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-   -   Wand Updates! (https://forums.graalonline.com/forums/showthread.php?t=83250)

FenixTheBanished 12-20-2008 05:52 AM

Okay, Im all about *****ing and complaining as you all likely more than know, but seriously, send him a forum PM and just be happy we got a damn update, the party GUI and the fact that the wands have stats is pretty damn amazing, would this of ever happened with Bjorn, uh, No.

Even though I butt heads with you Tig, thanks for the update.:noob:

DustyPorViva 12-20-2008 06:11 AM

There's a difference between complaining and bringing forth problems with an update. Tig is the kind of person who takes criticism well and I'm sure he's taking notes of all the bugs so they can be fixed. This is a good thing. Just being 'content' that there is finally an update is how Graal ended up the way it is now.

shrimps 12-20-2008 06:23 AM

Yes, Fenix, I agree. Your wand which is REALLY hard to get, I mean damn near impossible, does have ****ty stats, almost everything is - and it was -15 cold or something. It had + resistance of confusion or something which is useless. It does need to have better stats.

DustyPorViva 12-20-2008 06:31 AM

I dunno... rare != powerful. Ya the whole negative things are bad but I don't think it should have above average stats either. Rare things should be rare because there are not many in circulation, not because they are better than the rest.

Deophite18 12-20-2008 07:13 AM

Quote:

Originally Posted by DustyPorViva (Post 1451210)
I dunno... rare != powerful. Ya the whole negative things are bad but I don't think it should have above average stats either. Rare things should be rare because there are not many in circulation, not because they are better than the rest.

Rare items should have more value than the more common items right?
Doesn't seem to be the case here. Although I am sure Tig has some meaning behind this. (I hope)
Maybe i misunderstood Tig's first post about giving rarer wands better stats since they were rarer. :O

DustyPorViva 12-20-2008 07:24 AM

Quote:

Originally Posted by Deophite18 (Post 1451215)
Rare items should have more value than the more common items right?
Doesn't seem to be the case here. Although I am sure Tig has some meaning behind this. (I hope)
Maybe i misunderstood Tig's first post about giving rarer wands better stats since they were rarer. :O

Their value is the fact that they're rare.

Googi 12-20-2008 07:27 AM

Quote:

Originally Posted by Deophite18 (Post 1451215)
Rare items should have more value than the more common items right?
Doesn't seem to be the case here. Although I am sure Tig has some meaning behind this. (I hope)
Maybe i misunderstood Tig's first post about giving rarer wands better stats since they were rarer. :O

In general rare items are better than common items, but the association isn't so absolute that the rarest item is the best item and the quality of items falls from there in exact proportion to the decline in rarity. For example, Thunder Sword and Talefung are both better than common swords, but Thunder Sword is a bit better than Talefung because you can get a higher Ogma blessing than you can a Leuc blessing, even though Talefung is rarer. The new wand stats aren't precisely proportional to rarity, but they follow the same sort of rough association that swords do.

Deophite18 12-20-2008 07:40 AM

Quote:

Originally Posted by Googi (Post 1451218)
In general rare items are better than common items, but the association isn't so absolute that the rarest item is the best item and the quality of items falls from there in exact proportion to the decline in rarity. For example, Thunder Sword and Talefung are both better than common swords, but Thunder Sword is a bit better than Talefung because you can get a higher Ogma blessing than you can a Leuc blessing, even though Talefung is rarer. The new wand stats aren't precisely proportional to rarity, but they follow the same sort of rough association that swords do.

Yeah i get it, it just sucks that my once "rare" wand has depreciated in value.
It's still pretty though :p

Nature2 12-20-2008 10:17 AM

Well Deophite, now you have 2 rare things, the Heart Wand and Con Wand :)

Felix_Xenophobe 12-20-2008 10:59 AM

Quote:

Originally Posted by FenixTheBanished (Post 1451203)
Okay, Im all about *****ing and complaining as you all likely more than know, but seriously, send him a forum PM and just be happy we got a damn update, the party GUI and the fact that the wands have stats is pretty damn amazing, would this of ever happened with Bjorn, uh, No.

Even though I butt heads with you Tig, thanks for the update.:noob:

CRYPT EXP SUCKS LOL OMFG I WONT GO IN THERE EVER AGAIN WORST HALLOWEEN IN GK HISTORY


on topic: it's a nice update. nice to see some stuff happening

shrimps 12-20-2008 12:47 PM

Crypt is permanent, or so I'm told. I don't think it falls in Halloween category. o.o

Tigairius 12-21-2008 12:47 AM

Fixed stats on the Sceptre of Darkness.

FenixTheBanished 12-21-2008 01:09 AM

Quote:

Originally Posted by Googi (Post 1451218)
In general rare items are better than common items, but the association isn't so absolute that the rarest item is the best item and the quality of items falls from there in exact proportion to the decline in rarity. For example, Thunder Sword and Talefung are both better than common swords, but Thunder Sword is a bit better than Talefung because you can get a higher Ogma blessing than you can a Leuc blessing, even though Talefung is rarer. The new wand stats aren't precisely proportional to rarity, but they follow the same sort of rough association that swords do.

I have to disagree, Talefung with a Govannon blessing (which has no resistance possibilities atm) gives you the chance to poison and also use weapon magic 24/7. There are 2 Talefungs and 1 Angelblade, their ability to poison + have another blessing makes them the best weapons in the game. But with the wands, the difficulty to find them should be factored into the stats. For items such as like Valentine's Wands or w/e arent necessarily difficult to find in the manner of them dropping from a monster, but in the fact that its just an old item. I think theres a difference.

Googi 12-21-2008 05:11 AM

Quote:

Originally Posted by FenixTheBanished (Post 1451351)
I have to disagree, Talefung with a Govannon blessing (which has no resistance possibilities atm) gives you the chance to poison and also use weapon magic 24/7. There are 2 Talefungs and 1 Angelblade, their ability to poison + have another blessing makes them the best weapons in the game. But with the wands, the difficulty to find them should be factored into the stats. For items such as like Valentine's Wands or w/e arent necessarily difficult to find in the manner of them dropping from a monster, but in the fact that its just an old item. I think theres a difference.

Weaponmagic doesn't do anything, man.

Obs311 12-21-2008 09:45 AM

Quote:

Originally Posted by Googi (Post 1451393)
Weaponmagic doesn't do anything, man.

Let me show you what happens when I punch someone without holy possession of Govannon ( no weaponmagic ), and let me show you what happens when I punch someone with holy possession of Govannon ( weaponmagic )

Ask a few people about that, it is its own element in a weird way.


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