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-   -   Archaic Test Screenshot. (https://forums.graalonline.com/forums/showthread.php?t=48103)

davidpsy 09-21-2003 04:47 AM

Kondias's server looks a little similer to secret of mana why dont you point that out too g yoshi?

G_yoshi 09-21-2003 05:13 AM

Quote:

Originally posted by davidpsy
Kondias's server looks a little similer to secret of mana why dont you point that out too g yoshi?
Erm, since when did it even look like SoM? The ring menu? ONO HE'S USNG TEH RING MENAU!!!!!!111 WHAT EVER WILL WE DO?!

Please, you seriously don't know what you are doing so stop right now, ok? I analyze graphics and that's it. Do all the researching you want but you will not find a single spirte from Secret of Mana that looks even close to what Konidias has.

There is a huge difference between inspiration and blatent copying. Heck, even I'm using Som and SD3 as idea source material. The reason is because I see that as the best way to execute an online RP world. The battles are flowing and you don't have to worry about a silly turn-based system. Could you imagine how annoying a turn-based battle could be online? It would be slow because you have to wait for the opponent, if a human player, to make a move. I don't see that as an efficient or even fun.

Drakmith 09-21-2003 05:45 AM

Quote:

[/b] Could you imagine how annoying a turn-based battle could be online? It would be slow because you have to wait for the opponent, if a human player, to make a move. I don't see that as an efficient or even fun. [/B]
"Well, I should go watch TV... *Leaves game running mid-battle*"

*Other character, 7 hours later..* "DUDE WTF MAKE A F***ING MOVE!!!!11"

*Battle theme rages on loudly*

Drakmith 09-21-2003 06:52 AM

1 Attachment(s)
Works in progress XP

I still need to fix that window light to the Right...

G_yoshi 09-21-2003 07:05 AM

Quote:

Originally posted by Drakmith
Could you imagine how annoying a turn-based battle could be online? It would be slow because you have to wait for the opponent, if a human player, to make a move. I don't see that as an efficient or even fun. [/B][/QUOTE]

"Well, I should go watch TV... *Leaves game running mid-battle*"

*Other character, 7 hours later..* "DUDE WTF MAKE A F***ING MOVE!!!!11"

*Battle theme rages on loudly* [/B][/QUOTE]

Hehe. Exactly what I want to avoid :) I really wish I'd had you to do graphics for Doragon Koden :( It would allow me to draw my attention to levels and scripts more.

davidpsy 09-21-2003 07:18 AM

1 Attachment(s)
Quote:

Originally posted by G_yoshi

Do all the researching you want but you will not find a single spirte from Secret of Mana that looks even close to what Konidias has.


Oh I beg to differ!!:grin:


I'm not saying he stole this all I am saying is that they look similer. You said I wouldent, but I beg to differ by this image here!!

If by sprite you mean any graphical image from som then I have indeed proven the wrong!

Matin 09-21-2003 12:39 PM

Quote:

Originally posted by sp0rkulat0r
That GUI has "Andor's new GUI" written all over it, wait, **** ... that IS andor's new gui, well, they may have changed it, because I was banned for looking at Wan funny :P
No, you *****, you came on telling wan to 'go **** himself' then started saying crap like 'I wouldnt play here, its to ****' so then wan banned. Globals was on at the time (Angel, PS, Spark911) So dont lie. Then you banned wan on griffin ban reason:'Revenge' Get a life.

G_yoshi 09-21-2003 04:06 PM

Quote:

Originally posted by davidpsy



Oh I beg to differ!!:grin:


I'm not saying he stole this all I am saying is that they look similer. You said I wouldent, but I beg to differ by this image here!!

If by sprite you mean any graphical image from som then I have indeed proven the wrong!

::meep::

Kaimetsu 09-21-2003 04:17 PM

Quote:

Originally posted by G_yoshi
Okay, so maybe he has a wall lamp, WHOOPDIE-FRICKIN'-DO! Again, stop. You have no skill whatsoever in determining stolen images.
Dawg, he isn't saying that the image is stolen. He's saying that they are similar, and it's true. I don't think he's even saying that it's a bad thing.

davidpsy 09-21-2003 05:13 PM

Quote:

Originally posted by G_yoshi
Okay, so maybe he has a wall lamp, WHOOPDIE-FRICKIN'-DO! Again, stop. You have no skill whatsoever in determining stolen images.


What a way to make your self look like a fool G Yoshi. First of all I have a great deal of skill in spotting stolen graphic just ask the manager of Dod, I did think that the pillers looked like they were similer to the SOM2 castle before you made your post. Second I dident even mean it as a bad thing all I was doing was pointing out that you were wrong in saying there is nothing even close to being similer between kondais's server Oasis and SOM. Please think before you type.


You made sarcastic remarks about how I was saying since you pointed out how his screenshot looked like som why dont you point out that Oasis and som2 look similer. Then I proved you wrong in thinking that Oasis looks nothing like som and it does. So then you act like its not a big deal and still continue to call me a amature and state that I have "no skill whatsoever in determining stolen images" When Infact I do. So there my pwn of the day.

Dude6252000 09-21-2003 05:47 PM

Now, away from the argument.

If anyone noticed, in the latest screenshot, I'm in there. I'm indeed working for Archaid now, and no, that doesn't mean I'm leaving Graal2001 behind. I usually am working on Graal2001 and helping other servers out with ganis at the same time. Now instead of helping other servers with a few ganis, I'm working on Archaic doing pretty much all of their ganis. :o

konidias 09-21-2003 06:04 PM

Oasis and SoM lamps look similar. Yep. :)

Dude6252000 09-21-2003 06:10 PM

Quote:

Originally posted by konidias
Oasis and SoM lamps look similar. Yep. :)
ONOZ GFX THEIF I TEL PWA

If anyone thinks you're stealing graphics, I'll slap them for you.

Golbez 09-21-2003 06:11 PM

Quote:

Originally posted by G_yoshi
Could you imagine how annoying a turn-based battle could be online? It would be slow because you have to wait for the opponent, if a human player, to make a move. I don't see that as an efficient or even fun.
Thats why you make a time based battle, were you have 2-5 seconds to make a command or it automaticaly selects it. NPCs wont have it, so if you cant do it fast enough you can practice on an NPC.

G_yoshi 09-21-2003 06:47 PM

Quote:

Originally posted by Golbez


Thats why you make a time based battle, were you have 2-5 seconds to make a command or it automaticaly selects it. NPCs wont have it, so if you cant do it fast enough you can practice on an NPC.

Its still a turn-based battle. All you've done is put in something that forces players to make moves. And what's the point of not having NPCs use it? The battle system should be used by both players and NPCs. Not a special system for each. Yes, even if things play out the same, things will be handled differently with NPCs than players. But I think its silly to use a turn-based system for players that is masked with a time limit and use a live system with NPCs.

G_yoshi 09-21-2003 07:07 PM

Quote:

Originally posted by davidpsy




What a way to make your self look like a fool G Yoshi. First of all I have a great deal of skill in spotting stolen graphic just ask the manager of Dod, I did think that the pillers looked like they were similer to the SOM2 castle before you made your post. Second I dident even mean it as a bad thing all I was doing was pointing out that you were wrong in saying there is nothing even close to being similer between kondais's server Oasis and SOM. Please think before you type.


You made sarcastic remarks about how I was saying since you pointed out how his screenshot looked like som why dont you point out that Oasis and som2 look similer. Then I proved you wrong in thinking that Oasis looks nothing like som and it does. So then you act like its not a big deal and still continue to call me a amature and state that I have "no skill whatsoever in determining stolen images" When Infact I do. So there my pwn of the day.

-_- I derive my perception of you by your posts. I appologize if its incorrect, but a lot of your posts don't seem well thought out and have more of a rushed feel. I also appologize for misinterrpreting and misunderstanding. I wasn't intending it to be a challenge. I'm just tired of people trying to be very trivial over obscure things. If I see something in an image that reminds me of something else, then I'm going to say something about it.

Much like that column, it looked as if it were taken from a game and resampled. Whereas, Konidias' wall lamp only had the similarity to a wall lamp from SoM in that they were both wall lamps. Other than that, Konidias' was from scratch and was far more detailed as well as had far more pixels to it. That was my point which was why I originally posted the example of Tyrial and his comparisons of trees. I still disagree that Seiken Densetsu 3 and Oasis are completely identical in graphics. There's too little to make such a claim :p

If you want to get picky, I'd like to point out that your past graphics displays of castle walls reminds me of something along the lines of SoM and SD3. :] Anything I see that looks incredibly nicer than the norm for graphics on Graal I'm going to pay extra attention to. If it has lots of detail and is very realistic looking that puts an idea in the back of my mind that its been ripped and resampled. I'll post that kind of comment specifically as a challenge to get the answer(s) I am looking for. If I was in error, then I usually appologize for the mistake.

Thallen 09-21-2003 07:13 PM

The tileset is amazing, but what happened to the old Archaic GUI? Too many of these new, high-tech Symbonian GUI's are coming out now, I think the old GUI's that you guys had looked much better. They were smaller and fit in a lot better with Archaic's style.

G_yoshi 09-21-2003 07:15 PM

Quote:

Originally posted by Thallen
The tileset is amazing, but what happened to the old Archaic GUI? Too many of these new, high-tech Symbonian GUI's are coming out now, I think the old GUI's that you guys had looked much better. They were smaller and fit in a lot better with Archaic's style.
Practically everyone wants to be hip and trendy :)

Thallen 09-21-2003 07:19 PM

Quote:

Originally posted by G_yoshi


Practically everyone wants to be hip and trendy :)

True, but Archaic is still being pretty unique, as long as it doesn't have heads with braids and backward-hats and gats and uzis, it's fine by me. :)

davidpsy 09-21-2003 07:50 PM

1 Attachment(s)
Quote:

Originally posted by G_yoshi


-_- I derive my perception of you by your posts. I appologize if its incorrect, but a lot of your posts don't seem well thought out and have more of a rushed feel. I also appologize for misinterrpreting and misunderstanding. I wasn't intending it to be a challenge. I'm just tired of people trying to be very trivial over obscure things. If I see something in an image that reminds me of something else, then I'm going to say something about it.

Much like that column, it looked as if it were taken from a game and resampled. Whereas, Konidias' wall lamp only had the similarity to a wall lamp from SoM in that they were both wall lamps. Other than that, Konidias' was from scratch and was far more detailed as well as had far more pixels to it. That was my point which was why I originally posted the example of Tyrial and his comparisons of trees. I still disagree that Seiken Densetsu 3 and Oasis are completely identical in graphics. There's too little to make such a claim :p

If you want to get picky, I'd like to point out that your past graphics displays of castle walls reminds me of something along the lines of SoM and SD3. :] Anything I see that looks incredibly nicer than the norm for graphics on Graal I'm going to pay extra attention to. If it has lots of detail and is very realistic looking that puts an idea in the back of my mind that its been ripped and resampled. I'll post that kind of comment specifically as a challenge to get the answer(s) I am looking for. If I was in error, then I usually appologize for the mistake.

Yeah its all good. Ok Ill admit it yes I did base my castle tiles off of som2 here Ill prove it. I dont think its so bad that I would have to change it or anything. I was thinking of redoing it later.

G_yoshi 09-21-2003 07:51 PM

Quote:

Originally posted by Thallen

True, but Archaic is still being pretty unique, as long as it doesn't have heads with braids and backward-hats and gats and uzis, it's fine by me. :)

What's wrong with braids? Even in those times many women had thier hair braided.

davidpsy 09-21-2003 07:55 PM

But if you do want to see some very good graphic that hasent been riped from anything connect to me on aim I want to show someone some of this stuff your a good credic :).

G_yoshi 09-21-2003 08:41 PM

Quote:

Originally posted by davidpsy
But if you do want to see some very good graphic that hasent been riped from anything connect to me on aim I want to show someone some of this stuff your a good credic :).
::scratches head::
That last part of your sentance is rather confusing :x

davidpsy 09-21-2003 08:53 PM

Quote:

Originally posted by G_yoshi


::scratches head::
That last part of your sentance is rather confusing :x


Connect to me on aim I want to show you some graphic and see what you think.

Deek2 09-22-2003 12:45 AM

Ok, the gui (compare to the background) looks really bad. There's something else that looks wrong that I can't put my finger on. The tiny, tiny details on the walls are darkend too much, I think. It looks blurred, or something close to that.

Soul-Blade 09-22-2003 01:50 AM

Quote:

Originally posted by Deek2
Ok, the gui (compare to the background) looks really bad. There's something else that looks wrong that I can't put my finger on. The tiny, tiny details on the walls are darkend too much, I think. It looks blurred, or something close to that.
Agreed. No doubt blurred, but nothing wrong with that. Bloo cat did a superb job with blurring.

konidias 09-22-2003 02:10 AM

Which makes me wonder how they put it all together. I mean, is everything a seperate graphic? The pillar alone has 256 or more colors in it. I thought tilesets were limited to 256 colors.

:confused:

Soul-Blade 09-22-2003 02:20 AM

Quote:

Originally posted by konidias
Which makes me wonder how they put it all together. I mean, is everything a seperate graphic? The pillar alone has 256 or more colors in it. I thought tilesets were limited to 256 colors.

:confused:

addtiledef2 could get it done.

Also, the new engine allows for 24bit images, so there is no harm done with them using more colors.

Drakmith 09-22-2003 06:05 AM

Quote:

Originally posted by konidias
Which makes me wonder how they put it all together. I mean, is everything a seperate graphic? The pillar alone has 256 or more colors in it. I thought tilesets were limited to 256 colors.

:confused:

*Giggles like a Ninny*

Someone will figure it out sooner or later, it's not as complicated as it seems.. Trust me XD

Loriel 09-22-2003 07:44 AM

I suppose you are just having a lot of not-so-obvious-but-still-funky light effects in your level?

MadWolf 09-22-2003 10:11 AM

Quote:

Originally posted by Loriel
I suppose you are just having a lot of not-so-obvious-but-still-funky light effects in your level?
I dont get it? :\

Loriel 09-22-2003 09:05 PM

I mean, if a light effect is applied to a tile, a screenshot of it would look as if there were far more colours than there actually were... ?

MarkB 09-22-2003 10:31 PM

Yea, but that isnt the case for the walls if that is what you are refering too.

MarkB 09-22-2003 10:54 PM

Outside
 
1 Attachment(s)
here is an outside screenshot...some bugs need worked out, but that can be solved easily

Enjoy :)

G_yoshi 09-22-2003 11:25 PM

Re: Outside
 
Quote:

Originally posted by MarkB
here is an outside screenshot...some bugs need worked out, but that can be solved easily

Enjoy :)

All I can say is :eek:

I know I could never generate images with that level of detail. But, then again I'm not going for that kind of look on Doragon. :)

Deek2 09-22-2003 11:36 PM

You can see a pattern in the grass
The leaves are OK, but you can see the outline around the tree top. The roots are also pretty bad.

DustyPorViva 09-23-2003 12:01 AM

Are you keeping that GUI from Andor?
If so, I believe I still have the original script I did for it if you want it.

MarkB 09-23-2003 12:14 AM

Quote:

Originally posted by Deek2
You can see a pattern in the grass
The leaves are OK, but you can see the outline around the tree top. The roots are also pretty bad.

You talk more **** than anyone I know, your the most conceited person I think I have ever met. Until you can show you completely "OMG FUXING OWN" those gfx, then please keep your jealously and bitterness to yourself.

marcoR 09-23-2003 12:23 AM

*hockey annoucer* well bob I have to agree with the big man in the sky, markb! this guy wasn't as conceited inthe first season, but sheesh bob he just took of from there.

[EDIT]
OH yea bob, and he's bitter
[/EDIT]

DustyPorViva 09-23-2003 12:26 AM

Only thing I can really comment on is the stylistic change between the building and natural surroundings.

The trees and grass has sharp detail, on the contrary, the building has a blurry soft detail.
Maybe one more thing is the difference in the large tree trunk in comparision to the smaller trees.

But over all, nice work, very easy on the eye.


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