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xFuture 12-04-2008 08:43 AM

Quote:

Originally Posted by salesman (Post 1446469)
It's actually pretty big, and there's so much space that is never used. Next time you log on, take a look at your minimap.

True, but riding with your car is cool and it is a nice size for racing

[email protected] 12-04-2008 06:35 PM

Quote:

Originally Posted by Tim_Rocks (Post 1446435)
That's what I thought about a while ago. But staff said that parts of the car would lag or they would have to make many copy's of the car.

It wouldn't lag at all I don't think, providing that we can separate each image part it'd work totally fine. o_O

Tim_Rocks 12-05-2008 10:19 PM

Quote:

Originally Posted by [email protected] (Post 1446715)
It wouldn't lag at all I don't think, providing that we can separate each image part it'd work totally fine. o_O

Oh I was talking about having separated images like fenders or stuff like that instead of make many images of the same car. I was told that for laggy people that the images would look like there following the car.

What do you think of having NPC cars that randomly drive along the freeway? Like if you wanted to attack the car and steal its contents.
just a thought...

DustyPorViva 12-05-2008 10:23 PM

Hmm... so you either like the idea, or don't care about it? What about if you don't like the idea?

xXziroXx 12-05-2008 10:31 PM

Quote:

Originally Posted by Tim_Rocks (Post 1447014)
Oh I was talking about having separated images like fenders or stuff like that instead of make many images of the same car. I was told that for laggy people that the images would look like there following the car.

They were either bull ****ting you to get rid of you, or they didn't know **** about what they were talking about.

DustyPorViva 12-05-2008 10:35 PM

Quote:

Originally Posted by xXziroXx (Post 1447022)
They were either bull ****ting you to get rid of you, or they didn't know **** about what they were talking about.

This is true. The only reason images would lag behind is if the image drawing was done before the scripted movement.

Freudian_slip 12-05-2008 11:26 PM

Nothing that staff should even think about doing currently, but like Sales says...
Totally possible for a post reset production.

Frankie 12-08-2008 06:15 PM

Quote:

Originally Posted by xXziroXx (Post 1447022)
They were either bull ****ting you to get rid of you, or they didn't know **** about what they were talking about.

most likely had no idea what they were talking about.

either do I really, but I'm going to take a guess and say gani attributes will probably prevent lagging images from happening.

Rufus 12-11-2008 03:32 PM

This is a good idea. It would help make cars more unique and it would possibly change the cars in the economy; new custom designs costing more with you picking your own design, resold cars costing less, repainting areas of your car, upgrading your car, etc.

TheJames 12-12-2008 08:25 PM

Quote:

Originally Posted by Tim_Rocks (Post 1447014)
Oh I was talking about having separated images like fenders or stuff like that instead of make many images of the same car. I was told that for laggy people that the images would look like there following the car.

If your talking about the animation frames of the vehicles, all you would need is sprites for the vehicles. One main set, in different colors/styles for that vehicle and just use a param in the gani.

Quote:

Originally Posted by Tim_Rocks (Post 1447014)
What do you think of having NPC cars that randomly drive along the freeway? Like if you wanted to attack the car and steal its contents.
just a thought...

We have this on Atrius, players don't really use it. haha

Vman13x 12-12-2008 11:55 PM

Quote:

Originally Posted by Crono (Post 1446448)
id rather have different cars (with different seating capacities) and working trunks

suggested the working trunks along time ago lol,staff said no


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