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-   -   Tired of a Dead Server (https://forums.graalonline.com/forums/showthread.php?t=78990)

grawlgamer 03-13-2008 09:32 PM

So you want us to pay to help make the game, but still require us to pay to play it.

Most people first played Zodiac so they could kill low levels, then when they do, the low levels want revenge, and proceed to level up high enough to be able to, they then kill more low levels, and the cycle repeats itself.

BigBear3 03-13-2008 10:01 PM

Quote:

Originally Posted by grawlgamer (Post 1379269)
So you want us to pay to help make the game, but still require us to pay to play it.

Most people first played Zodiac so they could kill low levels, then when they do, the low levels want revenge, and proceed to level up high enough to be able to, they then kill more low levels, and the cycle repeats itself.

Completely off-topic. I don't get it.

Stephen 03-13-2008 10:02 PM

I'm not saying player's complaints is any excuse for not developing, but it's a good reason for any one who has developed to tell players to **** when they do complain.

Especially when it's those goddamn anti-ideas. "This sucks!" Well, why does it suck?

cbk1994 03-13-2008 10:12 PM

It's been said before, but when I played GK, I played it because I wanted a break from developing.

People playing GK are not here to develop it. On any other game, the customer is not required to make the game.

That's like a software designer designing a piece of software by himself, then once it gets published, him going to the store and buying a copy to use himself, and him not getting any of the money he spent to buy it.

grawlgamer 03-13-2008 10:18 PM

Googi asked why someone would play zodiac as opposed to gk, that is why I said that.

Ravenblade1979 03-13-2008 10:38 PM

I meant to change my latest post in here but had to take off to change my cellphone plan.

What I meant to say was that we do pay but as you have noticed the constant complaining really doesn't change anything.

Again sorry but I was in a hurry and couldn't change it.

Crimson2005 03-13-2008 10:41 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1379290)
What I meant to say was that we do pay but as you have noticed the constant complaining really doesn't change anything.

It should though, shouldn't it?

Ravenblade1979 03-13-2008 11:39 PM

Oh I agree that it should but thats not the case here.

Darklux 03-14-2008 12:48 AM

People play zodiac because they are young, don't want to upgrade to gold again and prefer style and systems Id guess.

I have to agree to the foregoing posts, players pay to play, not to develop gk. Otherwise it should be named: p2d ;)

cyan3 03-14-2008 01:24 AM

Quote:

Originally Posted by Darklux (Post 1379346)
People play zodiac because they are young, don't want to upgrade to gold again and prefer style and systems Id guess.

I have to agree to the foregoing posts, players pay to play, not to develop gk. Otherwise it should be named: p2d ;)

True but development has become a big part of Graal some people even pay just to develop.

cbk1994 03-14-2008 02:30 AM

Quote:

Originally Posted by cyan3 (Post 1379360)
True but development has become a big part of Graal some people even pay just to develop.

Yup, I pay solely to make things which others pay to play-- yet I get no money?

Anyone see a scam?

Googi 03-14-2008 03:28 AM

Quote:

Originally Posted by grawlgamer (Post 1379280)
Googi asked why someone would play zodiac as opposed to gk, that is why I said that.

I think you should go read my post again, because that's not what I said.

Stephen 03-14-2008 04:02 AM

Quote:

Originally Posted by cbkbud (Post 1379387)
Yup, I pay solely to make things which others pay to play-- yet I get no money?

Anyone see a scam?

I don't see how it's a scam if you consciously these points. Really, if it's such a obvious problem - and you acknowledge as such - wouldn't that make you very stupid?

cbk1994 03-14-2008 04:24 AM

Quote:

Originally Posted by Stephen (Post 1379419)
I don't see how it's a scam if you consciously these points. Really, if it's such a obvious problem - and you acknowledge as such - wouldn't that make you very stupid?

Just pointing out that I'm yet to see another game where you pay to make the game.

It's like paying someone to be able to work for them.

BigBear3 03-14-2008 06:00 AM

Quote:

Originally Posted by cbkbud (Post 1379429)
Just pointing out that I'm yet to see another game where you pay to make the game.

It's like paying someone to be able to work for them.

Nobody is telling you to develop.

grawlgamer 03-14-2008 06:12 AM

I might just start playing Zodiac when my gk subscription runs out in 20 days, especially so I payed for 30 days of it and it ran out WITH my older subscription.

Ziro_of_the_Turks 03-14-2008 06:48 AM

Quote:

Originally Posted by BigBear3 (Post 1379447)
Nobody is telling you to develop.

Well, Ravenblade was, but I think he went back and said he meant to say something else? (havnt read newer posts yet)

And I'm pretty sure Bjorn has said to do so also...

Googi 03-14-2008 06:49 AM

Quote:

Originally Posted by cbkbud (Post 1379429)
Just pointing out that I'm yet to see another game where you pay to make the game.

You don't "pay to make the game", you just don't get a free ride for doing so. It's my understanding that the successful playerworlds don't have to pay for their hosting, only the hosted servers (which generally attract zero or virtually zero new players while using up Graal's server resources and bandwidth) have to pay.

jkool666 03-14-2008 06:54 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1378898)
Pat you don't need prizes to host.

Yeah I been on zone a lot but playcounts been pretty crappy when I have been on so I haven't seen a need to host.

I still have my EM prize bag with several prizes in it... lmao...

One thing I always hated about GK is how hard it is to learn how to do everything. If you don't have any talented friends in GK your going to have one hell of a time learning to play.

BigBear3 03-14-2008 01:15 PM

Quote:

Originally Posted by Ziro_of_the_Turks (Post 1379455)
Well, Ravenblade was, but I think he went back and said he meant to say something else? (havnt read newer posts yet)

And I'm pretty sure Bjorn has said to do so also...

Say "No."
Quote:

Originally Posted by jkool666 (Post 1379458)
I still have my EM prize bag with several prizes in it... lmao...

One thing I always hated about GK is how hard it is to learn how to do everything. If you don't have any talented friends in GK your going to have one hell of a time learning to play.

Talented?

Ravenblade1979 03-14-2008 06:25 PM

I think zodiac is better because you don't level as fast and you always have something to do (be it levelling or getting enough money to buy that next level weapon/armor or even partying to gain levels).

Ziro_of_the_Turks 03-14-2008 07:11 PM

Quote:

Originally Posted by BigBear3 (Post 1379484)
Say "No."

No.

I was just telling you that your previous statement of "Nobody is telling you to develop" is wrong.

Nowhere did in my post did I say that I cannot figure out how to respond when they're telling us to develop instead of complain.

Crimson2005 03-14-2008 07:12 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1379501)
because you don't level as fast

You can go from level 1 to 60 in weekend. How is that not fast?

Ziro_of_the_Turks 03-14-2008 07:16 PM

Quote:

Originally Posted by Crimson2005 (Post 1379517)
You can go from level 1 to 60 in weekend. How is that not fast?

On agility and mental?
I don't think you mean physique/wisdom/magic? Unless you have tons of brutals/immenses saved up? If you have friends who are fairly successful in the game (high-leveled, and have game-welath), i suppose it would be easy if they give you equipment + maps.

But in reality, for the average player who probably DOES have a few friends, it would be an accomplishment for them to get to from level 1 to 30 in a weekend.

Now imagine the very new (not just to GK, but to Graal as well) player who has no friends.
Getting to level 10 is their challenge.

cyan3 03-14-2008 07:58 PM

Quote:

Originally Posted by Ziro_of_the_Turks (Post 1379518)
Now imagine the very new (not just to GK, but to Graal as well) player who has no friends.
Getting to level 10 is their challenge.

Maybe today because most new players are just lazy and not very smart when it comes to leveling up but back when I started playing Graal Kingdoms I got to level 10 in a few hours and it was not very hard to do just took some time.

Ziro_of_the_Turks 03-14-2008 08:10 PM

Quote:

Originally Posted by cyan3 (Post 1379547)
Maybe today because most new players are just lazy and not very smart when it comes to leveling up

Well, you have to take this into consideration, for a new player who has nobody helping him/her (and also maybe have no reason to believe he/she needs help)

1. First thing they do is make tools and stuff, and probably start baking bread because they see their food meter is going down. That's already some time wasted with the mining + more
2. Once they finally feel that situation is under control, they'll go craft weapons and armour. This will take up more time with more mining + crafting + traveling between towns (remember, they dont know where everything is... and their speed sucks, and they probably dont realize they're being weighed down by materials, tools, etc... )
3. They feel ready to go kill some monsters...so the leveling begins. With this kind of equipment, they won't make it in the HH at level 1, so they have to go kill shell bomys and other overworld creatures
4. After a while it'll get boring and seem pointless killing overworld creatures... so they'll go to the HH, and likely die a lot
(Edit: and who can forget ship-building? I know that kept me entertained as a newbie... and nowadays you have to buy cannonballs, so that could take up more time. They're not lazy, they just don't know what this game is centered on, and how so many parts of it are unused)


I could go on, but you get the point; newbies can spend lots of time with "pointless" aspects of the game
It's easier if you know someone who plays, even if it's another newbie, as long as he knows a little bit, and has the prayer skill, he can just bless you a bow to govannon, and tell you to go kill baddies in the HH, and T-rexes in the underground-dungeon. And that eliminates steps 1-4.... just with a simple bow

Ravenblade1979 03-14-2008 08:29 PM

Quote:

Originally Posted by Crimson2005 (Post 1379517)
You can go from level 1 to 60 in weekend. How is that not fast?

I mean for someone like me who isn't always on the zodiac its a slow level. Where as on gk i could do like 50 DoV's and level 2 or 3 times

Crimson2005 03-14-2008 08:57 PM

Quote:

Originally Posted by Ziro_of_the_Turks (Post 1379518)
On agility and mental?

I meant on Zodiac. As that's what Raven's post is about.

Quote:

Originally Posted by Ravenblade1979 (Post 1379562)
I mean for someone like me who isn't always on the zodiac its a slow level.

No ****, genius. You can't level if you're never on it.

Ravenblade1979 03-14-2008 11:24 PM

too true but i do gain some experience everyday from killing monsters then i head to zone

James 03-15-2008 12:30 AM

In my opinion I think you should get experience for any type of job you do, not as much as killing monsters, but a decent amount that makes mining, baking, farming not as one sided, you get more benefits out of doing it.

For instance, the better bread you make, the more exp you will receive and you will also get the bread!

grawlgamer 03-15-2008 03:15 AM

Not all of us have that much time every day to level up without end or point on gk.

cbk1994 03-15-2008 04:08 AM

Quote:

Originally Posted by James (Post 1379658)
In my opinion I think you should get experience for any type of job you do, not as much as killing monsters, but a decent amount that makes mining, baking, farming not as one sided, you get more benefits out of doing it.

For instance, the better bread you make, the more exp you will receive and you will also get the bread!

That's what happens on GK, to an extent.

James 03-15-2008 04:27 AM

Quote:

Originally Posted by cbkbud (Post 1379731)
That's what happens on GK, to an extent.

It really should be implemented into a more practical way. There's about 5 or 6 subgroups for experience, correct? It should be combined into job experience and fighting experience, or something of the sort.

There's no purpose for all the subgroups because there really isn't any substantial benefits to them.

Ziro_of_the_Turks 03-15-2008 04:41 AM

Quote:

Originally Posted by Darklux (Post 1378878)

Furthermore, eastern is in a couple of days, and nothing is going on debug to even provide a small action for eastern.
\

btw... what does "eastern is in a couple of days" mean??

cbk1994 03-15-2008 05:13 AM

Quote:

Originally Posted by Ziro_of_the_Turks (Post 1379737)
btw... what does "eastern is in a couple of days" mean??

Easter I believe.

Ziro_of_the_Turks 03-15-2008 08:46 PM

Quote:

Originally Posted by cbkbud (Post 1379745)
Easter I believe.

Then he was wrong in the original post; it's not in a "couple of days"

Well, NOW it is in a couple of days (~7-8), but when the post was made, it wasn't true x.x

Elizabeth 03-15-2008 09:17 PM

how bout we just remove gk completely

Stephen 03-15-2008 09:45 PM

Quote:

Originally Posted by Elizabeth (Post 1379854)
how bout we just remove gk completely

How about we just remove YOU completely

Elizabeth 03-15-2008 09:51 PM

Quote:

Originally Posted by Stephen (Post 1379868)
How about we just remove YOU completely

you said that to me irl.

BigBear3 03-16-2008 03:48 AM

Quote:

Originally Posted by Elizabeth (Post 1379870)
you said that to me irl.

:fro:


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