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Followed by Saelei
They shouldn't follow you all the time because like Tyhm said :
it's a little TOO Zelda to have a fairy following you around... But how about if there's a place where you can hire them out as helpers by like paying by the day in gralats.(Graal Day mind you) then they can fly with you and use their magic to protect you from others who try to attack or PK you, (Or maybe you can give them battle commands like attack *playername* or defend me or they can cast a spell and whisk you away to safety..) There could even be a quest where you need to have one with you so it can fly in a little hole and push a button to open a door or something. Just ideas really. |
Re: Followed by Saelei
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heres an idea...
you were saying how no pets could be there....but....maybe only like 3 could be put out....and you must find them...the firs 3 to find them gets them...they can be traded like bomys....only they are very rare and dont have like list commands....they just follow you around sort of as your conscience....but I dunno...:eek:
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Anyone have any GFX to show what these things will look like?
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Kill 2 birds with one stone, as it were:
Think I should just develop this into a Sælei template? |
Hmmm its looking kewl Tyhm...Yeah develop it into a template.
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Gonna need more than just a flying animation. If we have that many images just for movement, it would need twice again the number for other stuff.
Then again, I guess they wouldn't have carrying, swimming, sitting, and others because they fly. hm. |
Really just needs attack, hurt, and dead. Plus projectile and health, if it's gonna be a meter, and I hope not.
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Yes, develop, as in get rid of that awful artificial look
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This is all I can be arsed to do for it right now, without any motivation...=_=;
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Neat, kinda of dissapointed in the skin though :\
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Yeah, well, noone wants to do the graphics so I use the ones I made for the bird on Classic.
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i can gfx for j00
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Then please do!
Same format as the one I posted, but at the right side I need the Sælei getting hurt, casting a spell, firing, dying, and the arrow in 4 views. The first 3, hurt, casting and firing, should be in the same format, dying only needs 1 view, and the arrows should all be small enough to fit in 2 "squares" The default should probably be relatively fairyish...nothing copyrighted, but still, the Bruges Bird is supposed to be a robotic bird, not a healing fairy... |
hrmm
can you give me some more info? |
The first post in this thread says it all really...
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lol
arg i'll try and find some free time im working on gfx for my server like all day |
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at least Make Something L33t then :D
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Revival
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KawaiiSaRiA had some free time, and so the project has returned from obscurity.
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Pretty well along...having some trouble with warps and signs...plus it'll need to be ported to P2P
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bezerker shall help y0
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Saelei character art.
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:P |
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...blah, you're gettin' a little too excited there... |
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hehe. |
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This looks like staff boots =/
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Blah, that's right, I fixed that a while ago...you can define an array of tiles they consider too high, currently set to the top tile of any given wall...so they can fly up castle walls, just not over them...
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Or it could be ported to four singledir ganis, and make for Classic.
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Cool
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Nope, it relies on strictly G2K1 commands. While it would be possible to make one without, it'd suck and get taken down for squeezing past the rule anyway.
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Man i love this idea, heck my player already looks like an evil one... i could help with design sketches for different types of them if you'd like. But comp graphics just arent my forte if you know what I mean.
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Heheh, here's a goofy idea pic for some of the little guys, ones a flame elemental type and ones wind. The graphic sucks but I think it's funny, and I only spent 5 minutes on it. Just edit the script in Tyhm's beta to use this instead of wbirdt1.png, you can always change it back later.
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