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say(int) does not work on gmaps in v5. Was this already fixed in v6? (I can't check right now)
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Two bugs:
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Edit: It's on Atlantis, level name is at_v6_bug.nw. The level contains some bushes to also show the first bug (sound not playing) and then a block showcasing the crash bug. Touch the block to make the gani play, which in turn makes Graal crash. Block's class is "v6_bug", you can play around with that. The gani I used is "at_leaps2" in case you want to check that out. If you want to give the first bug a try, comment out line 164 in the "object" class (that's the hide() call); you'll then see that the sound plays ^^ Also, while you're at it: mind restarting Atlantis' GServer? Maybe you remember, we're having some problems with a GMap and you suggested a restart, but apparently only you can do it. Edit²: I've encountered another strange bug where I'm creating a GUI control like so: PHP Code:
Edit³: More info on the GUI control bug: this only seemed to happen to the second control of two controls being created the same way (as shown above). I switched them in my code (so the former second one now gets created first) and both of them work perfectly fine now. I don't know why... |
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- it was first adding the showimgs to the display list and then animating them (possibly deleting the showimgs while animating so that it's crashing when displaying them) - when the npc was invislbe then it was only adding the showimgs to the display list (and displaying them) but wasn't animating them Both problems are fixed in the next version which should be released sometime this weekend. |
Thanks a bunch! :)
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A new version 5.327 has been uploaded to http://www.graalonline.com/downloads...al_windows.zip :
- Doesn't freeze/crash on closing anymore - Doesn't redownload files on each login anymore - Fixes a bug that could crash the game on login when a server uses the default weapons (Bow, Bomb etc.) - Correctly animates showimgs even if the NPC which is showing them is itself not visible - Doesn't crash anymore when a gani animation is hiding showimgs |
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Thank you !
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Playerlist window position and size is saved and restored !!!! Please test and check if it's fine now :D |
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Another thing I'd like to see is that PM windows and profile window doesn't hide behind the graal window when you click off of it. Sometimes I like to keep PMs open but still walk around on Graal, and same for profile windows (in case I need to copy down their Graal###### account or so). Some option to always show windows on top of the window stack should be added for external windows I think, I mentioned this on the first page though. |
For some reason when i start Graal.exe the window bumps all the way over to the middle of the screen. Heres a screen shot.
http://i53.tinypic.com/2gt0rhc.jpg Edit: also my desktop icons got re-arranged (very annoying).. |
It seems like the main Graal window opens in a random location every time I start it, could you get it to save the position too? I will add that it so much better than opening on the mouse position though.
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Another bug. Idk if it's fixed in v6 or not. But with v5, if i'm playing graal and, for example I hover my cursor over one of the taskbar buttons down at the bottom of my screen (chrome, notepad, graal, task manager, etc.) triggering that little description to come up, it'll run graal's framerate into the ground until the text goes away.
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When i downloaded it, all i see is darkness and the players. Can't see the tiles.
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read-only on default files to prevent over-writing from other servers would be nice.
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The v6 beta has been added to the download page on graalonline.com, you need to click on the [+] to get the direct download link.
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Does this mean its good as done?
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V6 giving me a hard time, everytime I log onto Zone with it none of the stuff is really loaded. On my screen I can't see myself, other players, and doors. Only happens when I get on v6, any way I can fix this?
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Right now on v6, if pause is disabled on the server, whenever you read a sign it'll still append "(paused)" to the end of your name, and after you finish reading the sign it won't go away.
Happens with all signs on GK, so even though pause is disabled, a lot of people look paused while they're walking around and you can move through them because they read a say2 sign somewhere. It's a little annoying for PKing and stuff. |
It's showing the paused for other people or also for yourself (if you do showname)? On v5 is working fine?
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Don't know if this also happens with v5, but comparing an attribute (this.attr[1]) to -1 results in true when the attribute carries a string (this.attr[1] == -1 -> true when this.attr[1] = "foo", for example). Doing this on the clientside. Didn't give it a try with non-attribute variables. Seemed quite strange to me..
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When i try Graal v6, the background is black and i can only see players?
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