Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Zone (https://forums.graalonline.com/forums/forumdisplay.php?f=135)
-   -   Propositon to Stop Base Laming (https://forums.graalonline.com/forums/showthread.php?t=82811)

Minomato 11-18-2008 03:36 AM

Quote:

Originally Posted by jkool666 (Post 1443094)
How is everyone taking bases talking?

I did it myself the other day, focused on taking bases and encouraging players to do the same with team chat. People were protecting bases, going for new ones, ect. No one really spawn lamed :S.


Yes but we have more players now... Zones playercount has been going up lately.


True, but what does this have to do with fixing Iricia?


Correct, we don't need anything, other then willing people who would discourage others from base laming is all we need ;P.

You can go around using a jet pack all day to get all the bases, and people on the other team will just take them back in the same way you just did. After that, they resume the camping routine. There are minimal rewards and fights from that, which is why it's not a good alternative to those who want to fight.

May I remind you that the playercount is not at a constant value, so people playing at different times (like if they live in different time zones and such) don't play with as many players. There might be sudden spikes, but they quickly diminish.

Iricia is a planet. Connect the dots. I know you and the other members of the staff have the creativity to deal with any problem such as this.

Discourage... by what means? You can actually fight them on the planet if you want, trying to keep them out of the base, even though it makes them want to lame even more. Dante's even tried to "cheat" to get players to stay away from the Storm Rider base when Sweep Fleet Lames them, and vice versa... Although, it's been pretty easy to avoid him. ;)

Adding on to discouragement of spawn laming, the discouragement that people have been getting from taking the numbered bases is greater, from what I've seen. Players have been "hunted" by their own teammates that switch teams in the next round, whom make an attempt to teach the "wrong" aspects of Iricia to the usually new and poorly equiped players. These situations lead to both parties not having any fun, and it doesn't help with players getting more kills, due to the fact that they're trying to chase or run from the other one for long periods of time. I must say, though, I realized that many of the players on this server can display a great amount of effort; just in the wrong areas of playing.

doyouskate 11-18-2008 03:39 AM

Quote:

Originally Posted by Minomato (Post 1443087)
Not enough players being on the server constantly means that there'll be times where people are forced to spawn camp, due to players not coming back to fight as swiftly as the opposing team prefers, or they won't play at all.

Have to agree here, today the player count was about, on average, about 25. There is no one at bases and I'm forced to spawn camp. Although, that is what i prefer to do anyway.

Quote:

Originally Posted by Jesse
Correct, we don't need anything, other then willing people who would discourage others from base laming is all we need ;P.

There will always be people that won't focus on taking bases and personally i don't really see how you can change it. There has always been base laming but today's laming is just more extreme. :D

pooper200000 11-18-2008 03:45 AM

This may seem out of place, but I believe that fixing Iricia is killing Iricia.
The reason Iricia is liked so well, is because of its design and base laming. The design only makes it easier to base lame. To fix Iricia would be, in essence, to kill Iricia and destroy what makes Iricia so fun to so many people (Base laming)

Minomato 11-18-2008 03:48 AM

Quote:

Originally Posted by doyouskate (Post 1443104)
There will always be people that won't focus on taking bases and personally i don't really see how you can change it. There has always been base laming but today's laming is just more extreme. :D


Precisely. We can't change people's minds once they have them set...

...But I still believe that we can:
http://yellowfattybean.files.wordpre.../11/fix_it.jpg

Schetti 11-18-2008 10:38 AM

I am going to take base 3 and 4.
While I make box forts :D
I allrdy took 65 Objekts(bases) on sunday

Crono 11-18-2008 12:20 PM

Quote:

Originally Posted by Minomato (Post 1443101)
You can go around using a jet pack all day to get all the bases, and people on the other team will just take them back in the same way you just did. After that, they resume the camping routine. There are minimal rewards and fights from that, which is why it's not a good alternative to those who want to fight.

Oh really? Then why was Arctic such an active and successful map in 2004-2005? In between bases 3 and 4 you usually had a few good sparrers in the middle, ready to fight anyone that came around. Base 5 was an easy one to get, but most of the time there were mines hiding about, and base 2 pretty much ended in atleast one conflict (as it's so close to the enemy's HQ).

Base 1 was a war zone, and I don't think I need to describe how it was. People used the base to it's full potential; they set up mines, some hid in the bunker (including medics waiting for the wave of enemies to go away), and other surrounded both the base and the base's roof.

They did all this because they WANTED those bases, and keeping base 1 almost always ensured victory.

Raeiphon 11-18-2008 02:01 PM

Quote:

Originally Posted by Crono (Post 1443160)
Oh really? Then why was Arctic such an active and successful map in 2004-2005? In between bases 3 and 4 you usually had a few good sparrers in the middle, ready to fight anyone that came around. Base 5 was an easy one to get, but most of the time there were mines hiding about, and base 2 pretty much ended in atleast one conflict (as it's so close to the enemy's HQ).

Base 1 was a war zone, and I don't think I need to describe how it was. People used the base to it's full potential; they set up mines, some hid in the bunker (including medics waiting for the wave of enemies to go away), and other surrounded both the base and the base's roof.

They did all this because they WANTED those bases, and keeping base 1 almost always ensured victory.

Precisely.

These new goddamn headstrong kids charge people with gratuitously overpowered weapons (even moreso than the past, oddly enough) and except reasonable people to conform to their ideals of 'strategy'.

Strategy is not rushing at someone and attempting to display your 'mad skillz' by lobbing pipebombs or using a colourifle. Strategy is using the immediate environment, and your definition of 'base laming' is essentially highly effective area denial. Defense, contrary to popular belief - is not actually 'laming' either.

People still get angry at me for running into a bunker and stabbing the poor helpless sod who charged in attempting to get me as an easy kill. Then I get swathed in a furious torrent of rage by them that just makes me laugh.

Do you want to be that guy? You know, the guy who sat down and cried in the middle of a game of bullrush because he got tipped when several people cornered him? Reassess yourselves and don't allow the perception of 'honor' jeopardise your gaming experience.

Jesper 11-18-2008 05:04 PM

Yes ,we can ! :D

Dante55555 11-18-2008 06:18 PM

Quote:

Originally Posted by Minomato (Post 1443087)
The point I'm making is that "talk" doesn't fix things. Action fixes things.

Jesse was offering a plan of "action".
Quote:

Originally Posted by Minomato (Post 1443101)
Although, it's been pretty easy to avoid him. ;)

warpto 30 30
/get minomato

You go boom.


Quote:

Originally Posted by Raeiphon (Post 1443163)
Reassess yourselves and don't allow the perception of 'honor' jeopardise your gaming experience.

I haven't seen a single drop of honor in Zone's community since v5.

Quote:

Originally Posted by jkool666
stuff

How about we can global saying "TAKE BASE 1!" or maybe "Whoever takes base 1 gets a prize". We could offer small money prizes or so. It could encourage many people to go after the base.

RevolutionJS 11-18-2008 07:30 PM

Ye make b1 importanter I say that for years....

Minomato 11-18-2008 09:13 PM

Quote:

Originally Posted by Crono (Post 1443160)
Oh really? Then why was Arctic such an active and successful map in 2004-2005? In between bases 3 and 4 you usually had a few good sparrers in the middle, ready to fight anyone that came around. Base 5 was an easy one to get, but most of the time there were mines hiding about, and base 2 pretty much ended in atleast one conflict (as it's so close to the enemy's HQ).

Base 1 was a war zone, and I don't think I need to describe how it was. People used the base to it's full potential; they set up mines, some hid in the bunker (including medics waiting for the wave of enemies to go away), and other surrounded both the base and the base's roof.

They did all this because they WANTED those bases, and keeping base 1 almost always ensured victory.

Sorry to say, but that was years ago. Gelats didn't exist then, so the amount of people having jetpacks wasn't such an incredibly high amount. People don't want bases anymore because "winning" on Iricia doesn't give a really great reward, compared to spawn camping.

Quote:

Originally Posted by Dante55555 (Post 1443198)
How about we can global saying "TAKE BASE 1!" or maybe "Whoever takes base 1 gets a prize". We could offer small money prizes or so. It could encourage many people to go after the base.

That's great, but once the "events" are done, they go right back to spawn camping. :whatever: Unless you want this to be a constant thing, I don't see how it will work. Even if it became constant, it'll end up being abused sooner or later.

Quote:

Originally Posted by Dante55555 (Post 1443198)
warpto 30 30
/get minomato

You go boom.

The objective is to get people to take bases rather than spawn camp, not trying to discourage them from playing the game itself.

Quote:

Originally Posted by Dante55555 (Post 1443198)
I haven't seen a single drop of honor in Zone's community since v5.

Tough. It's the Online Gaming generation that Zone got from trying to be more public, which caused it to attract the wrong crowd.

Huwajux 11-18-2008 09:58 PM

Wasn't this guy an FAQ or something? Or is my imagination playing tricks on me again?

Crono 11-18-2008 10:39 PM

Quote:

Originally Posted by Minomato (Post 1443238)
Sorry to say, but that was years ago. Gelats didn't exist then, so the amount of people having jetpacks wasn't such an incredibly high amount. People don't want bases anymore because "winning" on Iricia doesn't give a really great reward, compared to spawn camping.

Heres my point:

.

Heres your head:

o

Here's my point going way over your head:

.
















o

Nataxo 11-18-2008 11:25 PM

Quote:

Originally Posted by Crono (Post 1443273)
Heres my point:

.

Heres your head:

o

Here's my point going way over your head:

.
















o

xD

Minomato 11-18-2008 11:41 PM

Quote:

Originally Posted by Crono (Post 1443273)
Heres my point:

.

Heres your head:

o

Creative, but you have yet to make an attempt to correct me. By all means, feel free to explain your point specifically. If I am not getting it, then a key part of the issue is going to be warped and twisted in ways it was never meant to be.


All times are GMT +2. The time now is 06:12 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.