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Anyway, back to topic. |
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But yeah, this is kinda arbitrary since he's left now anyway. |
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Why does something have to be useful for it to be well-scripted? I could script practical stuff (I often do), but often I prefer to make eye candy. Does that make me a worse scripter? Of course not! Scripting skill is about designing and implementing systems to achieve effects, and the specific nature of those effects is irrelevant. |
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Uh, hi Devil. As I posted recently directed at someone else, the skill's called literacy - use it.
I said "We shall see". I didn't say I doubted him. I didn't say I believed him. I didn't insult him. I didn't call him god's gift to scripting. I didn't say anything one way or the other. I was simply stating in the simplest way that the only way to know whether or not his claim was true was to simply wait and see. And I don't go around bragging about my skills. I consider myself relatively good at scripting, and that's all that really matters. Some people like my work, a lot haven't seen it (If 2k1 had succeeded in going back up you would have, but that's aside from the point). What I don't understand is, how can I be judged based on something I said that had no leaning to any direction? |
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So everyone, no more post about scripting or whatever. The topic is Shifting Ages Forest, so give me more feedback. |
I'm curious about the non-forest areas. :)
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x_x I might show some underground stuff later on. I am keeping a space between my screenshots, so I can get alot done and show only a small fraction, while still giving enough to show a general theme type thing heh.
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The foreground trees look strange to me. They're much shorter than those in the background, and much less realistic (just a trunk with a green cloud on top). It would also be nice if there were more variants - there appear to be twelve of the same tree in that area x_x
Also, there seem to be a couple of inaccuracies in linking the border trees at the bottom? There are clear segments that have been linked together, so it doesn't look like a smooth, natural, continuous effect. And maybe the grass looks too short for deep forest. |
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As for the inaccuracies, well, I just messed up on placement and missed it. A human mistake, but it is not the images fault. That level will not be used in the game, it was a test level to see how nicely the new stuff looks, also, I only show test levels in screenshots, I want the real game to not have any real levels revealed. The grass deal...yes you are correct, and thanks alot for bring it to my attention. I do need to create a nice animated tall grass tiles, and I nearly forgot. In fact, I think I will make that along with the dirt tiles right now... |
Very nice forest. But the trees in the back ground have different color tree tops then the other trees. This is not a bad thing it kind of looks more natural but maby you might want them to have the same color tree tops I dont know just an idea. Also for those plants you might want to make 4 different versions of them it give it not such a copy and pasted look. Maby you might want to add some sticks lieing around with some leafs and a few small rocks to give it a forestish gound look. Do you really thing nice green gass is gonna grow in such a dark forest? There is no sunlight the grass would die and water couldent get to the grass not with all those leafs from trees above blocking the water. Also nice touch of having the same kind of tree all in one spot it looks more natural having all the same typ of tree growing in the same spot. You usually dont see 2 different typs of trees next to each other.
Because when a tree drops its seeds they grow next to a tree of the same typ. Ill tell you if I get any more ideas... |
Very very very pretty. I love how everything just blends together, you sir need to go make your own game ;). BTW, I zoomed in a bit to look at how many colors you use, and it was alot. What program do you use for your graphic making?
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Everything is looking pretty good. I only have a couple of comments to make:
1) The trees look outstanding but they look way too flat. 2) I don't know if this is your final GUI but I don't really like it too much. It just looks too plain and boring. Besides that, it looks great, the plants, bushes, etc. Keep up the good work. |
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As for the gui...well, it tends to often change. Also, to let you know, due to the request/suggestion of some players, I have added a thing to minimize/maximize the gui. What you view on that screenshot is minimum version...see that dark vertical rectangle-like shape by the clock? When finished, it will have a letter you can press to minimize/maximize (I want all keyboard control, so players don't keep switching around). So the gui is plan and boring here because I want it easy to read, but if you want more complexity you can maximize it. Though, graphically, shading and such, it will not get more complex. I like that simplistic look... |
I don't like the bottom of the GUI. Looks almost..sloppy? The clock is very pretty though.
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Uhh.. Ok.
I like background trees, flowers, and plants. But that's it, I don't like the trees. The fact that you had to hide your guy makes me think your going for "ooohs and ahhhs" The foreground trees.. me no like. The body, me no like. The body is going to be at the center of the screen of every player who plays that game for the entire duration of his time there.. in my opinion I would change it so everyone likes it, instead of hiding it on screenshots so you just get praise instead of constructive critisizm. |
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Why post unfinished screenshot? I see no purpose other than constructive critisism. To let people know your still working on it?
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In my opinion, doesn't look good at all. I know you will get offended and most likely tell me to produce better, but the fact is I can't. Even though, it's not the worst I've seen, it's still does not look good at all.
Soul-Blade or whatever you want to be called, I'm just curious as why you think that scripting pratical stuff makes you a better scripter than making eye candy. Kai's 3D sphere was simply amazing, even though it wasn't that useful, it was still amazing none the less. I had better stop before I go into a rant and hurt some feelings. (I always seem to do when I'm angry, I just target the innocent and regret it later) |
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Good times.. good times. |
I think it looks ok. Just looks a tad bit dark. Unless thats what your going for, then all is well. I'm not likeing the trees in all, but since you said you were basing your style off of a couple of SNES ROMS...
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It is funny how people perceive things completely different then how they should.
That screenshot is a complete screenshot. I never said it was incomplete. I did say, I will not be showing the body. None of my screenshots have shown the full body, as I would rather wait until more progress on the body is made. I am doing it differently then I ever have before, and right now weapons are not a critical part of my game. I prefer to get everything else done first, as weapons will be just one aspect. One critical aspect, yes, but just one aspect. What this has to do with that is, the body will have things like a sheath, and a quiver, on it. It will have a axe on his back, or a spear, and it will have a animation for the character drawing it. Everything currently equipped to a letter will be shown in some way. I have everything planned out, and I know what I am doing. Kaimetsu's sphere was amazing, but it was not useful. Graal is a game, gscript is meant to create things to improve Graal. I feel the sphere had no use. But it was neat, and would look nice in a title screen...though I would prefer to draw something up in psp... I am not basing my style off SNES RPGs, but I get some inspiration from them. I really enjoy SNES RPGs the most, so my style is mostly influenced from them....it is more of a display of a standard I am trying to meet. If I can get to the quality of SNES RPGs, then I am satisfied. I just don't understand, I feel these trees and all are better then current graal ones, and most PW ones...but I will accept your comments. |
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but, your server looks hella awsome and your graphics are some or probley the best i have ever seen, they look really complicated and very good. |
Did you take a class to become a dumb-ass or was it genetic? You claimed that Kai wasn't as good as a scripter as Bruges just because he would rather make eye candy than useful stuff. Some of the stuff I've seen Kai make more than test the boundaries of GScript. So, shut up. ^.^
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I wasn't really commenting on the body, but I'll say this: It looks bad right now, but I won't really hold a gudge against it until I see it in action. And I don't like the GUI at all. Compared to your overworld, I think you could do alot better.
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You are truely stupid if you believe that Kaimetsu is the best scripter in Graal. |
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What makes you say this? What script of Bruges' impressed you so much? Because I can't help but think that this is just because you don't like me - any qualified judge could see that my scripting achievements far outstrip those of Bruges. Quote:
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Complete screenshot, without complete body, IC..
BTW DEEK RULEZ he ownz |
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Kaimetsu, only people on these forums can say how great they think your scripts are. There are many other members of Graal, and there are others who could be better then you. Not to mention, I always include Stefan in the running. I wish Bruges was around, because I have no doubt he is a better scripter. Who cares, really, Kaimetsu. Why do you want to be known as the best scripter? Why don't you just make stuff, and such like you do. Who cares what people think, personally I don't give people such glorified treatment. You will not get any praise from me, unless it constructive. |
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2) I never asked for praise from you. Your drastically skewed appraisals show just how little your opinion is worth. |
Ok, Kaimetsu. Regardless how much I want to reply, I will let you have the last word again, as I would like this thread to be kept on topic.
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1) Kaimetsu never seems to work on a PW 2) Arguements over power 3) Arguements over various aspects Many other things, but those are the main. So yeah, it would never work hehe. Though if it did work...we could make a great world. |
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