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Suggestion.
While holding a key shows a playerlist of who is in the game you are playing, their scores and team scores (a bit like what Counter-Strike has). |
Bug on Wildcross (and maybe other plants, dunno)
I was on wildcross today and no one was dieing, everyone was unaffected by buttlets and the only way you could kill someone was by mortars, grenades, and the goonadier.
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Slight Problem.
I only have one real complaint with zone; Team Killing and just people hindering their team on purpose in general.
Of course, you can't SHOOT an ally, but explosions will kill anyone. Several times I found that a team lost due to the fact that one person switched and killed allies with a mortor or grenades. The problem is that if you don't have grenades or explosives, you can't fight the team killers. They can attack you, but you can't fight back. And a real annoying problem is when you use money to put mines around a base, and someone again switches to your team and throws a grenade into your mines, then switches back, just to hinder you. That sort of thing bothers me a bit. I think I know how to stop the Team Killing, however. The game already knows if you kill an ally with the "What a mess" message. I suggest that if you kill a lot of allies, the game either gives you a penalty or bans you for a certain amount of time. So, that is my only complaint, really. Team abuse. Other then that, I love the server. ^^ |
they should make a small jail lvl
if someone Kills 3 teamamtes in 20 mins hes gets jailed for 60 mins .. |
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ucant die by using a mortal
and friendly proximens dotn explode. |
Because of that friendly mine crap, people are placing them on top of ladders to block players from moving down them. They just did this to the bases, and 30 people got stuck there while the other team took all their bases.
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And Friendly proximity mines DO explode |
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-show the bases on radar! Ive attached an example pic.
-could the mortars fly any slower? I was doing OHNOES emoticons underneath it for some fun, then waited a few seconds, then ran for cover. - other people have said this, but mouse aiming would be a great idea. - hotkeys for switching weapons, sapper being my favorite class, i have to switch between my weapons everytime, and going through the menu is a pain. - the radar is too large, you can see your enemies coming from too far away. - maybe make a special add on or upgrade that temporarily shades you from radar. - dont show the score of the game before you enter it, otherwise a person could just enter the winning side and well, win. - put in some wait time before you die and are warped into the staging area. Play a death gani, then wait for a few seconds, just enough for the guy who killed you to gloat over your dead corpse. maybe some screen fading transitions would be cool. |
Agree with the last post. It's mainly just a map of players. But it would be quite hard to imply the base on the radar :x
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Nah... They have to find out wer the bases are by they own.
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it would be hard, put the same script used to place players on radar and place it in bases, thats how it would get there, and then use a different graphic (the base holder like in the screen shot) all you would have to do is script who would own it which is probably pretty easy for a real good scripter. I like that idea a lot because i hate going around loooking for the bases and finding out its already taken by your team
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I think radar for bases would be good, or maybe only show them when your near them, but still quite far away - just so you don't walk right past it. It would help with new players, and probably improve game-play as there will be more battles for the bases!
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there should also be more bases, or like on old zone u have to hold the enemy base for a certain ammount of time to win, and with ctf, it should like have an indicator on how far away the flag is like have a number and it goes down closer u get to ur base and another for the closer u get to the enemy base (btw on ctf, bullets dont kill people dunno if its a bug)
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Warrior Vincent Atari (12/22/2004 1:16:26 PM):
People with the highest ranks should be able to kick spamming/tking nubs! ______________ Indeed (This is talking about the teamchat not the game itself) |
Indeed (This is talking about the teamchat not the game itself)[/QUOTE]
Easy for you to say ;P Seeing how you have the most XP on the server. <3 30k |
I said it too, and I'm at 11k *slaps*
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<3 30k[/QUOTE] I have 35k lol |
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i think the whole clan idea is a great idea
would love to start a group with my friends :) i think there should be some type of clan maps only where "event team" members could start clan wars i know you think ets are a bad idea but i dont know i think if you could get REALLY active and mature people to handle it itll work fine |
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:) |
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22/12/04 16:00:00 CST - 37448 Experience So according to you I would be one of the complete *****s with corrupted power running around ;) |
Ihad the most expof u all before uguys were playing
so im now god or something? no so plz stop Telling I got the most exp because u only play 24/7 zone... Zone is fun for 1 or mebey 2 hours but then it just booring. thenmebey after a while its fun again and again and again... |
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I would like to see different alien races implemented as was originaly intended.
Such as: |
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A small glitch is if you are holding D (to fire) and you go through a portal your shots will go backwards.
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**** ur damn Zormite jesus they alrdy died... in the future there are new Raisses |
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Well I think in the future there will be MORE RACES not new ones...... but just additional ones... |
The fish Kingdom got Killed Nosurvivors..
and yea Imeant Races |
Augmentations should be put back on as well as some of the other missing features Dell had originaly planed such as emoticions and combat orders
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zormites are GK, this is Zone. you need to realize that they are 2 ENTIRELY different servers.
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Yeah... one is more... long-time-ago server, and the other is long-time-in-future server. :rolleyes:
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Base 2 Bug
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When you push against the wall outside the top right corner of base 2, you can work your away onto the base. The wall pushes you up. Pretty easy to fix, just seperate the base from the wall a little more.
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