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-   -   New Level Tutorial! (https://forums.graalonline.com/forums/showthread.php?t=44289)

BARGAD 06-28-2007 02:26 AM

Quote:

Originally Posted by Vima (Post 1323056)
I don't really like your detailing, Almost all your detail is half of something for example the grass.

What you like in level of detail and what style you prefer will always differ between players. Some like very heavy detail, while others prefer less detailed levels. I think this is also different between what you enjoy watching, and what you enjoy playing on. I for example enjoy watching hevily detailed levels, but when it comes to actually playing them, I find all the objects to be in the way.

Quote:

AND i discovered some cliff bugs too and the pathing has also a bunch of tileerrors.
Just a suggestion ;D
Spotting tile "errors" is always hard for the level maker, because they are so easily made. At times though, what you find to be a actual tile error can differ from player to player. But I'm pretty sure theres some errors here and there.

But then again, this level was made some years ago as Gerami pointed out. I think leveling styles are different now, although I can not say for sure since I'm not up to date with it anymore. Would be great if more players could make some new tutorials though, because I think a good way to learn to make levels and develop your own style is to watch others work. I wouldnt mind some sort of guide pointing out what the current way of level making there is :)!

And hello everyone, been awhile!

Came to think of it, thats one weird level with what I think was a path leading nowhere and not much space to actually walk around on the level. Still perhaps gave someone some idea how you could use the cliff tiles or so :D!

Crono 06-28-2007 02:51 AM

Gori! :D

PrinceOfKenshin 06-28-2007 04:12 PM

Its a great tutorial. But what i really think that will help "noobs" is if you show where you got the tiles from on the tileset. That and explain what is what on the tileset. Some people just have no idea how to make houses using the tileset. I know everyone is being creative now-a-days but we all started with the basic idea. So i think once they get that they will be able to expand. = )

Aknts 06-28-2007 10:21 PM

Quote:

Originally Posted by BARGAD (Post 1323265)
What you like in level of detail and what style you prefer will always differ between players. Some like very heavy detail, while others prefer less detailed levels. I think this is also different between what you enjoy watching, and what you enjoy playing on. I for example enjoy watching hevily detailed levels, but when it comes to actually playing them, I find all the objects to be in the way.



Spotting tile "errors" is always hard for the level maker, because they are so easily made. At times though, what you find to be a actual tile error can differ from player to player. But I'm pretty sure theres some errors here and there.

But then again, this level was made some years ago as Gerami pointed out. I think leveling styles are different now, although I can not say for sure since I'm not up to date with it anymore. Would be great if more players could make some new tutorials though, because I think a good way to learn to make levels and develop your own style is to watch others work. I wouldnt mind some sort of guide pointing out what the current way of level making there is :)!

And hello everyone, been awhile!

Came to think of it, thats one weird level with what I think was a path leading nowhere and not much space to actually walk around on the level. Still perhaps gave someone some idea how you could use the cliff tiles or so :D!

OMG!! GORI!

Aknts 06-01-2009 09:39 PM

Quote:

Originally Posted by Crono (Post 1323059)
Well, back in 2003 this was godlike.

I've been told by alot of people the style has changed alot. Is there a new level tutorial that features this new "style"?


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