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Kondias's server looks a little similer to secret of mana why dont you point that out too g yoshi?
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Please, you seriously don't know what you are doing so stop right now, ok? I analyze graphics and that's it. Do all the researching you want but you will not find a single spirte from Secret of Mana that looks even close to what Konidias has. There is a huge difference between inspiration and blatent copying. Heck, even I'm using Som and SD3 as idea source material. The reason is because I see that as the best way to execute an online RP world. The battles are flowing and you don't have to worry about a silly turn-based system. Could you imagine how annoying a turn-based battle could be online? It would be slow because you have to wait for the opponent, if a human player, to make a move. I don't see that as an efficient or even fun. |
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*Other character, 7 hours later..* "DUDE WTF MAKE A F***ING MOVE!!!!11" *Battle theme rages on loudly* |
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Works in progress XP
I still need to fix that window light to the Right... |
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"Well, I should go watch TV... *Leaves game running mid-battle*" *Other character, 7 hours later..* "DUDE WTF MAKE A F***ING MOVE!!!!11" *Battle theme rages on loudly* [/B][/QUOTE] Hehe. Exactly what I want to avoid :) I really wish I'd had you to do graphics for Doragon Koden :( It would allow me to draw my attention to levels and scripts more. |
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Oh I beg to differ!!:grin: I'm not saying he stole this all I am saying is that they look similer. You said I wouldent, but I beg to differ by this image here!! If by sprite you mean any graphical image from som then I have indeed proven the wrong! |
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What a way to make your self look like a fool G Yoshi. First of all I have a great deal of skill in spotting stolen graphic just ask the manager of Dod, I did think that the pillers looked like they were similer to the SOM2 castle before you made your post. Second I dident even mean it as a bad thing all I was doing was pointing out that you were wrong in saying there is nothing even close to being similer between kondais's server Oasis and SOM. Please think before you type. You made sarcastic remarks about how I was saying since you pointed out how his screenshot looked like som why dont you point out that Oasis and som2 look similer. Then I proved you wrong in thinking that Oasis looks nothing like som and it does. So then you act like its not a big deal and still continue to call me a amature and state that I have "no skill whatsoever in determining stolen images" When Infact I do. So there my pwn of the day. |
Now, away from the argument.
If anyone noticed, in the latest screenshot, I'm in there. I'm indeed working for Archaid now, and no, that doesn't mean I'm leaving Graal2001 behind. I usually am working on Graal2001 and helping other servers out with ganis at the same time. Now instead of helping other servers with a few ganis, I'm working on Archaic doing pretty much all of their ganis. :o |
Oasis and SoM lamps look similar. Yep. :)
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If anyone thinks you're stealing graphics, I'll slap them for you. |
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Much like that column, it looked as if it were taken from a game and resampled. Whereas, Konidias' wall lamp only had the similarity to a wall lamp from SoM in that they were both wall lamps. Other than that, Konidias' was from scratch and was far more detailed as well as had far more pixels to it. That was my point which was why I originally posted the example of Tyrial and his comparisons of trees. I still disagree that Seiken Densetsu 3 and Oasis are completely identical in graphics. There's too little to make such a claim :p If you want to get picky, I'd like to point out that your past graphics displays of castle walls reminds me of something along the lines of SoM and SD3. :] Anything I see that looks incredibly nicer than the norm for graphics on Graal I'm going to pay extra attention to. If it has lots of detail and is very realistic looking that puts an idea in the back of my mind that its been ripped and resampled. I'll post that kind of comment specifically as a challenge to get the answer(s) I am looking for. If I was in error, then I usually appologize for the mistake. |
The tileset is amazing, but what happened to the old Archaic GUI? Too many of these new, high-tech Symbonian GUI's are coming out now, I think the old GUI's that you guys had looked much better. They were smaller and fit in a lot better with Archaic's style.
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But if you do want to see some very good graphic that hasent been riped from anything connect to me on aim I want to show someone some of this stuff your a good credic :).
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That last part of your sentance is rather confusing :x |
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Connect to me on aim I want to show you some graphic and see what you think. |
Ok, the gui (compare to the background) looks really bad. There's something else that looks wrong that I can't put my finger on. The tiny, tiny details on the walls are darkend too much, I think. It looks blurred, or something close to that.
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Which makes me wonder how they put it all together. I mean, is everything a seperate graphic? The pillar alone has 256 or more colors in it. I thought tilesets were limited to 256 colors.
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Also, the new engine allows for 24bit images, so there is no harm done with them using more colors. |
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Someone will figure it out sooner or later, it's not as complicated as it seems.. Trust me XD |
I suppose you are just having a lot of not-so-obvious-but-still-funky light effects in your level?
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I mean, if a light effect is applied to a tile, a screenshot of it would look as if there were far more colours than there actually were... ?
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Yea, but that isnt the case for the walls if that is what you are refering too.
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Outside
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here is an outside screenshot...some bugs need worked out, but that can be solved easily
Enjoy :) |
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I know I could never generate images with that level of detail. But, then again I'm not going for that kind of look on Doragon. :) |
You can see a pattern in the grass
The leaves are OK, but you can see the outline around the tree top. The roots are also pretty bad. |
Are you keeping that GUI from Andor?
If so, I believe I still have the original script I did for it if you want it. |
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*hockey annoucer* well bob I have to agree with the big man in the sky, markb! this guy wasn't as conceited inthe first season, but sheesh bob he just took of from there.
[EDIT] OH yea bob, and he's bitter [/EDIT] |
Only thing I can really comment on is the stylistic change between the building and natural surroundings.
The trees and grass has sharp detail, on the contrary, the building has a blurry soft detail. Maybe one more thing is the difference in the large tree trunk in comparision to the smaller trees. But over all, nice work, very easy on the eye. |
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