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-   -   Progress Report (8/24/09) (https://forums.graalonline.com/forums/showthread.php?t=87594)

SwimChao 08-26-2009 06:01 AM

Just a brief redirection towards the little news-a-majiggy. While I did emphasize the release of the pet system, I also said I planned on working on some bold quests.

These new, quests will be done in a new, innovative fashion. It will be a fashion that will hopefully have some longevity to it. While it won't last forever, and obviously players won't enjoy doing it every hour on the hour, it will be available for that 20 minutes you have to kill "Oh man, what should I do right now..?". (This doesn't mean the quest itself will take 20 minutes. You'll be able to move back into "pieces" of the quest)

There will also be a Halloween quest released for a week, and a quest released prior to Halloween that will tie into the holiday, but hook onto Seaport at the same time.

Elizabeth 08-26-2009 06:17 AM

the thing about the news/forums that drives me insane is that there's no option to turn the automatic pop up off.

& zelph please don't reply to this.. i realize that you won't add it because "people won't read it".

MysticX2X 08-26-2009 07:54 AM

Quote:

Originally Posted by LordSquirt (Post 1518485)
You do understand that even though I play Era currently, that doesn't mean I never played any other server before. I have more hours on UN and played UN for a MUCH longer time.

What i'm trying to say though is quests are for the most part boring, no matter how you set it up. You do it once get the item, never do it again. There's no reason to doing quests other to achieve the prize at the end.

Staff and development work is better suited else where. Do you honestly believe that people will keep on going back to do quests when they have no reason to do so. I don't care if it's a puzzle or not once I do it I most likely will be able to solve it again even faster.

Also, i'm not trying to say a pet system has any relevance to a classic server, however, did Manta's RPG system have any relevance to a classic type server? No, they are the direct opposites. However, the pet system will most likely interest a group of some people and it's actually something you can do multiple times and not get bored of. Quests you do once then never do again.

Quests have replay value if they're built good enough. quests are supposed to be part of the single player enjoyment and a good way to release items. It's pretty subjective to say that quests are boring, though a majority of the playerbase would say quests are pretty enjoyful. I don't know man I'd like to see a few quests with new relevant item releases.

Streety: I sort of skimmed through your opening post and didn't realize you made a comment regarding quests. With that said, I noticed that it was some mini-games sort of quest, and not really the puzzle/dungeon type of quests. Oh well.

SwimChao 08-26-2009 08:13 PM

The planned idea for said quest is to combine different aspects of questing into one, but have a relative form of game play that is (like I said) something with some longevity.

I'm not too sure about how, or what kind of puzzling will be incorporated, but there will be some. On top of that, it's going to be a quest with many different outcomes. The further you take the quest will decide what item you get.

_Zelph 08-27-2009 02:42 AM

Quote:

Originally Posted by Elizabeth (Post 1518585)
& zelph please don't reply to this.

OH SH-....

I already told you that I'm probably going to add an option to hide it when there's no new news, and that things will be a lot better in the next graal version where the window can be made external.

Deja vu...

WaDaFack 08-27-2009 06:37 AM

I think you guys should fix things on the server before you make new stuff ^_^

fowlplay4 08-27-2009 06:51 AM

Quote:

Originally Posted by WaDaFack (Post 1518843)
I think you guys should fix things on the server before you make new stuff ^_^

Usually when people post things like this, they list some actual things that need to be fixed. You should probably do the same.

Nice work with your updates UN.

Elizabeth 08-27-2009 07:43 PM

Quote:

Originally Posted by _Zelph (Post 1518805)
OH SH-....

I already told you that I'm probably going to add an option to hide it when there's no new news, and that things will be a lot better in the next graal version where the window can be made external.

Deja vu...

right right so that'll be when we get the quote button too, right?

Imperialistic 08-27-2009 08:23 PM

Quote:

Originally Posted by Elizabeth (Post 1518585)
the thing about the news/forums that drives me insane is that there's no option to turn the automatic pop up off.

& zelph please don't reply to this.. i realize that you won't add it because "people won't read it".


I hope you're not being serious about being annoyed on how the news pops-up every login. Even before Rage's News NPC thing, there was a PM from the NPC-Server that would PM you every login saying the same stuff. What's the difference?

All you have to do is press the X on the top right, it doesn't take that much time out of your Graal time does it?

Elizabeth 08-27-2009 08:27 PM

Quote:

Originally Posted by Imperialistic (Post 1518927)
I hope you're not being serious about being annoyed on how the news pops-up every login. Even before Rage's News NPC thing, there was a PM from the NPC-Server that would PM you every login saying the same stuff. What's the difference?

All you have to do is press the X on the top right, it doesn't take that much time out of your Graal time does it?

however the PM didn't block your entire focus. you can barely see your player, and can't move when it pops up. if you start being pked when you log on, you can't pause or move.

you have a choice to open the PM or not.

Imperialistic 08-27-2009 08:30 PM

It takes 2 seconds to exit out, not that big of a deal.

Elizabeth 08-27-2009 08:31 PM

it's annoying, and that's big enough of a deal for me.

_Zelph 08-27-2009 08:42 PM

Quote:

Originally Posted by Elizabeth (Post 1518902)
right right so that'll be when we get the quote button too, right?

The developmental updates to the forums are subject to my schedule of time, not your schedule of wants. Of course, I could go in to how that feature would require some changes to the database structure and would also open up more potential problems, but I have to consider the audience here

Besides, that sort of statement would only be effective if I've promised to add a quoting feature for a prolonged amount of time. Making a remark that it's in my future plans a couple months ago doesn't really warrant your negativity (although I'm used to it)

Elizabeth 08-27-2009 08:46 PM

Quote:

Originally Posted by _Zelph (Post 1518933)
The developmental updates to the forums are subject to my schedule of time, not your schedule of wants. Of course, I could go in to how that feature would require some changes to the database structure and would also open up more potential problems, but I have to consider the audience here

Besides, that sort of statement would only be effective if I've promised to add a quoting feature for a prolonged amount of time. Making a remark that it's in my future plans a couple months ago doesn't really warrant your negativity (although I'm used to it)

well, my schedule and a lot of other players schedules are running out of time.

Imperialistic 08-27-2009 08:54 PM

You know, it's not required for him to work for your standards/schedules. He can leave it there forever.

I guess the only thing left to say is, don't login if you don't like it.


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