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-   -   The Sorcerers/Priests making a comeback. (https://forums.graalonline.com/forums/showthread.php?t=43417)

screen_name 03-14-2003 06:22 AM

Re: Re: Re: Re: The Sorcerers/Priests making a comeback.
 
Quote:

Originally posted by Discharge


yes, that would be excellent. :D

Why would it be excellent for a restart? Just so you will be equal as everyone else? What about the people that actually worked to get where they are now? I'm level 11, with no help from alchemized armor, weapons, etc. I remember that I used to get excited when I reached 500,000 exp, but then I'd die and have to come back up from 400,000 exp. One time I dropped from 700,000 down to 100,000 exp. Then I just had to suck it up and just gain it back.

Every new player has a chance to be great, but they have to work for it as some actually did.

zell12 03-14-2003 08:11 AM

I worked god damn hard to get what I got. I lost 6 wisdom levels from switching gods, at the time I had no idea wtf was going on, and I just started regaining exp. Stuff happenes. People worked hard like I did to get where they are.

Ohhh, and the server sucks now. Nothing to do but kill monsters.

Shrimp Okonomiyaki 03-14-2003 06:08 PM

Smokies don't poison you, they inflict slow on you.
And Selzar is right, we shouldn't only get 2 HP for each level after 13, you say improvement potions but you are limited to the amount you can use, and overall you may only gain about 30 HP.

Selzar 03-14-2003 06:12 PM

INCREASE HP INCREASMENT
Also.
No to alchemy armors..remove em all.

I mean Why the heck does your hp start to go down!
I think after level 15, you should gain stats, like every 5 level, statistics, then aftr level 30 you start to gain HP, screw improvment potions.

Shrimp Okonomiyaki 03-14-2003 10:09 PM

Quote:

Originally posted by Selzar
INCREASE HP INCREASMENT
Also.
No to alchemy armors..remove em all.

I mean Why the heck does your hp start to go down!
I think after level 15, you should gain stats, like every 5 level, statistics, then aftr level 30 you start to gain HP, screw improvment potions.

No, no gaining stats, otherwise people would eventually have 30 everything and there would be no reason to have rings or booster spells or anything.

zell12 03-14-2003 10:44 PM

You should only be able to gain hp, grace, and mana from leveling up. And ac/wc.

Kaiser2 03-15-2003 02:33 AM

Stats up to 20, because 20 is the max without rings and a suggestion: maybe everytime you level up, you get, like, certain "points" depending on what you level up, and if you save enough, you can raise stats or something...

MilkyWay0016 03-16-2003 06:27 AM

Re: Re: Re: The Sorcerers/Priests making a comeback.
 
Quote:

Originally posted by DragonX


Leveling is EASY now, I remember when I started playing, to get to level 5 I had to kill a TON and I mean a TON of shell bomy...so don't try to say newer players will have problems, leveling is so easy now it's not even funny.

Wouldn't that be becuase now that you're a higher level, you can kill things eaiser?

DragonX 03-16-2003 06:27 AM

Re: Re: Re: Re: The Sorcerers/Priests making a comeback.
 
Quote:

Originally posted by MilkyWay0016


Wouldn't that be becuase now that you're a higher level, you can kill things eaiser?

No, I am talking about the players that join today. I look at some people's profile and they are level 1. The next day I see their profile and they are level 7!

Kaiser2 03-16-2003 07:30 AM

And some people have no lives! *thinks back to when Sir killsalot was still around*

Locke_boy 03-21-2003 02:12 AM

Quote:

Originally posted by DragonX


I am too. Stealing is so fun! :]

Yes it is. :)

Discharge 03-21-2003 04:53 AM

Re: Re: Re: Re: Re: The Sorcerers/Priests making a comeback.
 
Quote:

Originally posted by screen_name


Why would it be excellent for a restart? Just so you will be equal as everyone else? What about the people that actually worked to get where they are now? I'm level 11, with no help from alchemized armor, weapons, etc. I remember that I used to get excited when I reached 500,000 exp, but then I'd die and have to come back up from 400,000 exp. One time I dropped from 700,000 down to 100,000 exp. Then I just had to suck it up and just gain it back.

Every new player has a chance to be great, but they have to work for it as some actually did.


This isn't about everyone restarting so we can have a fair chance. Because If so, with a restart we would eventually be back to the same problem. Its about getting rid of these levels which are the main cause of horrible role playing. This server was for role playing not hacking & slashing because believe me, there is a lot of games that have hacking & slashing. Is spending hundreds of hours in a dungeon pressing S all day fun? Why do you like to work so much till you bored yourself? Were here to have fun not work till midnight to reach L21! People say that if the Kings got stricter there would better role playing but how are you going to enforce a Giant of a player not to do what he likes to? Punish him? Kick him out? Hah. Then he will just kill anyways and now no one can say a thing to him.

Work to get where you want is not totally bad but spending hundreds and hundreds of hours in a room pressing S at things is just crazy. The kids with high level are just kids with extremely a lot of time. Everything else is fine, like gaining armor from monsters or better equipment. Its really silly to have people so strong that you can’t even touch him were he can just kill you with one kick. These guys aren't warriors but GODS! If look back at G2k1 the role playing there was a lot better and us role players had a lot of more fun then here. This server was made for role playing but has ended up into a more complicated and updated Graal Classic where we just pk everyone. Now perhaps a strict RP rule would work where people who pk would get banned or harsh penalties for not role playing but so far I haven't seen anything that looks like we would be heading that way. Think about, were all mortals and no one should be godly stronger then someone else. Of course we could be better fighters through skill but not skill that comes from pressing S at some porky, tomato shape monsters like Smokey’s. Sparring is a fair way of fighting were people will be actually fighting with skill like in a real battle. In the fantasy world, King Arthur didn’t become a great warrior by slashing at wolves all day but sparring with other knights. I mean we have kingdoms become powerful just because one godly character joins there kingdom. It should be the mass of people not one person that should change the tide of a battle. I guess that's it for now...


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