free rate given. |
that's dumb imo, i don't want ranking meaning who is best. i'd be bored by that server in a month, if i had a deck named "unholy beasts" with the best cards in the game in it, and then i could TRADE that deck to people for everything they own, money, and cards.. that'd be incredibly fun.
and without a doubt you'd start w/ atleast 100 cards so not everyone chooses the same starter deck. |
Blizzard made this and now they're going to make billions of dollars. Shoulda listened guys.
http://us.battle.net/hearthstone/sta...med.jpg?v=58-5 Telling you now the NEXT big thing is gonna be 2.5d FP2 MMORPGs, get on it. |
They had a huge following that's the only reason it worked.
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no but really I like the idea, and I believe it could work, but than I ask myself what could possibly be a new core server to Graal? it seems no matter how hard you try, most of the player base will refuse new servers. I know this is old but if anyone is still lookin at bringing this up... I approve. |
The "Card Game" genre is very popular on mobile, especially in Japan. I personally have very little appreciation for these sort of card games and collecting them - I assumed when Pokemon cards were popular it was just a trend.
How many here actually enjoy it? If you do, can you say why? I've never understood. |
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Its a collectible, competitive card game in an already popular universe by a company that makes hit after hit. It's not exactly a niche game. |
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