| Kaimetsu |
01-13-2005 03:44 AM |
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Originally Posted by Lance
It isn't a viable option for everyone, though. Some people are stuck behind routers and cannot set up port forwarding for those UDP packets
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Yes. But these are a minority.
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The movement would be removed, sure. However, I already mentioned the problems with basing the safeguard on the actual speed
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And I already responded thereto :-p
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I'll attempt to clarify: Yes, the movement is a problem. However, I see it more as a symptom of another, perhaps more important problem
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Which is what? Disconnected cables, high-frequency packets? How are either of these, in themselves, problems?
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It certainly would be nice, yes. Unfortunately, such is not the case, so it remains unfeasible
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Such could be the case. We both know that the best way to get Stefan to add something awesome is to find something that appeals to him and show him that it requires your suggestion to be added :)
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Pretty much anything the client can do, such as setting ganis, setting clothes properties, firing weapons, or sending triggeractions
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Mostly not too big a deal, as long as the server does some simple checking.
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A question occurred to me: If you sent such a packet that told the server you moved somewhere else, would it display this movement on your screen?
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I don't know exactly how Graal works, internally. But a suitably skilled user could always edit his client such that it does.
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My apologies; I chose a poor word there. 'Oversight' would be more appropriate.
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Well, it is still not something that you can simply "remove".
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