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This is what, every server?
Jesus. |
Yea
Graal lacks skilled NATs... And are starting to lose more and more good, active GATs as well |
Oh my god, this project is getting along very well. Almost to well. :\
Crap I should've tried out from the begining, but now I've a even bigger problem. This server will totally interfear with my own project, gosh. Now I'll have to make everything twice as good with my Medival project to even get like 5 players:cry: |
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We'll do this. ;-] I would like to tryout for Interitus. |
Still Alive!
BUMP
Latest News: Hello and welcome back to the Interitus thread. Just to let all know, Interitus is NOT dead, and has in fact gotten some work done. there has been some MAJOR changes, such as the tileset is that of Icarus' old tileset. And the Images are the newer Int Images we posted earlier AND Icarus Images and custom bodies. If anyone does NOT know what any of this looks like, its the tileset and custom bodies GraalX Started to use. UPDATES: --Int's GMap base is almost done. It has a wall blocking off players going around the outer emptiness with not too much in it. But the city itself is coming along rather well. Most buildings are built including: Barber shops/Clothes Stores/Weapon Shops/Job Center/Night Clubs/Police Dept/Transportation Stations/Research Facilities/Pharmacy's//General Stores. --The whole shops system is done with buying clothes and such for your guy. The way it will work is you earn 'Resources' throughout the game to be able to do/buy certain things. this will play a BIG rule in the games future. --The servers theme is as of now in the post-apocalyptic age. It is basically a corrupt part of the world that the gov't has quarantined and just waiting for the people to die off in it. This leaves the complete Player-Ran police force to be kind of 'scared' or 'bribed' most of the time to not carry out there duties in some situations dealing with the mob and gangs. --People earning resources will be able to do various things such as: Help out there gang and take over 'territories' in the gangs area. The more gang stats you earn for your gang the more territory it'll earn and the more guns it will have in its base. The reason for guns being in the base, is b/c once you die fighting in the gang wars, all of your weps will be dropped for the player who killed you and you will re spawn in your gangs HQ. Based upon your gangs status, you will either have good or bad guns to pick right back up in your gang HQ to go back out and fight with. --Another thing you can do with higher resources is be able to run business' as a CEO, break into some stores and steal money from the owner, hoping you don't trigger the alarm while your doing it and you end up walking back outside and you see 10 cops waiting for you then blast you with >_< --When you have the max resources your player can have, you will have to maintain what you did to keep it up there. Say you have a high STR level, you will have to keep working out in order to keep up with yourself. Just stuff like this, you will ave to almost constantly keep up with. Which basically separates the true hard workers (people with max resources) separated in the economy. But they will have some of the riches and more access to the things only available to be bought by people with that high level of resource. BUT WATCH OUT: If you get killed by the cops you can lose resources instantly. So don't get busted doing a crime! --you already have some basic stats of Str and Dex and such , but we have not implemented as to how you will build these yet, considering the use of how it will add to your Resources in the near-future. --Killing people aimlessly on the streets will not in-fact benefit you. It will hurt you because then the cops might be after you or it will hurt one of your stats of (Humanity) and it'll be harder to gain resources. Only way it COULD benefit you is if you kill the player, he will be carrying a good item that drops at your feet when you knock him unconscious/kill him. --The Guns system is done, but we need a Gani'r to make the ganis for a gun! Some stats different guns will have is: Recoil Spread / Recoil Power / Deviation / Bullet per Shot / Bullet Damage / Bullet Speed / Bullet Delay / Shot Freeze / Player Freeze / Clip Size (Yes Clips! No Ammo biz's and such selling ammo in store and that. That is bs. Ammo will not be hard or costly to get ) / Bullet Params --Once you buy clothes you will be able to have the close for life. They will be stored in your 'Closet' or wardrobe at your house to change back into any time. --Many other ideas me&the other admin have come up with, but you will have to wait to see them all implemented. Staff Hirings: Okay, time to say what I really came here to say. We currently NEED staff. No it is not a NAT or a GAT (Surprisingly). Instead we need Skilled LAT's and a Gani'r who likes to and can work well with custom bodies. The bodies sprites could actually be more fun to work with than the reg Graal ones. But when i say Skilled LAT's I mean you must A) Be able to work the Editor to its fullest B) Know how to work the RC and upload levels properly C) Has had a job working as a LAT in the past. Closing Visual Effects: Watch the Tour Video |
i lvoe to gani. its what i do in my spare time!
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Whatever help anyone can offer will be MUCH appreciated :p
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Couldn't edit last post
Interitus UPDATES: Barber Shop - Can goto the barber shop to change your facial features & hair styles / colors. Clothing Shops - Have a wide variety of clothes to choose from in two different clothes store. Tanning Salon - Your able to now change your skin color by going to the tanning salon. Jewelry Store - Many new necklaces have been added. Also, we are adding every letter of the alphabet on necklaces. So far I have A - J (with 'R') thrown in there. Once you log on, and simply request what letter you want, I wil just make it from there, until all of the letters become complete! Lights - Each store has light switchs you can turn on/off. Each switch has assigned 'Light' IDs with lamps in the room. (e.g. one switch ID = 1. And there is a single lamp in the room with its ID = 1. Then another switch next to it has ID = 2. And two other lamps in the level have ID = 2. The more lights in a level, the brighter the level gets once you turn on the switch. So this lets you 'dim' the levels how you want, or just make the level as bright as it can get (standard level brightness). Elevator - Elevators are being worked on. Once this is complete, we will finish the Hospital levels. Thus, bringing in more PKing action to the server. Gang System - Gang system and territories will be getting under-way very soon. Expect the best! Forums - We now have forums for the server. Please help us out and sign up. Feel free to post as you please ! |
i love to sfx.
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Nice Good Luck! ^^
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A SFX would be some help to us. I can do it myself, but having a SFX on the team will ease my job a bit :P
Your welcome to stop by on the server and show us what you can do! UPDATE Radio system - Radio System is up and works fine! Non-stop Radio playing Guns - The first gun (M5) is going to be released to public shortly. The Ganis are now complete, and we can let players use them finally! Expect the AK47 and Uzi to be Gani'd in no time now that we have some Gani'rs! |
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