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Kingdoms was never set up with a distinguishable class system. After a certain amount of time, it doesn't matter if you started out as a priest, warrior or thief. It would be too difficult to change that now, I just want my little green fish to look more badass. As it stands, magic is kinda emasculating.
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Sounds funny that a 250kg(?) weighted heavy plate doesn't cap, but a cloth robe does, even if it is slightly. _______________ Anyways, uppon all of that, it is been say'd that this game pratically dont has any class system. There are many selective classes, yet it doesn't make a difference. Nontheless, there is still a little bit of sort of classes, that doesn't make this game a whole close fight melee butchering. Mages and warriors, while even those two are mixed up. Still there are people focused more on training theyr magic abilitys and seting up a mage equipment, while others focuse on the melee stuff. To "fix" that class "mass" it is far beyond any help. But there could be at least a little support towards mages, not even powerwise, just dont leave the mages starving. That a warrior outruns a mage in a 500kg+ equipment, if the mage wears mage rings instead of war rings, well be it be. But at least be so kind and let the last resort of mages have a few robes to pick from. Even if its those "stupid" recolors like that mage hats, that come in all rainbow colors. But have a few well made good looking robes, with a little stats on them. Like +1 pow +1 pow +1 magic -1 strenght +1 magic And a priests robe with a possibly wisdom bonus. As if it wasn't enough to leave out the last semi class in next to every spar/ exp/ dungeon event, even forced to use warrior outfits, suggested to use 250kg heavy platemails which doesn't even allow proper casting. |
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But seriously, I wouldn't think a mage would be that much faster than a warrior, if not slower. A warrior obviously has better a athletic ability and more physical fitness, they'd be strong enough and fit enough to sprint around in armour. |
Well this is how I think about it;
A warrior; generally in high Armor Class, heavier armor, uses swords which are also heavy. compare that to: A mage; generally in weak Armor Class, lighter armor, and uses staves that are generally light. Mages are hard to succeed in if you have a melee class catching up to you so quick, along with the poison chance and the heavy damage they do. I'm just going to end up scroll-laming people if nothing is added for mages. |
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