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> Access is denied
Right-Click Gonstruct -> Run as Administrator |
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Now it is: Could not start editor: boost::filesystem::basic_directory_iterator constructor: Access is denied: "C:\Documents and Settings" Heh....weird. |
You could try turning off UAC.
However I just installed using: http://londeroth.org/~fry/gonstruct/...etup-0.2.3.exe To the default directory under Program Files, specified my Graal folder (C:\Graal) and it worked fine under Windows 8 which by extension means it should be fine for Windows 7 as well. |
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Got this to work, however, not how I'd like to...
I created a New user (administrator), and downloaded the client, level editor, and gonstruct onto that user. I installed Gonstruct like normal, and upon initial load a Menu popped up. I chose the graal directory, and now I am able to use Gonstruct, under that specific user only though.... If I can figure out a way to completely remove all gonstruct related files, and install it to where it gave me that menu again, I could use it on my main user account for this PC... Any suggestions? |
Do you have spaces or symbols in your user name?
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Yes, actually, I use a -
Bradley-Main |
Gonstruct isn't really worth all that effort. We haven't worked on it in a long while. :(
There should be a gonstruct folder under %LOCALAPPDATA%\gonstruct\ that you can delete. (So something like C:\documents and settings\your user name\local settings\application data\gonstruct\, or maybe C:\users\your user name\appdata\local\gonstruct depending on windows version.) Also you shouldn't need to use an administrator account at all as long as the user that's running gonstruct can also read the graal folder you put in and all its subfolders. It's kind of embarassing that that end of it keeps exploding. |
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You have released the source for Gonstruct, though, right? (I've always used the compiled program.) |
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It's kinda annoying to build though, probably mostly because of the dumb svg icons. :( |
For me GConstruct is very confusing to install and never works..So I normally just say F this and use the online editor or use my Toshiba, which I don't like because its not as fast and smooth as my Mac....When will a editor be released for mac thats not GCOnstruct?
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100% of the levels I make now are with gonstruct. I only ever touch up existing work with an online level editor, but that is rarely. |
hay guys important news: gonstruct has custom toolbar icons now (if you compile from github) :v
The icons enlarged: http://i.imgur.com/eh5XbcT.png The toolbar: http://i.imgur.com/13eqEeA.png I guess they look pretty **** but that's what you get when you spend 6+ years not contributing better icons and leave it up to me. |
Is work on gonstruct still being done?? Has anyone managed to get it to compile on mac yet? 10.9.5 or 10.10 preferably. I might have to see what errors I get on my mac when I get home and try it again now that I'm more familiar with mac.
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Someone emailed me the day before yesterday about some error they were getting trying to build it on OS X, which reminded me gonstruct exists. I still don't have an OS X computer so I can't help with that, but apparently they were using some writeup for macports at http://www.graalians.com/forums/showthread.php?t=23585 to try to get it working. Sounds super annoying though. I'm vaguely interested in getting rid of the ruby dependency, but it's probably not the biggest problem with compatibility and everybody should have as many scripting languages installed as possible ;), so I'm not in a rush there either. The only thing I could think of to make it work better on OS X would be completely rewriting the GUI to use Qt, and I'm enthusiastic about neither completely rewriting the GUI nor learning Qt, and it would probably still be a pain to compile things by hand on OS X for people who aren't used to that. I think Fry is completely occupied with other things. |
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